Delta-v/Content.Server/Actions/CombatMode.cs

29 lines
830 B
C#

#nullable enable
using Content.Server.GameObjects.Components.Mobs;
using Content.Shared.Actions;
using Content.Shared.Interfaces;
using JetBrains.Annotations;
using Robust.Shared.Localization;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Actions
{
[UsedImplicitly]
[DataDefinition]
public class CombatMode : IToggleAction
{
public bool DoToggleAction(ToggleActionEventArgs args)
{
if (!args.Performer.TryGetComponent(out CombatModeComponent? combatMode))
{
return false;
}
args.Performer.PopupMessage(args.ToggledOn ? Loc.GetString("hud-combat-enabled") : Loc.GetString("hud-combat-disabled"));
combatMode.IsInCombatMode = args.ToggledOn;
return true;
}
}
}