| .. |
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APC
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Resolves ApcVisualizer is Obsolete (#13898)
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2023-05-07 22:17:29 -04:00 |
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Abilities/Firestarter
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Adds Hellspawn (Nar'Sie demon mob) (#20291)
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2024-01-26 21:37:35 +01:00 |
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Access
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Access logs tweaks and fixes (#23096)
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2024-01-22 19:00:10 +01:00 |
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ActionBlocker
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Pacifism rework (#23037)
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2024-01-22 18:38:03 +01:00 |
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Actions
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Tail wagging (#19573)
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2024-01-26 22:38:24 +01:00 |
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Administration
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Fix solution editor UI (#24004)
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2024-01-26 22:34:27 +01:00 |
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Alert
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Use ECS prototype-reload events (#22613)
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2023-12-22 23:25:35 +01:00 |
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AlertLevel
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Ame
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Display current load and maximum capacity (#20181)
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2023-10-20 15:30:21 +02:00 |
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Anomaly
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Revert "Revert "Electric anomaly rework"" (#23549)
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2024-01-26 21:41:50 +01:00 |
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Arcade
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Armor
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localize damage type in armor examine description (#21807)
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2023-12-16 19:13:50 +01:00 |
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Atmos
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Fix exception with gas overlay rendering (#24001)
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2024-01-26 22:34:21 +01:00 |
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Audio
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Audio fixes (#22324)
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2023-12-16 19:48:34 +01:00 |
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BarSign
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Make all prototype types partial (#21374)
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2023-11-12 20:29:57 +01:00 |
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Beam
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Bed
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Replace string data fields with LocId where relevant (#20883)
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2023-10-14 22:02:30 +02:00 |
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Beeper
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Fixing performance issue with Proximity Detector (#23557)
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2024-01-26 22:03:45 +01:00 |
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Bible
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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Blocking
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Entitylookup method renames (#23519)
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2024-01-26 22:38:25 +01:00 |
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Body
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Content ecs containers (#22484)
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2024-01-22 18:47:55 +01:00 |
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Botany
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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Bql
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Buckle
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Fix rotation visuals desync & appearance state spam (#23016)
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2024-01-22 18:37:45 +01:00 |
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CCVar
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Cvar to allow whitelisted players to bypass panic bunker (#23885)
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2024-01-26 22:37:39 +01:00 |
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Cabinet
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Fix item cabinet's visual state desyncing when toggled by a different client in view (#22759)
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2023-12-22 23:04:47 +01:00 |
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Camera
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Remove SharedEye (but content) (#19481)
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2023-09-27 21:59:12 +02:00 |
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CardboardBox
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Cargo
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Chill bounties + fixes (#23411)
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2024-01-26 21:30:40 +01:00 |
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CartridgeLoader
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Content ecs containers (#22484)
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2024-01-22 18:47:55 +01:00 |
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CharacterInfo
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Objectives ecs rework (#19967)
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2023-09-27 21:59:12 +02:00 |
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Charges
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Examine prediction (#23565)
