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Commands
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Un-revert IPlayerManager refactor (#21244)
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2023-10-31 19:00:44 +01:00 |
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Events
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Make AdminLogsSystem an IoC manager (#8492)
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2022-05-28 23:41:17 -07:00 |
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Presets
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Make all prototype types partial (#21374)
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2023-11-12 20:29:57 +01:00 |
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Prototypes
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Make all prototype types partial (#21374)
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2023-11-12 20:29:57 +01:00 |
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Rules
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more objective logging + maybe fix the no objective bug (#24139)
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2024-01-26 22:55:14 +01:00 |
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GameTicker.CVars.cs
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Remove dummy gameticker cvars (#23596)
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2024-01-26 21:47:44 +01:00 |
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GameTicker.GamePreset.cs
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Fix next map not being displayed on the lobby UI after map vote (#23231)
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2024-01-22 21:00:55 +01:00 |
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GameTicker.GameRule.cs
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Sync master up to 1/10 (#74)
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2023-10-03 14:15:46 -05:00 |
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GameTicker.Lobby.cs
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Fix RoundStartTimeSpan not being networked on client-side after reconnecting (#23707)
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2024-01-26 22:10:56 +01:00 |
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GameTicker.LobbyBackground.cs
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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GameTicker.LobbyMusic.cs
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Lint more const string prototypes (#18922)
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2023-08-13 20:26:59 -04:00 |
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GameTicker.Player.cs
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Fix RoundStartTimeSpan not being networked on client-side after reconnecting (#23707)
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2024-01-26 22:10:56 +01:00 |
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GameTicker.Replays.cs
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Add Exists check and try catch when creating replay dir (#20852)
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2023-10-14 22:01:26 +02:00 |
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GameTicker.RoundFlow.cs
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Fixes round restart audio clipping (#24044)
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2024-01-26 23:13:43 +01:00 |
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GameTicker.Spawning.cs
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Cryogenic Sleep Units (#24096)
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2024-01-26 22:51:41 +01:00 |
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GameTicker.StatusShell.cs
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Expose preset in status (#23586)
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2024-01-26 21:47:39 +01:00 |
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GameTicker.cs
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Log server ID in connection logs table (#21911)
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2023-12-16 19:27:08 +01:00 |
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ManifestEntry.cs
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |