Delta-v/Content.Shared
slarticodefast a2e1dc8107
Show volume on the gas analyzer (#25720)
The gas analyzer now shows the volume of pipes, tanks, canisters and the environment.

Adjust gas analyzers so that the volume and number of moles shown corresponds to only the scanned element, e.g. a canister or single pipe in a pipenet.

(cherry picked from commit 5a5efa11cf1d68708a70d48a286cb97fde96afdf)
2024-04-21 22:05:43 +02:00
..
APC Resolves ApcVisualizer is Obsolete (#13898) 2023-05-07 22:17:29 -04:00
Access dirty after calling SetAccesses (#26849) 2024-04-21 21:45:44 +02:00
ActionBlocker Body code cleanup (#24946) 2024-04-07 14:04:17 +02:00
Actions Add stacktrace to action error logs (#26486) 2024-04-07 14:04:25 +02:00
Administration Add stealthmins (#26263) 2024-03-27 18:32:01 +01:00
Advertise Separate "thank you" messages from general ads (#25867) 2024-04-07 14:10:23 +02:00
Alert Alerts crash fix (#26602) 2024-04-07 14:36:00 +02:00
AlertLevel Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Ame Refactor AME to use ItemSlot for Fuel (#25558) 2024-03-07 01:08:04 +01:00
Anomaly Increase time inbetween anomaly pulses (#26677) 2024-04-07 14:31:07 +02:00
Antag Refactor antag rule code (#23445) 2024-03-07 01:06:59 +01:00
Arcade Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Armor Add price multiplier for armor component (#24561) 2024-01-28 00:27:48 +01:00
Atmos Show volume on the gas analyzer (#25720) 2024-04-21 22:05:43 +02:00
Audio Added Jukebox (#26736) 2024-04-21 22:04:54 +02:00
BarSign Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Beam Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Bed prevent placing dead bodies in cryostorage (#26810) 2024-04-21 21:28:51 +02:00
Beeper Fixing performance issue with Proximity Detector (#23557) 2024-01-26 22:03:45 +01:00
Bible Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Blocking Fix shield absorbing asphyxiation damage (#25972) 2024-03-17 14:51:52 +01:00
Body Body code cleanup (#24946) 2024-04-07 14:04:17 +02:00
Botany Fix clientside storage Whitelists (#24063) 2024-02-08 12:22:58 +01:00
Bql Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Buckle Toilet Upgrade (needs review) (#22133) 2024-04-07 14:18:32 +02:00
Burial Add two-message overload to PopupPredicted (#26907) 2024-04-21 21:56:56 +02:00
CCVar Selective cherrypick: Rotate and Offset station CCVar nuke (#26175) 2024-04-21 22:00:27 +02:00
Cabinet Fix item cabinet's visual state desyncing when toggled by a different client in view (#22759) 2023-12-22 23:04:47 +01:00
Camera Remove SharedEye (but content) (#19481) 2023-09-27 21:59:12 +02:00
CardboardBox Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Cargo Skipping bounties (#26537) 2024-04-21 21:47:43 +02:00
CartridgeLoader News UI overhaul and PDA notifications (#19610) 2024-03-07 01:02:24 +01:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
Charges Improved RCDs (#22799) 2024-04-07 14:19:42 +02:00
Chasm Landmine stepoff (#22962) 2024-03-27 18:28:59 +01:00
Chat Make typing indicator shaded (#26678) 2024-04-07 14:31:01 +02:00
Chemistry Give names to solution & identity entities (#26993) 2024-04-21 22:01:02 +02:00
Climbing Add two-message overload to PopupPredicted (#26907) 2024-04-21 21:56:56 +02:00
Cloning Rip out remaining machine upgrades (#24413) 2024-01-27 23:43:49 +01:00
Clothing Clown shoes make you waddle, as God intended (#26338) 2024-04-21 21:58:28 +02:00
Cluwne Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CombatMode Tiny shove fix. (#25353) 2024-03-24 00:29:42 +01:00
Communications -fixed Broadcast button never enabling (#26750) 2024-04-07 14:35:16 +02:00
Computer ECS ComputerVisualizer (#13289) 2023-01-15 00:01:47 -04:00
Configurable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Construction Infinity books (#25840) 2024-04-07 14:30:40 +02:00
ContainerHeld AutoCompState + ItemToggle fixes (#23422) 2024-01-26 21:27:29 +01:00
Containers Fix itemslots swapping (#25634) 2024-04-07 14:14:13 +02:00
Conveyor Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Coordinates Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Crayon Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CrewManifest Make department / job list sorting consistent. (#25486) 2024-03-05 09:49:19 +01:00
