Delta-v/Content.Server/Power/EntitySystems
20kdc f6d44be34f
Activatable UI component (#5184)
* Transfer most Instrument UI logic to a new component, ActivatableUIComponent

* Move more ActivatableUIComponent stuff to ECS

* ActivatableUI component ignore on client

* ActivatableUI: Get rid of component interfaces where possible

* Add in adminOnly attribute for activatable UIs

This is so that porting #4926 to this will be easier

* Transition Solar Control Computer to ActivatableUI

* Move communications console to ActivatableUI

* Move cargo console to ActivatableUI

* Move ID card console to ActivatableUI

* ActivatableUI: Make things more amiable to entity tests adding components weirdly

* ActivatableUI: Use handling or lack thereof of events properly

* ActivatableUI: component dependency issue resolution stuffs

* ActivatableUISystem: Fix #5258

* More fixes because master did stuffo

* Check for HandDeselectedEvent again because otherwise active-hand check doesn't work

* Move just a bit more code into the system, introduce a workaround for #5258

* Purge the player status detection stuff

* Oh and some obsolete stuff too
2021-11-23 19:19:08 +01:00
..
ActivatableUIRequiresPowerSystem.cs Activatable UI component (#5184) 2021-11-23 19:19:08 +01:00
BaseChargerSystem.cs ActionBlocker CanPickup uses EntityUid exclusively 2021-11-09 13:43:39 +01:00
BatterySystem.cs Stop BatterySystem from iterating over every battery just to recharge micro-reactors (#5393) 2021-11-18 20:02:17 +01:00
CableMultitoolSystem.cs Power-reading multitool (#5046) 2021-10-29 14:42:18 +02:00
CableVisSystem.cs AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
ExtensionCableSystem.cs Fix ApcPowerReceiverComponent deletion (#5031) 2021-10-25 21:55:00 +02:00
PowerApcSystem.cs Gets rid of all ComponentManager usages. (#4707) 2021-09-28 13:35:29 +02:00
PowerNetSystem.cs Power-reading multitool (#5046) 2021-10-29 14:42:18 +02:00
PowerReceiverSystem.cs Fix ApcPowerReceiverComponent deletion (#5031) 2021-10-25 21:55:00 +02:00