* Adds click parsing entity system Instead of every entity system receiving the message and deciding if it individually wants the message, and verifying player information. The click parser system receives the message and parses which system to send it to based on clicktype and sends it. * Submodule update |
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|---|---|---|
| .github | ||
| BuildChecker | ||
| BuildFiles | ||
| Content.Client | ||
| Content.Server | ||
| Content.Shared | ||
| Resources | ||
| engine@9aed85b4c7 | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| .gitmodules | ||
| .travis.yml | ||
| Jenkinsfile | ||
| LICENSE.TXT | ||
| README.md | ||
| RUN_THIS.py | ||
| SS14.Content.targets | ||
| Setup.bat | ||
| SpaceStation14Content.sln | ||
| package_release_build.py | ||
| runclient.bat | ||
| runserver.bat | ||
README.md
space-station-14-content
This is the primary content repo for Space Station 14. To prevent people forking the engine, a "content" pack is loaded by the client and server. This content contains everything needed to play the game on one specific server.