Delta-v/Content.Server/GameTicking/Rules/Components
deltanedas 1ecb083ffd
move nukie profile loading into its own rule (#28208)
* move profile loading out of nukeops rule

* make BaseNukeopsRule and use AntagLoadProfileRule

* untroll

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-01 17:00:00 +02:00
..
AntagLoadProfileRuleCOmponent.cs move nukie profile loading into its own rule (#28208) 2024-06-01 17:00:00 +02:00
DeathMatchRuleComponent.cs 1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467) 2023-08-30 18:06:15 -07:00
GenericAntagRuleComponent.cs move ninja objectives code into generic antag system (#20186) 2023-09-27 21:59:12 +02:00
InactivityRuleComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
KillCalloutRuleComponent.cs 1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467) 2023-08-30 18:06:15 -07:00
LoadMapRuleComponent.cs New event: Approaching unknown shuttle (#24490) 2024-05-18 13:51:30 +02:00
MaxTimeRestartRuleComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
NinjaRuleComponent.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
NukeOperativeSpawnerComponent.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
NukeOpsShuttleComponent.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
NukeopsRuleComponent.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
RespawnDeadRuleComponent.cs 1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467) 2023-08-30 18:06:15 -07:00
RespawnTrackerComponent.cs 1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467) 2023-08-30 18:06:15 -07:00
RevolutionaryRuleComponent.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
RoundstartStationVariationRuleComponent.cs Roundstart variation game rules (#24397) 2024-02-08 12:03:43 +01:00
SandboxRuleComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SecretRuleComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
StationVariationPassRuleComponent.cs Roundstart variation game rules (#24397) 2024-02-08 12:03:43 +01:00
SubGamemodesComponent.cs make thief a subgamemode (#25740) 2024-03-07 01:18:13 +01:00
ThiefRuleComponent.cs antag objective issuing refactor (#28216) 2024-06-01 16:59:16 +02:00
TraitorRuleComponent.cs antag objective issuing refactor (#28216) 2024-06-01 16:59:16 +02:00
ZombieRuleComponent.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00