CriminalRecords Criminal record hud icons (#25192) 2024-03-17 14:52:22 +01:00
Cuffs Minor cleanup of cuffablesystem (#26434) 2024-03-27 18:38:49 +01:00
Damage Tiny shove fix. (#25353) 2024-03-24 00:29:42 +01:00
Dataset Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Decals Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Defusable Hardbombs & Defusables (#15380) 2023-09-27 21:59:12 +02:00
DeltaV Randomized lollipop and gumball flavors (#1074) 2024-04-14 16:48:59 +00:00
Destructible Adds explosion when attempting to microwave metal / bugfix (#23887) 2024-01-27 23:51:32 +01:00
DeviceLinking Unify `Content`'s `EntitySystem` logging (#26216) 2024-03-23 23:51:39 +01:00
DeviceNetwork Create DeviceNetworkJammerComponent & System as a general way for entities to act as jammers (#26342) 2024-03-27 18:35:36 +01:00
Devour Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Dice Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Directions Fluid spread refactor (#11908) 2022-11-15 22:30:59 +11:00
Disposal Toilet Upgrade (needs review) (#22133) 2024-04-07 14:18:32 +02:00
DoAfter Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Doors Add door electronics access configuration menu (#17778) 2024-04-07 14:26:56 +02:00
DragDrop Climbing refactor (#20516) 2023-10-14 22:02:29 +02:00
Dragon Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
DrawDepth Cobwebs (#19623) 2023-09-09 23:37:56 -04:00
Drugs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Drunk Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Effects Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Electrocution Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Emag Fix borg becoming emag immune if emag attempted with panel closed. (#23729) 2024-01-26 22:26:05 +01:00
Emoting Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Emp Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
Ensnaring Fix bola stam damage, bring back old construction requirements (#21340) 2023-10-31 19:14:08 +01:00
EntityList Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Entry Add a way for bulk abstracting prototypes (#24140) 2024-01-26 22:58:11 +01:00
Eui Fix error when the client gets an Eui state message before its open message (#23610) 2024-01-26 22:49:13 +01:00
Examine Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-24 00:07:58 +01:00
Exchanger Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Execution Revert "Cleanup ExecutionSystem (#24382)" 2024-03-07 00:51:07 +01:00
Explosion combine same-tile explosions in the same tick (#25664) 2024-04-07 14:11:55 +02:00
Extinguisher Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Eye Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Fax Fax machines can print from text file (#23262) 2024-02-18 23:03:53 +01:00
FixedPoint Solution precision fixes (#25199) 2024-02-18 23:27:29 +01:00
Flash Shadow anomaly returns (#24629) 2024-02-18 23:03:02 +01:00
Fluids Stop mop buckets from spilling when you push them (#26706) 2024-04-07 14:34:16 +02:00
Foldable Flipped caps real (#24961) 2024-02-18 22:42:29 +01:00
Follower Pulling rework v2 (#24936) 2024-03-24 00:03:20 +01:00
Forensics Add more DNA interactions (#21989) 2023-12-16 20:30:32 +01:00
Friction Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Friends Move faction exception and everything it needs to shared (#25154) 2024-03-23 23:55:48 +01:00
Frontier/Storage Add magnet pickup system from Frontier (#949) 2024-03-17 14:38:11 +01:00
GameTicking fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-07 01:18:33 +01:00
GameWindow Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Gateway Gateway destinations (#21040) 2023-11-19 22:09:46 +01:00
Ghost Make more fields VV-writeable (#21754) 2023-11-19 22:23:30 +01:00
GhostKick Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
Gibbing Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Glue Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Gravity Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Guardian Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
HUD Move HUD options to general options tab (#22884) 2024-01-22 18:24:38 +01:00
