Files
Delta-v/Content.Shared/Weapons/Ranged/Components/TargetedProjectileComponent.cs
T
LyndomenandDarkmajia 61af74c40e Turrets and grenades can hit prone people [port] (#2910)
* ranged ai targets crawling people properly

(cherry picked from commit 8f64627c9e35b3c873a7825f25b52319ff8c8e25)

* ranged ai targets crawling people properly

(cherry picked from commit 8f64627c9e35b3c873a7825f25b52319ff8c8e25)

* projectile grenades hit crawling/downed people

(cherry picked from commit 24c3737ae83ab399add28162a65d528d44f73ea9)

* change

* impstation to imp

* remove extra method ops

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Co-authored-by: Darkmajia <darkwindleaf@hotmail.co.uk>
2025-02-06 19:57:11 +00:00

13 lines
378 B
C#

using Content.Shared.Weapons.Ranged.Systems;
using Robust.Shared.GameStates;
namespace Content.Shared.Weapons.Ranged.Components;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
[Access(typeof(SharedGunSystem))]
public sealed partial class TargetedProjectileComponent : Component
{
[DataField, AutoNetworkedField]
public EntityUid? Target; // Imp
}