Pockets & ID need uniform equipped. Pockets accept any sufficiently small item. |
||
|---|---|---|
| .. | ||
| Effects | ||
| Weapons | ||
| buildings | ||
| items | ||
| markers | ||
| mobs | ||
| Chemistry.yml | ||
| Janitor.yml | ||
| Research.yml | ||
| water_tank.yml | ||
Pockets & ID need uniform equipped. Pockets accept any sufficiently small item. |
||
|---|---|---|
| .. | ||
| Effects | ||
| Weapons | ||
| buildings | ||
| items | ||
| markers | ||
| mobs | ||
| Chemistry.yml | ||
| Janitor.yml | ||
| Research.yml | ||
| water_tank.yml | ||