Hands Fix for items dropped being rotated to world north (#26662) 2024-04-07 14:31:22 +02:00
Holiday Automatic holiday sprites (#22929) 2024-01-22 18:36:53 +01:00
HotPotato Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Humanoid predict humanoid identity examine (#26769) 2024-04-21 21:44:11 +02:00
IconSmoothing Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
IdentityManagement Criminal record hud icons (#25192) 2024-03-17 14:52:22 +01:00
Implants Make all implants unable to be implanted more than once (#26250) 2024-03-27 18:38:11 +01:00
Info Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
Input biggest gridinv update OF ALL TIME (#25834) 2024-04-07 14:08:49 +02:00
Instruments Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Interaction fix double interaction popup (#26684) 2024-04-07 14:31:24 +02:00
Internals Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Inventory Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
IoC Slight localization func cleanup (#11380) 2022-10-18 19:51:18 -07:00
Item Misc ItemToggleSystem changes (#26489) 2024-04-07 14:04:40 +02:00
Jittering Reagent grinder jittering (#24190) 2024-01-26 23:01:11 +01:00
Kitchen Add auto modes to reagent grinder (#26290) 2024-04-07 14:11:40 +02:00
Labels You can now see paper on crates (with color!) (#26834) 2024-04-21 21:56:49 +02:00
Lathe make lathe visuals not required (#24757) 2024-02-08 12:02:20 +01:00
Light Update audioparams (#26387) 2024-04-07 14:11:11 +02:00
Lightning Tesla (#21124) 2024-01-22 18:56:57 +01:00
Localizations Use nav beacon locations for announcements (#26437) 2024-04-07 14:07:12 +02:00
Lock disallow unanchoring or opening panels on locked emitters/APEs (#26600) 2024-04-07 14:21:48 +02:00
Lube Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MachineLinking Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
Magic Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
MagicMirror Barber scissors fix (#22895) 2024-01-26 21:50:20 +01:00
Mapping Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Maps Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
MassMedia News UI overhaul and PDA notifications (#19610) 2024-03-07 01:02:24 +01:00
Materials Fix recycled containers deleting items inside them (#26045) 2024-03-24 00:02:10 +01:00
Maths Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Mech Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Medical Suit Sensors No Longer Use a Hardcoded 'Total Health' (#26658) 2024-04-07 14:34:09 +02:00
MedicalScanner Whisper bleed update v3 (#25434) 2024-03-07 00:59:34 +01:00
Mind Fix some TryGetMind overrides relying on player data (#26992) 2024-04-21 22:00:56 +02:00
Mindshield/Components Ghetto Mindshield Icon (#20958) 2023-12-02 20:35:40 +01:00
Mining Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Mobs Mobs auto state handlers (#26957) 2024-04-21 22:05:09 +02:00
Module Removes unused "ModuleManager" (#11918) 2022-10-14 13:11:19 -07:00
Morgue Fix mispredict when closing a crematorium you are standing over (#20541) 2023-10-08 19:43:48 +02:00
MouseRotator Follow mouse rotation in combat mode (#20433) 2023-09-27 21:59:12 +02:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-08 12:22:58 +01:00
Movement Clown shoes make you waddle, as God intended (#26338) 2024-04-21 21:58:28 +02:00
NPC Move faction exception and everything it needs to shared (#25154) 2024-03-23 23:55:48 +01:00
NameIdentifier Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Ninja Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
NodeContainer Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Nuke Nuke fancification (#25297) 2024-02-18 23:17:22 +01:00
NukeOps Refactor antag rule code (#23445) 2024-03-07 01:06:59 +01:00
Nutrition scoopable ash and foam, solution transfer prediction (#25832) 2024-04-07 14:27:04 +02:00
Nyanotrasen Faction Fixes 2024-03-24 00:31:49 +01:00
Objectives Fix round start crash (causing instant restart) (#26579) 2024-03-31 00:04:54 +00:00
Overlays Add health bar overlays for eye equipment (#21980) 2024-01-26 21:39:17 +01:00
PAI Set pAI up with a static map the pAI can use (#23499) 2024-01-26 21:49:51 +01:00
PDA Adding PAI Slot to PDA (#21086) 2024-01-26 21:37:36 +01:00