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2024-01-26 21:48:02 +01:00 |
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Chasm
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Unrevert audio (#21330)
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2023-12-02 20:16:36 +01:00 |
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Chat
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Use ECS prototype-reload events (#22613)
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2023-12-22 23:25:35 +01:00 |
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Chemistry
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Fix chem sources in guidebook (#23987)
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2024-01-26 22:35:05 +01:00 |
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Climbing
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Restore correct table-bonk behaviour with clumsy mobs. (#23583)
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2024-01-26 21:48:05 +01:00 |
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Cloning
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Moves cloning comp & cloning event to shared (#21253)
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2023-10-31 19:12:43 +01:00 |
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Clothing
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UseDelay + ItemCooldown merge (#22502)
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2024-01-26 21:32:09 +01:00 |
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Cluwne
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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CombatMode
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Pacifism rework (#23037)
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2024-01-22 18:38:03 +01:00 |
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Communications
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Make all prototype types partial (#21374)
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2023-11-12 20:29:57 +01:00 |
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Computer
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ECS ComputerVisualizer (#13289)
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2023-01-15 00:01:47 -04:00 |
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Configurable
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Construction
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Examine prediction (#23565)
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2024-01-26 21:48:02 +01:00 |
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ContainerHeld
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AutoCompState + ItemToggle fixes (#23422)
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2024-01-26 21:27:29 +01:00 |
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Containers
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Fix small logic issue in item slot swapping (#23378)
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2024-01-26 21:27:26 +01:00 |
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Conveyor
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Sync master up to 1/10 (#74)
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2023-10-03 14:15:46 -05:00 |
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Coordinates
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Fix GravityGridTest (#23348)
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2024-01-23 22:53:53 +01:00 |
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Crayon
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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CrewManifest
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Cuffs
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Virtual items cleanup (#23912)
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2024-01-26 22:49:14 +01:00 |
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Damage
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Make throwable star damage stamina (#23527)
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2024-01-26 22:49:12 +01:00 |
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Dataset
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Make all prototype types partial (#21374)
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2023-11-12 20:29:57 +01:00 |
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Decals
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Use IComponentState for compstates (#21905)
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2024-01-26 21:33:08 +01:00 |
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Defusable
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Hardbombs & Defusables (#15380)
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2023-09-27 21:59:12 +02:00 |
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DeltaV
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Spare ID safe (#671)
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2024-01-15 00:48:30 +01:00 |
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Destructible
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Allow PKA to gather (#16250)
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2023-05-11 23:19:08 +10:00 |
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DeviceLinking
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Fix component constraints (#20241)
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2023-09-27 21:59:12 +02:00 |
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DeviceNetwork
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Try fix invalid entities in device networks (#22845)
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2023-12-22 23:25:05 +01:00 |
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Devour
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Content ecs containers (#22484)
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2024-01-22 18:47:55 +01:00 |
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Dice
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Update dice state handling (#23643)
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2024-01-26 22:04:22 +01:00 |
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Directions
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Fluid spread refactor (#11908)
