Delta-v/Resources/Prototypes/Shaders
Pieter-Jan Briers e0a4735fe2
Switch to TG hair sprites.
This removes the need for a separate shader because they're multiply-based instead of additive like /vg/ or Bay.
2020-01-12 02:04:13 +01:00
..
outline.yml Outlines moved to InteractionOutlineComponent, now change color when in interaction range. 2019-12-06 02:08:17 +01:00
shaders.yml Make content use SWSL shaders. 2019-03-18 23:54:58 +01:00