Paper Add sfx for writing on paper (#25257) 2024-02-18 23:25:50 +01:00
Parallax Shuttle console + FTL rework (#24430) 2024-03-08 12:54:53 +01:00
Payload Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Physics Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
Pinpointer Use nav beacon locations for announcements (#26437) 2024-04-07 14:07:12 +02:00
Placeable Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Plants Fix potted plant popup/sfx spam (#26901) 2024-04-21 21:52:18 +02:00
Players Add stealthmins (#26263) 2024-03-27 18:32:01 +01:00
Plunger Toilet Upgrade (needs review) (#22133) 2024-04-07 14:18:32 +02:00
PneumaticCannon Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-02-08 11:52:29 +01:00
Pointing Travelling pointing arrows, brains can no longer point (#24864) 2024-02-08 12:32:04 +01:00
Points Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Polymorph Change Polymorph Actions to use Polymorph Proto Id (#26419) 2024-04-07 14:11:43 +02:00
Popups Add two-message overload to PopupPredicted (#26907) 2024-04-21 21:56:56 +02:00
Power Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
PowerCell Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
Prayer Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Preferences Character profile sanitization improvements (#25579) 2024-03-07 00:56:04 +01:00
Procedural Haunted dungeon template (#23768) 2024-03-27 18:28:44 +01:00
Projectiles Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Prototypes Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
ProximityDetection Fix master (#23656) 2024-01-26 22:05:08 +01:00
Prying Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Puppet Rename DummyPuppet to VentriloquistPuppet (#19777) 2023-09-27 21:59:12 +02:00
RCD Bug fix: Force cancellation of RCD constructions if the construction type is changed (#26935) 2024-04-21 21:55:13 +02:00
Radiation Set enabled on RadiationSourceComponent to true by default (#22259) 2023-12-16 19:36:15 +01:00
Radio Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
Random Add door electronics access configuration menu (#17778) 2024-04-07 14:26:56 +02:00
RatKing Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Rejuvenate Event-ify Rejuvenate (#11145) 2022-09-15 03:30:56 +10:00
Remotes Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Repairable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Research Nerf ninja research stealing (#26421) 2024-03-27 18:38:13 +01:00
Resist Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Respawn Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Revenant dynamic alert sprites (#25452) 2024-04-07 14:09:54 +02:00
Revolutionary Refactor antag rule code (#23445) 2024-03-07 01:06:59 +01:00
Roles Add door electronics access configuration menu (#17778) 2024-04-07 14:26:56 +02:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2024-01-22 18:37:45 +01:00
Rounding Improved output distribution of RoundToLevels (#25026) 2024-02-08 12:41:40 +01:00
SMES Resolves SmesVisualizer is Obsolete (#13899) 2023-05-07 13:43:41 +10:00
SSDIndicator Fix SSD indicator (#24589) 2024-02-08 12:10:34 +01:00
Salvage Coordinates Disks & Shuttle FTL Travel (#23240) 2024-04-07 14:24:24 +02:00
Sandbox Turn SandboxManager into a system (#6867) 2022-02-23 17:00:30 -07:00
Security Pulling rework v2 (#24936) 2024-03-24 00:03:20 +01:00
SensorMonitoring Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Sericulture Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Shuttles Coordinates Disks & Shuttle FTL Travel (#23240) 2024-04-07 14:24:24 +02:00
Silicons Increase Ion Storm Weights (#26539) 2024-04-07 14:12:33 +02:00
SimpleStation14 Near-sighted trait from SIMPLE STATION 14 (#73) 2023-10-03 15:21:27 -05:00
Singularity Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Slippery Landmine stepoff (#22962) 2024-03-27 18:28:59 +01:00
Smoking Converted BurnState Visualizer (#15661) 2023-04-29 19:09:11 +10:00
Solar Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Sound Add Ability to stop sound when MobState is Dead (#26905) 2024-04-21 21:56:36 +02:00
Spawning Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-24 00:07:58 +01:00
