This prevents client-side "can't play sound" spam when the entity is NaN'd due to PVS. |
||
|---|---|---|
| .. | ||
| CombatMode.cs | ||
| DebugInstant.cs | ||
| DebugTargetEntity.cs | ||
| DebugTargetPoint.cs | ||
| DebugToggle.cs | ||
| DisarmAction.cs | ||
| GhostBoo.cs | ||
| ScreamAction.cs | ||
This prevents client-side "can't play sound" spam when the entity is NaN'd due to PVS. |
||
|---|---|---|
| .. | ||
| CombatMode.cs | ||
| DebugInstant.cs | ||
| DebugTargetEntity.cs | ||
| DebugTargetPoint.cs | ||
| DebugToggle.cs | ||
| DisarmAction.cs | ||
| GhostBoo.cs | ||
| ScreamAction.cs | ||