Delta-v/Content.Server
SoulSloth 7664b30951
Add a fire extinguisher (#1685)
* added a lantern

* Add A Lantern with radiating light

* Added a GasVapor system and made a base for extinguisher spray.

* switched to using solution component for fire extinguisher

* made it so fire extinguisher's can run out of water vapor

* Added actual Gas to Gas Vapor, now getting atmosphere for touched tiles.

* Made it so gasVapor reacts and dissapates on reacting

* GasVapor now dissapates exponentially while traveling

* Added in-hands for fire extinguisher

* Added Spraysound to gasSprayer and to fire extinguisher prototype

* parameterized GasSprayer and GasVapor

* removed un-used imports in gasSprayer and gasVapor components and systems

* removed accidential threading import into gasmixturecomponent

* add a shared extinguisher component for extinguisher spray rotation instead of piggy-backing on RogueArrow

* paremeterized fuelCost and fuel name in GasSprayerComponent

* Paremeterized gasAmount, removed un-used code from gasVaporComponent

* Removed BaseItem Parent from Extinguisher_spray

* added GasVapor and GasSprayer to Ingored Components list

* reduced offset of spawned extinguisher vapor from player

* Update IgnoredComponents.cs

* renamed SharedExtinguisherComponent to SharedGasSprayerComponent and removed reference to RoguePointingArrow

* renamed shareExtinguisherComponent to SharedGasSprayerComponent

* Update Content.Server/Atmos/GasSprayerComponent.cs

Added check for solution component on GasSprayer.

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Server/Atmos/GasSprayerComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2020-08-18 17:45:49 +02:00
..
AI AI sleeping (#1708) 2020-08-18 15:14:55 +02:00
Administration Reset velocity after warp (#1680) 2020-08-15 20:35:02 +02:00
Atmos Add a fire extinguisher (#1685) 2020-08-18 17:45:49 +02:00
Body Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
Cargo Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Chat Added character limit for chat (#1586) 2020-08-17 14:45:02 +02:00
Chemistry Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Explosions Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
GameObjects Add a fire extinguisher (#1685) 2020-08-18 17:45:49 +02:00
GameTicking Ready Indicator in the lobby (#1771) 2020-08-18 14:52:59 +02:00
GlobalVerbs Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
Interfaces Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
Jobs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Mobs Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
Observer Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
PDA Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Placement Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Players Request window attention when round starts/restarts. 2020-08-16 23:36:56 +02:00
Preferences Remove this parameter from FloatMath.Clamp. 2020-08-12 21:19:34 +02:00
Sandbox Fix sandbox panel "ghost" button oversight. 2020-08-14 21:55:39 +02:00
StationEvents Admins can get a list of the StationEvents (#1670) 2020-08-18 14:29:13 +02:00
Throw Refactor UpdateKinematics() and fix a lot of Content warnings (#1709) 2020-08-15 20:38:35 -07:00
Utility Add the trash man (#1367) 2020-07-30 23:45:28 +02:00
AssemblyInfo.cs Fix exception in ReagentPrototype caused by IMetabolizable (#451) 2019-11-23 21:55:31 +01:00
Content.Server.csproj Make InteractUsing async, make tools use DoAfter. (#1772) 2020-08-18 14:39:08 +02:00
EntryPoint.cs Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
IgnoredComponents.cs Gas overlay chunking (#1678) 2020-08-17 16:12:21 +02:00
MoMMILink.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00
ServerContentIoC.cs Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
ServerModuleTestingCallbacks.cs Improve integration testing 2019-06-29 01:58:16 +02:00
ServerNotifyManager.cs Fix popupmessage appearing behind the player when moving (#1401) 2020-07-24 14:26:39 +02:00
StatusShell.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00