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2022-11-15 22:30:59 +11:00 |
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Disposal
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Add sounds when inserting/missing into a disposal (#22077)
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2023-12-02 20:35:40 +01:00 |
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DoAfter
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Makes thieving gloves sneakier (#21398)
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2023-11-12 20:31:38 +01:00 |
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Doors
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Increase zombie prying time for bolted doors (#23383)
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2024-01-26 21:30:48 +01:00 |
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DragDrop
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Climbing refactor (#20516)
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2023-10-14 22:02:29 +02:00 |
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Dragon
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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DrawDepth
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Cobwebs (#19623)
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2023-09-09 23:37:56 -04:00 |
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Drone
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Fix warnings and code cleanup/fixes (#13570)
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2023-01-19 13:56:45 +11:00 |
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Drugs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Drunk
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Effects
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Electrocution
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Sync master up to 1/10 (#74)
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2023-10-03 14:15:46 -05:00 |
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Emag
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Fix borg becoming emag immune if emag attempted with panel closed. (#23729)
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2024-01-26 22:26:05 +01:00 |
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Emoting
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Sync master up to 1/10 (#74)
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2023-10-03 14:15:46 -05:00 |
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Emp
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Ensnaring
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Fix bola stam damage, bring back old construction requirements (#21340)
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2023-10-31 19:14:08 +01:00 |
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EntityList
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Make all prototype types partial (#21374)
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2023-11-12 20:29:57 +01:00 |
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Entry
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Fix tiledef reloads AKA void planet (#23864)
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2024-01-26 22:25:33 +01:00 |
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Eui
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Fix error when the client gets an Eui state message before its open message (#23610)
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2024-01-26 22:49:13 +01:00 |
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Examine
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Examine prediction (#23565)
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2024-01-26 21:48:02 +01:00 |
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Exchanger
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Explosion
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Explosion SFX juicing + higher persistence (#22544)
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2023-12-16 20:31:21 +01:00 |
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Extinguisher
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Eye
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Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212)
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2024-01-26 21:27:55 +01:00 |
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Fax
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Add a 'Copy' button to the fax UI (#22027)
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2024-01-22 18:34:53 +01:00 |
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FixedPoint
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Portable Generator Rework (#19302)
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2023-08-25 11:40:42 -07:00 |
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Flash
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Fluids
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Revert 'Revert 'Solution Entities'' (#23168)
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2024-01-23 23:00:42 +01:00 |
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Foldable
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Fix foldables (#19717)
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2023-09-01 12:30:40 +10:00 |
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Follower
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Fix ghosts following a moving entity causing them to be offset (#22783)
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2023-12-22 23:06:47 +01:00 |
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Forensics
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Add more DNA interactions (#21989)
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2023-12-16 20:30:32 +01:00 |
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Friction
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Remove 700 usages of Component.Owner (#21100)
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2023-10-20 15:31:13 +02:00 |
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GameTicking
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Fix RoundStartTimeSpan not being networked on client-side after reconnecting (#23707)
