Delta-v/Content.Client
Winter 29b14f489b
Changing RCD and construction menu sprites to match Delta-V resprites (#3564)
* Added new sprites for the RCD, changed cs to reflect new location, Changed construction menu YML to display delta-V sprite instead of upstream one

* added artibutions.yml for new RCD sprites

* Added recipies for directional uranium window and directional reinforced uranium window

* Decided to move uranium windows to new branch/pr since it's a seperate issue

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Added recipies for directional uranium window and directional reinforced uranium window

* New line

* Relocated additions to _DV

* Formatting

* Added additional deconstruct.png sprite added. attributions.yml updated with correct attributions. Formatting fixes.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* removed unneeded files and fixed formatting

* formatting part 2

* updated with complete filepaths

* updated with permalinks

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-05-01 12:41:04 +01:00
..
Access rewrite id computer toggle code 2025-03-14 21:40:24 +00:00
Actions Wizard Staff of Animation (#34649) 2025-03-01 12:53:19 +00:00
Administration Overlay stack sorting fix (#36103) 2025-04-06 20:40:07 +01:00
Advertise/Systems Predict vending machine UI (#33412) 2025-03-09 19:35:09 +00:00
AlertLevel Alert display lights now properly react to power changes. (#14839) 2023-03-24 20:10:48 -07:00
Alerts Fix alerts mispredict + log spam (#36004) 2025-03-23 16:59:10 +00:00
Ame/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Animations Fix effects (#27533) 2024-05-07 04:16:15 +02:00
Anomaly Fix Anomaly infections infinity growing after curing (#32259) 2024-09-22 02:38:29 +01:00
Arcade Fix arcade machines (#30376) 2024-08-09 18:08:24 +01:00
Armor Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Atmos Localize air alarm states (#36266) 2025-04-06 21:35:56 +01:00
Audio Refactor audio system to send collection IDs over the network (#33610) 2025-03-01 14:13:07 +00:00
BarSign Selectable Bar Signs (#29068) 2024-07-25 01:57:58 +02:00
Beam Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Bed Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Body/Systems Shitmed (#869) 2024-12-27 16:47:20 +00:00
Botany Fix clientside storage Whitelists (#24063) 2024-02-08 12:22:58 +01:00
Bql Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Buckle Mob collisions (#34580) 2025-04-06 21:35:57 +01:00
Camera Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
CardboardBox prop hunt ss14 (real) (#26691) 2024-04-21 22:05:50 +02:00
Cargo Make funding allocation computer more configurable (#36790) (#3555) 2025-04-22 19:23:40 +00:00
CartridgeLoader NanoTask (#34095) 2025-03-23 15:47:56 +00:00
Changelog Revert "Datetime based changelogs" 2025-04-06 21:40:56 +01:00
CharacterInfo Message highlights (#2990) 2025-04-04 17:18:19 +01:00
Charges/Systems emag refactor (#15181) 2023-04-18 22:46:00 -07:00
Chasm Fix error when removing chasm falling component on a terminating entity (#28471) 2024-06-06 21:29:19 +02:00
Chat refactor: simple radial menu for easier creation (#34639) 2025-04-06 20:52:12 +01:00
Chemistry Chemistry warnings cleanup (#36160) 2025-04-06 20:51:06 +01:00
Clickable Improve sprite fading behaviour (#35863) 2025-04-06 21:35:57 +01:00
Clock Watches (#29550) 2024-08-09 17:45:45 +01:00
Cloning/UI Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CloningConsole/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Clothing Fix broken layer hiding on clothes with multiple equipment slots (#34080) 2025-03-23 16:14:04 +00:00
CombatMode Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Commands Merge showsubfloorforever into showsubfloor (#33682) 2025-03-23 14:07:25 +00:00
Communications Fix communication console menu (#33655) 2024-12-21 10:25:22 +00:00
