* added Character Setup * whoops * reverted unrelated changes * Made everything work post-rebase * Removed unused PreferencesChanged event * nope, don't need this * HumanoidProfileEditorPanel -> HumanoidProfileEditor * Set initial data for hair pickers * Fixed nullable warning * Renamed LooksComponent -> HumanoidAppearanceComponent * Renamed LooksComponentState -> HumanoidAppearanceComponentState * Final renaming maybe * Use a human-like dummy instead of a real human * Change preferences structs back to classes |
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|---|---|---|
| .. | ||
| ExaminerComponent.cs | ||
| SharedCameraRecoilComponent.cs | ||
| SharedCombatModeComponent.cs | ||
| SharedHairComponent.cs | ||
| SharedHumanoidAppearanceComponent.cs | ||
| SharedOverlayEffectsComponent.cs | ||
| SharedSpeciesComponent.cs | ||
| SharedStatusEffectsComponent.cs | ||
| TargetingZone.cs | ||