Delta-v/Content.Client/Salvage/UI
metalgearsloth 4c7ca09c9b
Biome marker layer tweaks (#23663)
* Biome marker layer tweaks

- Ensure veins get spawned at great perf cost (it's time-sliced anyway).
- Bump asteroids from 6 nodes to 10 nodes.

* Fixes

* magnet

* Magnet dictates wreck spawn

* Update Content.Shared/Procedural/PostGeneration/BiomeMarkerLayerPostGen.cs

* mraow

(cherry picked from commit d7eb7b700c72a7aa56e6bb2181ed5cd622f04a83)
2024-01-26 22:19:17 +01:00
..
OfferingWindow.xaml Biome marker layer tweaks (#23663) 2024-01-26 22:19:17 +01:00
OfferingWindow.xaml.cs Salvage magnet revamp (#23119) 2024-01-26 21:35:22 +01:00
OfferingWindowOption.xaml Salvage magnet revamp (#23119) 2024-01-26 21:35:22 +01:00
OfferingWindowOption.xaml.cs Salvage magnet revamp (#23119) 2024-01-26 21:35:22 +01:00
SalvageExpeditionConsoleBoundUserInterface.cs Biome marker layer tweaks (#23663) 2024-01-26 22:19:17 +01:00
SalvageMagnetBoundUserInterface.cs Biome marker layer tweaks (#23663) 2024-01-26 22:19:17 +01:00