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2024-01-26 22:10:56 +01:00 |
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GameWindow
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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Gateway
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Gateway destinations (#21040)
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2023-11-19 22:09:46 +01:00 |
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Ghost
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Make more fields VV-writeable (#21754)
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2023-11-19 22:23:30 +01:00 |
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GhostKick
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Pass IRobustSerializer to NetMessage (#11021)
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2022-09-14 17:25:25 +10:00 |
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Glue
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Gravity
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Remove 700 usages of Component.Owner (#21100)
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2023-10-20 15:31:13 +02:00 |
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Guardian
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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HUD
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Move HUD options to general options tab (#22884)
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2024-01-22 18:24:38 +01:00 |
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Hands
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Virtual items cleanup (#23912)
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2024-01-26 22:49:14 +01:00 |
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Holiday
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Automatic holiday sprites (#22929)
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2024-01-22 18:36:53 +01:00 |
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HotPotato
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Humanoid
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Limits the minimum base skin color brightness for species with Hue coloration (#23605)
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2024-01-26 21:51:32 +01:00 |
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IconSmoothing
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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IdentityManagement
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Move MaskComponent to shared and add toggle events (#22395)
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2023-12-16 20:15:24 +01:00 |
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Implants
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scram implant (#23122)
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2024-01-26 21:37:33 +01:00 |
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Info
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Pass IRobustSerializer to NetMessage (#11021)
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2022-09-14 17:25:25 +10:00 |
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Input
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Implement gridinv, proper (#703)
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2024-01-21 19:58:28 +01:00 |
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Instruments
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Remove instruments compref (#19560)
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2023-09-27 21:59:12 +02:00 |
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Interaction
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UseDelay + ItemCooldown merge (#22502)
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2024-01-26 21:32:09 +01:00 |
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Internals
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Inventory
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Virtual items cleanup (#23912)
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2024-01-26 22:49:14 +01:00 |
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IoC
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Slight localization func cleanup (#11380)
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2022-10-18 19:51:18 -07:00 |
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Item
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Examine prediction (#23565)
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2024-01-26 21:48:02 +01:00 |
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Jittering
|
Jittering System Fix + Cleanup (#20921)
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2023-10-14 22:02:40 +02:00 |
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Kitchen
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Revert 'Revert 'Solution Entities'' (#23168)
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2024-01-23 23:00:42 +01:00 |
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Labels
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Predict StorageComponent (#19682)
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2023-09-27 21:59:12 +02:00 |
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Lathe
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Flatpacks and the Flatpacker 1001 (#23338)
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2024-01-26 21:27:25 +01:00 |
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Light
|
Glowy lights - light fixtures now actually glow (#23428)
|
2024-01-26 21:27:53 +01:00 |
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Lightning
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Tesla (#21124)
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2024-01-22 18:56:57 +01:00 |
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Localizations
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Fix atmos UI decimal separator bug (#23009)
|
2024-01-26 21:45:14 +01:00 |
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Lock
|
Unrevert audio (#21330)
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2023-12-02 20:16:36 +01:00 |
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Lube
|
Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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MachineLinking
