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* prediction!!! * fixes * fixes and add debug logs * fix prediction and cleanup * raise event on client + comp access * reapply power state changes * Update Content.Client/Kitchen/EntitySystems/ReagentGrinderSystem.cs Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com> * Update Content.Shared/Kitchen/Components/ReagentGrinderComponent.cs Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com> * comments and prefilled grinder protos * t --------- Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com> Co-authored-by: ScarKy0 <scarky0@onet.eu>
24 lines
594 B
C#
24 lines
594 B
C#
using Content.Shared.FixedPoint;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Chemistry
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{
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/// <summary>
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/// Sent by the client when setting the transfer amount using the BUI.
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/// </summary>
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[Serializable, NetSerializable]
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public sealed class TransferAmountSetValueMessage(FixedPoint2 value) : BoundUserInterfaceMessage
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{
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/// <summary>
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/// The new transfer amount.
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/// </summary>
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public FixedPoint2 Value = value;
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}
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[Serializable, NetSerializable]
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public enum TransferAmountUiKey
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{
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Key,
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}
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}
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