Computer upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Configurable/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Construction Cleanup: Pass in ``IComponentFactory`` in ``EntityPrototype.TryGetComponent`` calls inside ``FlatpackSystem`` (#35457) 2025-03-01 14:20:25 +00:00
ContextMenu/UI Add mapping editor (#23427) 2024-09-22 02:44:27 +01:00
Cooldown Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Crayon Fix window positions not saving (#35055) 2025-03-01 14:13:07 +00:00
Credits Patrons - December 2024 (#2582) 2025-01-02 16:07:04 +00:00
CrewManifest replace all instances of "department-{id}" with department.name (#34607) 2025-01-28 04:36:11 +00:00
CriminalRecords Localize criminal records reason placeholder dataset (#35810) 2025-03-23 15:53:28 +00:00
Cuffs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Damage Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
DamageState Carpy the Legal Carp gets a suit for differentiation (#1456) 2024-08-12 22:47:30 +00:00
DebugMon Fix coords monitor in replays (#29512) 2024-07-25 01:51:28 +02:00
Decals Add mapping editor (#23427) 2024-09-22 02:44:27 +01:00
DeviceLinking Predict two-way levers (#25043) 2024-02-18 22:46:26 +01:00
DeviceNetwork Code cleanup: radio jammer (#29052) 2024-07-25 00:34:34 +02:00
Devour Added a component to eat bodies for health #8922 (#16345) 2023-05-15 18:44:35 -04:00
Dice Predicted dice rolls (#34863) 2025-03-01 13:16:50 +00:00
DisplacementMap Displacement maps big update (#30093) 2024-08-09 17:58:39 +01:00
Disposal Refactor audio system to send collection IDs over the network (#33610) 2025-03-01 14:13:07 +00:00
DoAfter Fix 38 non-obsolete warnings (#33794) 2025-03-01 12:44:03 +00:00
Doors Replace DoorVisuals.Powered with PowerDeviceVisuals.Powered (#34646) 2025-03-01 12:38:15 +00:00
Dragon Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Drowsiness Add haloperidol, potassium iodide (#27454) 2024-08-09 18:19:08 +01:00
Drugs Disable rainbow overlay when reduced motion is enabled (#28496) 2024-06-06 21:43:47 +02:00
Drunk Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Effects cham projector fixes/rewrite (#27111) 2024-11-15 17:32:51 +00:00
Electrocution another rename 2024-12-07 17:27:28 +00:00
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Ensnaring Predict stripping (#32478) 2024-10-02 12:06:37 +01:00
Entry fine-grained mapping prevention (#3076) 2025-03-06 13:10:24 +00:00
Eui removed obsolete netmessage creator (#33542) 2024-12-07 21:46:09 +00:00
Examine Examine warnings cleanup (#36162) 2025-04-06 20:51:06 +01:00
Explosion move TriggerExplosion to shared (#30227) 2025-03-01 17:02:14 +00:00
Eye Content changes for engine exception tolerance PR (#27455) 2024-05-07 03:44:43 +02:00
Fax Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Flash Remove imagesharp and StatusEffectAddedEvent from FlashOverlay (#28930) 2024-08-09 17:45:45 +01:00
FlavorText Fix Flavor Text editor not saving correctly (#28122) 2024-06-01 16:51:06 +02:00
Fluids Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Forensics Better DNA forensics & ReagentData (#26699) 2024-08-09 19:04:17 +01:00
Fullscreen Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
GPS AstroNav GPS Cartridge (#32194) 2024-10-02 11:36:12 +01:00
GameTicking/Managers Refactor audio system to send collection IDs over the network (#33610) 2025-03-01 14:13:07 +00:00
Gameplay Improve sprite fading behaviour (#35863) 2025-04-06 21:35:57 +01:00
Gateway/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Ghost Cleanup: Fix field naming rule violation in ``GhostComponent`` (#35454) 2025-03-01 14:20:25 +00:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
Gravity Station Anchor (#26098) 2024-09-01 03:36:44 +01:00
Guidebook Reagent guidebook reactions UI dividers (#35608) 2025-03-09 19:33:22 +00:00
Hands Support separate displacement maps for left and right hand (#35820) 2025-03-23 16:11:21 +00:00