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Remove superseded machine linking code (#18244)
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2023-07-24 12:07:35 +10:00 |
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Magic
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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MagicMirror
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Barber scissors fix (#22895)
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2024-01-26 21:50:20 +01:00 |
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Mapping
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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Maps
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Nyano port of digging (#400)
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2023-12-06 16:58:00 +01:00 |
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MassMedia
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NewsSystem fixes (#23969)
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2024-01-26 22:33:17 +01:00 |
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Materials
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Flatpacks and the Flatpacker 1001 (#23338)
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2024-01-26 21:27:25 +01:00 |
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Maths
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Remove redundant #nullable enable (#4275)
|
2021-07-16 17:37:09 -07:00 |
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Mech
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Fix duplicate popups in ripley (#23692)
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2024-01-26 22:09:55 +01:00 |
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Medical
|
Content ecs containers (#22484)
|
2024-01-22 18:47:55 +01:00 |
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MedicalScanner
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Mind
|
Don't predict mind examine (#23769)
|
2024-01-26 22:17:10 +01:00 |
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Mindshield/Components
|
Ghetto Mindshield Icon (#20958)
|
2023-12-02 20:35:40 +01:00 |
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Mining
|
Make all prototype types partial (#21374)
|
2023-11-12 20:29:57 +01:00 |
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Mobs
|
Revert to v196.0.0 (#23074)
|
2024-01-22 18:44:31 +01:00 |
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Module
|
Removes unused "ModuleManager" (#11918)
|
2022-10-14 13:11:19 -07:00 |
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Morgue
|
Fix mispredict when closing a crematorium you are standing over (#20541)
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2023-10-08 19:43:48 +02:00 |
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MouseRotator
|
Follow mouse rotation in combat mode (#20433)
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2023-09-27 21:59:12 +02:00 |
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Mousetrap
|
Mousetraps (#8440)
|
2022-05-25 13:16:34 -07:00 |
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Movement
|
Add sprite movement states (#22940)
|
2024-01-22 18:36:58 +01:00 |
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NPC
|
Disable SSD indicator for NPC (#20027)
|
2023-09-27 21:59:12 +02:00 |
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NameIdentifier
|
Make all prototype types partial (#21374)
|
2023-11-12 20:29:57 +01:00 |
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Ninja
|
Fixes ninja not being able to use abilities (#23748)
|
2024-01-26 22:14:56 +01:00 |
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NodeContainer
|
Content update for NetEntities (#18935)
|
2023-09-27 21:59:12 +02:00 |
|
Nuke
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
NukeOps
|
Nukeops hud (#21260)
|
2023-11-12 20:43:48 +01:00 |
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Nutrition
|
Revert 'Revert 'Solution Entities'' (#23168)
|
2024-01-23 23:00:42 +01:00 |
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Nyanotrasen
|
Fix Nyano systems for solution refactor
|
2024-01-26 21:22:43 +01:00 |
|
Objectives
|
New Thief minor antagonist (#21520)
|
2024-01-22 18:30:44 +01:00 |
|
Overlays
|
Add health bar overlays for eye equipment (#21980)
|
2024-01-26 21:39:17 +01:00 |
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PAI
|
Set pAI up with a static map the pAI can use (#23499)
|
2024-01-26 21:49:51 +01:00 |
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PDA
|
Adding PAI Slot to PDA (#21086)
|
2024-01-26 21:37:36 +01:00 |
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Paper
|
Make mime stamp silent (#23221)
|
2024-01-22 21:07:36 +01:00 |
|
Parallax
|
Salvage magnet revamp (#23119)
|
2024-01-26 21:35:22 +01:00 |
|
Payload
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Physics
|
Fix conveyors to allow doors to close over top (#22117)
|
2023-12-16 19:15:39 +01:00 |
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Pinpointer
|
Add doors to the station map (#23639)
|
2024-01-26 22:27:10 +01:00 |
|
Placeable
|
:trollface: (#21470)
|
2023-11-12 20:38:42 +01:00 |
|
Players
|
Make all prototype types partial (#21374)
|
2023-11-12 20:29:57 +01:00 |
|
PneumaticCannon
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Pointing
|
Rat King Milsim + Buffs (#20190)
|
2023-09-27 21:59:12 +02:00 |
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Points
|
Sync master up to 1/10 (#74)
|
2023-10-03 14:15:46 -05:00 |
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Polymorph
|
Fix robusted dionas not being recoverable (#21636)
|
2024-01-26 21:38:44 +01:00 |
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Popups
|
Un-revert IPlayerManager refactor (#21244)
|
2023-10-31 19:00:44 +01:00 |
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Power
|
Tesla (#21124)
|
2024-01-22 18:56:57 +01:00 |
|
PowerCell
|
Speed Boots [Tier 3 Civ-Service] (#21438)
|
2023-11-12 20:48:04 +01:00 |
|
Prayer
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Preferences
|
Update NetMessage to pass in MemoryStream (#21796)
|
2023-12-02 20:25:44 +01:00 |
|
Procedural
|
Salvage magnet revamp (#23119)
|
2024-01-26 21:35:22 +01:00 |
|
Projectiles
|
Make throwable star damage stamina (#23527)
|
2024-01-26 22:49:12 +01:00 |
|
Prototypes
|
Fix warnings and code cleanup/fixes (#13570)
|
2023-01-19 13:56:45 +11:00 |
