Delta-v/Resources/Textures/_DV/Objects
BarryNorfolk 848e0dcbe7
Add new armour options for K9s (Laika) (#4172)
* Add simple component for handling specialised clothing and armours

* Add awful artwork for k9 armours

* Update secdog template to include head and outer clothing gear

* Add tags for K9Armour and K9

* Ensure Laika has the k9 tag

* Add entity entries for K9 armour, update starting gear for Laika

* Add lathe recipes for new K9 armour

* Update secdog sprite by breaking tail out to separate layers

* Update sprite drawing for Secdogs

* Fix missing pixel in Laika's base sprite

* Add jetpack sprites for secdog

* Remove damage state visuals

* Add layingdown component to laika

* Update helmet sprites from HTMLSystem

* Update hardsuit sprites from HTMLSystem

* Fix prone on crit for secdogs

* Add new damage visual layer for tails

* Add static tail for Laika and hook it up to damage state visuals
2025-10-05 07:57:14 +11:00
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Specific Recruiter uplink (#3232) 2025-06-29 03:39:07 +01:00
Storage Port Barrel labels from Fronter (but change the sprite a bit) (#3907) 2025-06-07 07:41:10 +00:00
Structures reformat all our meta.json files 2025-04-10 01:05:32 +01:00
Tanks Add new armour options for K9s (Laika) (#4172) 2025-10-05 07:57:14 +11:00
Tools [pre-commit.ci] auto fixes from pre-commit.com hooks 2025-08-12 02:51:28 +00:00
Weapons Add (rebalanced) double esword to uplink (#4145) 2025-08-09 10:16:49 +01:00