HealthAnalyzer/UI Health Analyzer Reactivation (#3521) 2025-04-21 15:18:50 +01:00
Holiday Automatic holiday sprites (#22929) 2024-01-22 18:36:53 +01:00
Holopad Holopad networking rework (#34112) 2025-01-28 04:31:28 +00:00
HotPotato Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Humanoid Validate some SpeciesPrototype fields (#35965) 2025-03-23 16:17:17 +00:00
IconSmoothing IconSmooth additional smoothing keys (#35790) 2025-03-23 14:25:03 +00:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
Implants Implanter draw rework (#32136) 2025-03-01 14:59:18 +00:00
Info Add telegram to the server info-links (#33459) 2024-12-07 17:25:37 +00:00
Input return ahelp to f1, add alternate keybind for staff help chooser (#3176) 2025-03-10 02:19:32 +00:00
Instruments add missing base calls to several BUIs (#35124) 2025-03-01 12:53:20 +00:00
Interactable Improve InteractionSystem range & BUI checks (#27999) 2024-06-01 16:56:23 +02:00
Interaction Purges uses of TransformComponent.WorldRotation (#34946) 2025-03-01 12:38:15 +00:00
Inventory Fix window positions not saving (#35055) 2025-03-01 14:13:07 +00:00
IoC Change the window titlebar to show the joined server (#32547) 2024-10-24 02:09:49 +01:00
ItemRecall Wizard Item Recall Spell (#34411) 2025-02-14 16:09:58 +00:00
Items replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-09 18:24:46 +01:00
Jittering Fix animation looping bugs. (#29457) 2024-08-09 17:30:59 +01:00
Kitchen Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Kudzu Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Labels HOTFIX: Fix lineedit focus (#34621) 2025-02-14 16:09:56 +00:00
LateJoin replace all instances of "department-{id}" with department.name (#34607) 2025-01-28 04:36:11 +00:00
Lathe Fix LatheMenu DefaultProductionAmount getting ignored (#35951) 2025-03-23 16:15:56 +00:00
Launcher Copy button for ban/disconnect reason (#30760) 2024-08-21 16:16:41 +01:00
Light Light warnings cleanup (#36195) 2025-04-06 20:52:12 +01:00
Lightning/Components Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lobby cherrypick: PR 149 and 329 from cosmatic-drift-14/cosmatic-drift (#3409) 2025-04-10 13:42:24 -04:00
Lock/Visualizers LockVisualizer (#25224) 2024-02-18 23:27:28 +01:00
MachineLinking/UI upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Magic Wizard Staff of Animation (#34649) 2025-03-01 12:53:19 +00:00
MagicMirror Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
MainMenu Update MainMenu.cs to use ISawmill (#29988) 2024-08-09 17:47:28 +01:00
MapText Implement map text (#28705) 2024-07-05 20:23:41 +02:00
Mapping Mapping warnings cleanup (#36168) 2025-04-06 20:50:17 +01:00
Maps Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944) 2025-03-01 12:44:03 +00:00
Markers Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MassMedia add missing base calls to several BUIs (#35124) 2025-03-01 12:53:20 +00:00
Materials Recycler Overhaul (#30802) 2024-08-21 16:00:29 +01:00
Mech Fix window positions not saving (#35055) 2025-03-01 14:13:07 +00:00
Medical Use new engine APIs for setting the scroll target of views (#35401) 2025-03-01 14:16:19 +00:00
MedicalScanner Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Message upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Mind Mind tweaks & fixes (#21203) 2023-10-24 18:04:06 +02:00
Mining upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
MouseRotator Fix MouseRotator on rotated grids (#29663) 2024-08-09 17:19:01 +01:00
Movement fully refactor waddling (#3588) 2025-04-27 02:15:30 +01:00
NPC Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
NetworkConfigurator Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Ninja/Systems item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
NodeContainer Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Nuke add missing base calls to several BUIs (#35124) 2025-03-01 12:53:20 +00:00
NukeOps Fix war declarator (#30221) 2024-08-09 17:52:23 +01:00
Nutrition/EntitySystems Metamorphosis - FoodSequence 3 (#31012) 2024-09-14 13:52:20 +01:00
Nyanotrasen the great namespace refactor (#2574) 2025-01-01 07:50:34 +00:00
Objectives/Systems Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
Options Port ChatStack (#3332) 2025-04-20 11:55:28 +01:00
Orbit Ghost orbit jitter fix (#34797) 2025-02-14 16:09:51 +00:00
Outline Wizard Staff of Animation (#34649) 2025-03-01 12:53:19 +00:00
Overlays Roof data rework (#35388) 2025-03-01 14:12:40 +00:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PDA General storage fixes (#34845) 2025-03-01 13:31:09 +00:00
Paper Improve paradox clone item copying (#35993) 2025-04-06 20:40:06 +01:00
Parallax Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-23 15:57:26 +00:00
ParticleAccelerator More robust Particle Accelerator menu (retry) (#34037) 2025-02-14 16:09:49 +00:00
Physics Mob collisions (#34580) 2025-04-06 21:35:57 +01:00
Pinpointer Fix 38 non-obsolete warnings (#33794) 2025-03-01 12:44:03 +00:00
Placement/Modes Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Players Fix role ban loading bugs (#32725) 2024-10-24 02:01:46 +01:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing Fix pointing arrow trajectory (#25061) 2024-02-18 22:55:56 +01:00
Points Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Polymorph/Systems cham projector fixes/rewrite (#27111) 2024-11-15 17:32:51 +00:00
Popups add predicted popups with PVS filtering (#36092) 2025-04-06 20:39:56 +01:00
Power add apc wires (#3372) 2025-04-06 03:51:55 +01:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-12 20:48:04 +01:00
Projectiles Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
RCD Changing RCD and construction menu sprites to match Delta-V resprites (#3564) 2025-05-01 12:41:04 +01:00
Radiation Optimize & clean up RadiationSystem (#34459) 2025-01-28 04:31:28 +00:00
Radio Power stuff (#31314) 2024-08-27 01:00:42 +01:00
RatKing Rat King Milsim + Buffs (#20190) 2023-09-27 21:59:12 +02:00
Remotes Door Remote now shows Mode in UI (#26162) 2024-03-24 00:08:08 +01:00
Replay Fix replay load error screens (#32115) 2024-09-14 14:27:11 +01:00
Research Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Resources Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Revenant Remove AlertType and AlertCategory (#27933) 2024-06-01 16:55:49 +02:00
Revolutionary Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
Robotics upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Roles Add codeword highlighting (#30092) 2024-08-27 00:42:12 +01:00
Rotation Rotation warnings cleanup (#36197) 2025-04-06 20:53:16 +01:00
RoundEnd upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
SSDIndicator Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
Salvage Fix window positions not saving (#35055) 2025-03-01 14:13:07 +00:00
Sandbox Organize the Sandbox Panel window (#33684) 2024-12-07 22:11:27 +00:00
Screenshot Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
SensorMonitoring Fix the sensor monitoring console (#34035) 2025-01-01 17:10:26 +00:00
Sericulture Sericulture fixes (#19193) 2023-10-08 19:52:10 +02:00
Shuttles Fix window positions not saving (#35055) 2025-03-01 14:13:07 +00:00
Silicons fix borg selection thing (#3465) 2025-04-15 00:02:38 +01:00
Singularity Actually make the emagging popup work properly 2024-12-07 16:33:54 +00:00
Smoking Shitmed Update 1 - Forma de Goob (#897) 2024-12-27 16:53:52 +00:00
Sound `EmitSound` prediction (#13282) 2023-01-05 05:56:35 +11:00
Speech/EntitySystems Ratvarian Language and CogChamp (#15639) 2023-04-29 18:34:19 +10:00
SprayPainter Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Sprite Improve sprite fading behaviour (#35863) 2025-04-06 21:35:57 +01:00
Stack Frontier Port: Pretty Money (#2398) 2024-12-18 01:30:21 +00:00
Station Space Ninjas auto-toggle internals after spawning (#25083) 2024-05-18 13:51:21 +02:00
StationRecords Power stuff (#31314) 2024-08-27 01:00:42 +01:00
StatusIcon Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
Stealth Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Sticky/Visualizers full sticky prediction (#30230) 2024-08-09 19:04:17 +01:00
Storage Merge stable into master (#35340) 2025-03-01 13:57:18 +00:00
Store/Ui add missing base calls to several BUIs (#35124) 2025-03-01 12:53:20 +00:00
Strip Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Stunnable Fix stun baton throwing and visual effect (#18777) 2023-08-08 12:19:31 -08:00
Stylesheets Add pronouns to crew manifest (#2647) 2025-01-08 11:39:09 +00:00
SubFloor Sloth's subfloor vismask adventure (#35347) 2025-03-23 16:15:07 +00:00
SurveillanceCamera add missing base calls to several BUIs (#35124) 2025-03-01 12:53:20 +00:00
Tabletop Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Telephone Holopads (#32711) 2024-12-21 10:13:32 +00:00
Teleportation Add teleporter logs (#13375) 2023-02-17 01:27:43 +01:00
Temperature/Systems Add prediction to electric grills (#36241) 2025-04-06 20:52:44 +01:00
TextScreen cancelable brig timers (#26557) 2024-04-07 14:22:06 +02:00
Thief Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Throwing Improve throwing precision (#29726) 2024-08-09 17:35:24 +01:00
Tips silent footsteps for ninja (#33280) 2025-01-01 17:10:11 +00:00
Toggleable Add species-specific code for ToggleableLightVisuals (#35482) 2025-03-01 14:31:31 +00:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Traits Fix AudioSystem nullability checks for engine PR (#32233) 2024-09-22 02:38:29 +01:00
Trigger Refactor audio system to send collection IDs over the network (#33610) 2025-03-01 14:13:07 +00:00
Turrets Sentry turrets - Part 4: The sentry turret and its primary systems (#35123) 2025-04-06 20:50:17 +01:00
UserInterface Port ChatStack (#3332) 2025-04-20 11:55:28 +01:00
VendingMachines Predict vending machine UI (#33412) 2025-03-09 19:35:09 +00:00
Verbs Extracts magic strings from Tag calls (#36305) 2025-04-06 21:35:59 +01:00
Viewport Update ScalingViewport for Engine PR (#28786) 2025-02-14 16:09:46 +00:00
VoiceMask Voice Mask refactor (#30798) 2024-10-02 12:06:05 +01:00
Voting Fix 38 non-obsolete warnings (#33794) 2025-03-01 12:44:03 +00:00
Wall Fix shuttle structure construction (#1069) 2024-04-09 22:12:36 -05:00
Weapons Replace obsolete FromMap calls with ToCoordinates (#35304) 2025-03-01 13:53:30 +00:00
Weather Roof data rework (#35388) 2025-03-01 14:12:40 +00:00
Wieldable Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 05:02:03 +00:00
Wires Fix layout on wires UI (#33714) 2024-12-07 22:01:19 +00:00
Xenoarchaeology upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Zombies Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
_CD Uplink Item: Records Tablet (#3556) 2025-04-25 01:58:16 +00:00
_Corvax/Respawn Port respawning from Frontierstation/Corvax (#3021) 2025-02-24 06:33:22 +00:00
_DV fully refactor waddling (#3588) 2025-04-27 02:15:30 +01:00
_EE/FootPrint Ports Bloodstains And Footprints from EE (#2186) 2024-11-20 01:00:15 +00:00
_Goobstation/Emoting Animated Emotes from Impstation (#2746) 2025-01-18 23:50:21 +00:00
_Impstation Add 3 abilities to revenant, salt weaknesses, and evil bible interaction (#3063) 2025-03-19 16:15:29 +00:00
_NF port better borgs from frontier (#3110) 2025-03-04 12:10:32 +00:00
_RMC14/Mentor return ahelp to f1, add alternate keybind for staff help chooser (#3176) 2025-03-10 02:19:32 +00:00
_Shitmed hide surgeries that cant be done yet (#3335) 2025-04-04 20:42:52 +01:00
_White/Standing lol!!! 2024-12-27 16:40:05 +00:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Remove some wayward folder includes in the `csproj` (#31244) 2024-08-27 00:37:51 +01:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs STAThread client content start (#34212) 2025-01-28 04:31:22 +00:00