Delta-v/Content.Shared/GameObjects/Components
DrSmugleaf 8ea9e4cd90
Fix unknown component errors and duplicate damageable references (#1778)
2020-08-18 16:41:35 +02:00
..
Access Access refactor 2020-06-03 11:46:59 +02:00
Body Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
Buckle Replace Houdini's magical piloting locker with buckle (#1336) 2020-07-26 12:12:53 +02:00
Cargo Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Chemistry Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Command Use TimeSpan instead of DateTime in RoundEnd and Comms Console. 2020-04-09 20:28:22 +02:00
Conveyor Add the trash man (#1367) 2020-07-30 23:45:28 +02:00
Damage Fix unknown component errors and duplicate damageable references (#1778) 2020-08-18 16:41:35 +02:00
Disposal Refactor UpdateKinematics() and fix a lot of Content warnings (#1709) 2020-08-15 20:38:35 -07:00
Doors Airlock Hacking: AutoClose & Safety (#1395) 2020-07-17 10:51:43 +02:00
GUI Stripping (#1668) 2020-08-15 20:33:42 +02:00
Gravity Gravity (#841) 2020-05-02 16:02:52 +02:00
Instruments Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Interactable Revert "virtualize all net ids to reduce net traffic" 2020-06-08 16:49:05 -04:00
Inventory Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Items Fix pulling not stopping when going into a container (#1712) 2020-08-16 18:51:21 +02:00
Markers Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Materials Add two-way serialization in ExposeData for some of the components that are missing it (#1451) 2020-07-23 01:46:09 +02:00
Medical Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
Mobs Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
Movement Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
Nutrition WiP movement prediction. 2020-06-24 02:21:20 +02:00
Observer WiP movement prediction. 2020-06-24 02:21:20 +02:00
PDA Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Pointing Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Power Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Projectiles Public API changes to IPhysBody and MoverController. 2020-07-21 23:42:33 -07:00
Recycling Add the trash man (#1367) 2020-07-30 23:45:28 +02:00
Research Add two-way serialization in ExposeData for some of the components that are missing it (#1451) 2020-07-23 01:46:09 +02:00
Rotation Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
Sound Add two-way serialization in ExposeData for some of the components that are missing it (#1451) 2020-07-23 01:46:09 +02:00
Storage Secure lockers & locker welding. 2020-05-25 13:58:56 +02:00
Strap Replace Houdini's magical piloting locker with buckle (#1336) 2020-07-26 12:12:53 +02:00
Trigger Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Utensil Adds eating with utensils (#1136) 2020-06-19 15:20:59 +02:00
VendingMachines Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
Weapons Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
SharedComputerComponent.cs Eris computer sprites, visualizer. 2019-08-12 18:43:24 +02:00
SharedDoAfterComponent.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
SharedGasAnalyzerComponent.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
SharedHandheldLightComponent.cs Revert "virtualize all net ids to reduce net traffic" 2020-06-08 16:49:05 -04:00
SharedMagicMirrorComponent.cs Hair style improvements: 2020-01-15 14:28:46 +01:00
SharedPaperComponent.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
SharedPlaceableSurfaceComponent.cs Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
SharedRadiationStorm.cs Station events (#1518) 2020-08-13 22:52:17 +02:00
SharedStackComponent.cs Fix StackComponent not getting removed from containers when empty (#1645) 2020-08-11 17:38:00 +02:00
SharedWiresComponent.cs Wire hacking is now fancy. 2020-05-27 15:24:07 +02:00