Species Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Speech voicemask can select speech verb (#25768) 2024-04-07 14:09:57 +02:00
Spider Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Spillable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SprayPainter Revert Paint (#26593) 2024-04-07 14:20:19 +02:00
Spreader Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Sprite Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393) 2024-01-26 21:30:45 +01:00
Stacks Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Standing Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Station Fix objects tab not showing nents (#23837) 2024-01-26 22:22:36 +01:00
StationRecords Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
StatusEffect Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
StatusIcon Task/fix nightvision huds (#26726) 2024-04-07 14:34:58 +02:00
Stealth Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
StepTrigger Fix StepTrigger blacklist not working (#26968) 2024-04-21 22:00:44 +02:00
Sticky Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Storage Fix for items dropped being rotated to world north (#26662) 2024-04-07 14:31:22 +02:00
Store uplink and store freshening (#26444) 2024-04-21 21:54:07 +02:00
Strip Fix guns that spawn without a magazine looking like they have one (#26922) 2024-04-21 21:54:36 +02:00
Stunnable Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
SubFloor Fix tray scanner not updating it's range. (#26789) 2024-04-21 21:44:10 +02:00
SurveillanceCamera Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Swab Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Tabletop Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Tag Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Teleportation Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Temperature light ciggies with fire structures (#23196) 2024-01-23 22:51:55 +01:00
TextScreen Hallway textscreens (#24189) 2024-01-28 00:33:40 +01:00
Thief New Thief minor antagonist (#21520) 2024-01-22 18:30:44 +01:00
Throwing Stop items that are being pulled from spinning (#26504) 2024-04-07 14:14:22 +02:00
Tiles Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
Timing Refactor FTL time tracking code to fix a UI bug (#26538) 2024-04-07 14:12:57 +02:00
Toggleable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Toilet Toilet Upgrade (needs review) (#22133) 2024-04-07 14:18:32 +02:00
Tools Atmos device performance improvements (#26493) 2024-04-07 14:14:34 +02:00
Traits Remove vehicles (#24681) 2024-02-08 12:06:49 +01:00
Trigger Adds portable flasher (#4523) 2022-02-07 02:59:41 +11:00
Udder Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
UserInterface Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Vapor Space cleaner buffs (#15779) 2023-05-02 00:25:33 +10:00
VendingMachines Separate "thank you" messages from general ads (#25867) 2024-04-07 14:10:23 +02:00
Verbs Virtual items cleanup (#23912) 2024-01-26 22:49:14 +01:00
VoiceMask voicemask can select speech verb (#25768) 2024-04-07 14:09:57 +02:00
Voting Add vote logs (#14139) 2023-02-17 01:29:44 +01:00
Wagging Tail wagging (#19573) 2024-01-26 22:38:24 +01:00
Wall Fix shuttle structure construction (#1069) 2024-04-09 22:12:36 -05:00
Weapons Fixed gloved weapons being able to attack when not equipped. (#26762) 2024-04-21 22:05:35 +02:00
Weather Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Whistle Whistle for security (second try) (#23945) 2024-01-26 22:33:18 +01:00
Whitelist Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Wieldable Wield recoil components (#26915) 2024-04-21 21:58:24 +02:00
Wires disallow unanchoring or opening panels on locked emitters/APEs (#26600) 2024-04-07 14:21:48 +02:00
Xenoarchaeology Can emag artifact crusher (#23957) 2024-01-26 23:11:10 +01:00
Zombies Initial Infected can see each other (#25934) 2024-03-24 00:01:46 +01:00
Content.Shared.csproj Switch project files to C# 12. (#25487) 2024-03-05 09:49:02 +01:00
Content.Shared.csproj.DotSettings Moved interaction interfaces from Server to Shared. 2020-07-18 22:51:56 -07:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
SharedArrayExtension.cs Fluid spread refactor (#11908) 2022-11-15 22:30:59 +11:00