* Obvious Examine (#2462) * Obvious Examine * Feature creep is real * Less words and better colors * even fewer words, please * Oops sorry yaml * Refactor entire Obvious Examine system * whitespace --------- Co-authored-by: beck <163376292+widgetbeck@users.noreply.github.com> # Conflicts: # Content.Shared/_Impstation/Examine/DetailedInspectComponent.cs # Content.Shared/_Impstation/Examine/DetailedInspectSystem.cs # Resources/Locale/en-US/ghost/roles/ghost-role-component.ftl # Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml # Resources/Prototypes/Entities/Clothing/Neck/medals.yml # Resources/Prototypes/Entities/Clothing/Neck/pins.yml # Resources/Prototypes/Entities/Clothing/Neck/scarfs.yml # Resources/Prototypes/_Impstation/Entities/Clothing/Neck/cloaks.yml # Resources/Prototypes/_Impstation/Entities/Clothing/Neck/misc.yml # Resources/Prototypes/_Impstation/Entities/Clothing/Neck/pins.yml # Resources/Prototypes/_Impstation/Entities/Clothing/Neck/scarfs.yml * Novice's mark (#2626) * Adding the item * Update descriptions * Add to trinket list, add to all trainee roles * Add to PTech * License fix * And credit fix. Be nice it's my first sprite implementation lol # Conflicts: # Resources/Prototypes/Catalog/VendingMachines/Inventories/cart.yml # Resources/Prototypes/Loadouts/loadout_groups.yml # Resources/Prototypes/Roles/Jobs/Engineering/technical_assistant.yml # Resources/Prototypes/Roles/Jobs/Medical/medical_intern.yml # Resources/Prototypes/_DV/Roles/Jobs/Cargo/cargo_assistant.yml # Resources/Prototypes/_Impstation/Entities/Clothing/Neck/pins.yml # Resources/Prototypes/_Impstation/Loadouts/Miscellaneous/trinkets.yml * killing things i forgot to oops * fix + select in loadouts for everyone --------- Co-authored-by: January Nelson <inelsona@gmail.com> Co-authored-by: beck <163376292+widgetbeck@users.noreply.github.com> |
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| .. | ||
| Clothing | ||
| Effects | ||
| Interface | ||
| Mobs | ||
| Objects | ||
| Structures/Wallmounts/wallpaper.rsi | ||