Files
Delta-v/Content.Shared/Info/RulesMessages.cs
T
slarticodefastandScarKy0 31d6da207a Show fuckrules usage to admins (#42988)
* fuck rules

* extreme

* update comment

---------

Co-authored-by: ScarKy0 <scarky0@onet.eu>
2026-06-29 12:43:53 +02:00

56 lines
1.7 KiB
C#

using Lidgren.Network;
using Robust.Shared.Network;
using Robust.Shared.Serialization;
namespace Content.Shared.Info;
/// <summary>
/// Sent by the server when the client connects to sync the client rules and displaying a popup with them if necessitated.
/// </summary>
public sealed class SendRulesInformationMessage : NetMessage
{
public override MsgGroups MsgGroup => MsgGroups.Command;
public float PopupTime { get; set; }
public string CoreRules { get; set; } = string.Empty;
public bool ShouldShowRules { get; set; }
public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer)
{
PopupTime = buffer.ReadFloat();
CoreRules = buffer.ReadString();
ShouldShowRules = buffer.ReadBoolean();
}
public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer)
{
buffer.Write(PopupTime);
buffer.Write(CoreRules);
buffer.Write(ShouldShowRules);
}
}
/// <summary>
/// Sent by the client when it has accepted the rules.
/// </summary>
public sealed class RulesAcceptedMessage : NetMessage
{
/// <summary>
/// Whether or not the player used the "fuckrules" command to skip the rules window countdown.
/// If true this will create an admin log and a warning the for the admins to see.
/// </summary>
public bool FuckRules;
public override MsgGroups MsgGroup => MsgGroups.Command;
public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer)
{
FuckRules = buffer.ReadBoolean();
}
public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer)
{
buffer.Write(FuckRules);
}
}