|
ProximityDetection
|
Fix master (#23656)
|
2024-01-26 22:05:08 +01:00 |
|
Prying
|
Fix double sound for shutters (#23975)
|
2024-01-26 22:33:44 +01:00 |
|
Pulling
|
Fix pulling mispredicts (#22941)
|
2024-01-22 18:36:56 +01:00 |
|
Puppet
|
Rename DummyPuppet to VentriloquistPuppet (#19777)
|
2023-09-27 21:59:12 +02:00 |
|
RCD
|
Adds construction effect to RCD (#22633)
|
2023-12-22 22:50:45 +01:00 |
|
Radiation
|
Set enabled on RadiationSourceComponent to true by default (#22259)
|
2023-12-16 19:36:15 +01:00 |
|
Radio
|
Content ecs containers (#22484)
|
2024-01-22 18:47:55 +01:00 |
|
Random
|
Make all prototype types partial (#21374)
|
2023-11-12 20:29:57 +01:00 |
|
RatKing
|
Rename Miasma to Ammonia (#22791)
|
2023-12-22 23:12:06 +01:00 |
|
Rejuvenate
|
Event-ify Rejuvenate (#11145)
|
2022-09-15 03:30:56 +10:00 |
|
Repairable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Research
|
Make all prototype types partial (#21374)
|
2023-11-12 20:29:57 +01:00 |
|
Resist
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Respawn
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Revenant
|
revenant emag whitelist (#21849)
|
2023-12-02 20:19:30 +01:00 |
|
Revolutionary
|
Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832)
|
2023-10-14 22:02:40 +02:00 |
|
Roles
|
Add TryGetPrimaryDepartment to jobs system (#23317)
|
2024-01-26 22:48:20 +01:00 |
|
Rotatable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Rotation
|
Fix rotation visuals desync & appearance state spam (#23016)
|
2024-01-22 18:37:45 +01:00 |
|
Rounding
|
Fix RoundToLevels not working with an even amount of levels if the threshold is the same (#21863)
|
2023-12-02 20:35:39 +01:00 |
|
SMES
|
Resolves SmesVisualizer is Obsolete (#13899)
|
2023-05-07 13:43:41 +10:00 |
|
SSDIndicator
|
Disable SSD indicator for NPC (#20027)
|
2023-09-27 21:59:12 +02:00 |
|
Salvage
|
Fix asteroid UI determinism (#23661)
|
2024-01-26 22:05:11 +01:00 |
|
Sandbox
|
Turn SandboxManager into a system (#6867)
|
2022-02-23 17:00:30 -07:00 |
|
Security
|
Remove lights compref (#19531)
|
2023-09-27 21:59:12 +02:00 |
|
SensorMonitoring
|
Adds the thermo-electric generator (#18840)
|
2023-08-12 15:41:55 -05:00 |
|
Sericulture
|
AutoCompState + ItemToggle fixes (#23422)
|
2024-01-26 21:27:29 +01:00 |
|
Shuttles
|
Sync master up to 1/10 (#74)
|
2023-10-03 14:15:46 -05:00 |
|
Silicons
|
Fix borg becoming emag immune if emag attempted with panel closed. (#23729)
|
2024-01-26 22:26:05 +01:00 |
|
SimpleStation14
|
Near-sighted trait from SIMPLE STATION 14 (#73)
|
2023-10-03 15:21:27 -05:00 |
|
Singularity
|
Tesla (#21124)
|
2024-01-22 18:56:57 +01:00 |
|
Slippery
|
Unrevert audio (#21330)
|
2023-12-02 20:16:36 +01:00 |
|
Smoking
|
Converted BurnState Visualizer (#15661)
|
2023-04-29 19:09:11 +10:00 |
|
Solar
|
Cleanup the namespaces (#8132)
|
2022-05-13 17:59:03 +10:00 |
|
Sound
|
Add gas tanks throw damage (#20035)
|
2023-12-16 19:13:50 +01:00 |
|
Spawning
|
Fix even more warnings (#11968)
|
2022-10-16 08:49:22 -07:00 |
|
Speech
|
Hackable intercoms (#23984)
|
2024-01-26 22:37:41 +01:00 |
|
Spider
|
Action container rejig (#20260)
|
2023-09-27 21:59:12 +02:00 |
|
Spillable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
SprayPainter
|
Make all prototype types partial (#21374)
|
2023-11-12 20:29:57 +01:00 |
|
Spreader
|
Make all prototype types partial (#21374)
|
2023-11-12 20:29:57 +01:00 |
|
Sprite
|
Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393)
|
2024-01-26 21:30:45 +01:00 |
|
Stacks
|
Implement gridinv, proper (#703)
|
2024-01-21 19:58:28 +01:00 |
|
Standing
|
Unrevert audio (#21330)
|
2023-12-02 20:16:36 +01:00 |
|
Station
|
Fix objects tab not showing nents (#23837)
|
2024-01-26 22:22:36 +01:00 |
|
StationRecords
|
Content update for NetEntities (#18935)
|
2023-09-27 21:59:12 +02:00 |
|
StatusEffect
|
Make all prototype types partial (#21374)
|
2023-11-12 20:29:57 +01:00 |
|
StatusIcon
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Stealth
|
Space cobra 1.1 (#20298)
|
2023-12-16 19:27:09 +01:00 |
|
StepTrigger
|
Sync master up to 1/10 (#74)
|
2023-10-03 14:15:46 -05:00 |
|
Sticky
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Storage
|
Fix storage state (#23852)
|
2024-01-26 22:22:41 +01:00 |
|
Store
|
Moves ID field to ListingData and adds BuyBeforeCondition (#22438)
|
2023-12-16 20:16:25 +01:00 |
|
Strip
|
Remove 700 usages of Component.Owner (#21100)
|
2023-10-20 15:31:13 +02:00 |
|
Stunnable
|
ItemToggle system expansion (#22369)
|
2024-01-22 18:29:05 +01:00 |
|
SubFloor
|
Remove GridModifiedEvent (#21291)
|
2023-10-31 19:10:24 +01:00 |
|
SurveillanceCamera
|
Content update for NetEntities (#18935)
|
2023-09-27 21:59:12 +02:00 |
|
Swab
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Tabletop
|
Sync master up to 1/10 (#74)
|
2023-10-03 14:15:46 -05:00 |
|
Tag
|
Add new HasAnyTag and HasAllTags overrides (#22577)
|
2023-12-16 20:38:06 +01:00 |
|
Teleportation
|
Quantum Spin Inverter (#23756)
|
2024-01-26 22:17:00 +01:00 |
|
Temperature
|
light ciggies with fire structures (#23196)
|
2024-01-23 22:51:55 +01:00 |
|
TextScreen
|
Shuttle timers (#19471)
|
2023-12-22 23:00:29 +01:00 |
|
Thief
|
New Thief minor antagonist (#21520)
|
2024-01-22 18:30:44 +01:00 |
|
Throwing
|
Pneumatic cannon accuracy buff (#23996)
|
2024-01-26 22:35:07 +01:00 |
|
Tiles
|
Unrevert audio (#21330)
|
2023-12-02 20:16:36 +01:00 |
|
Timing
|
Fixes UseDelay accumulating time sometimes (#23529)
|
2024-01-26 21:39:30 +01:00 |
|
Toggleable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Toilet
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Tools
|
ItemToggle system expansion (#22369)
|
2024-01-22 18:29:05 +01:00 |
|
Traits
|
Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212)
|
2024-01-26 21:27:55 +01:00 |
|
Trigger
|
Adds portable flasher (#4523)
|
2022-02-07 02:59:41 +11:00 |
|
Udder
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
UserInterface
|
Refactor actions to be entities with components (#19900)
|
2023-09-08 18:16:05 -07:00 |
|
Vapor
|
Space cleaner buffs (#15779)
|
2023-05-02 00:25:33 +10:00 |
|
Vehicle
|
Virtual items cleanup (#23912)
|
2024-01-26 22:49:14 +01:00 |
|
VendingMachines
|
Reduce vendor thank you message spam and add variety (#23746)
|
2024-01-26 22:14:58 +01:00 |
|
Verbs
|
Virtual items cleanup (#23912)
|
2024-01-26 22:49:14 +01:00 |
|
VoiceMask
|
Refactor actions to be entities with components (#19900)
|
2023-09-08 18:16:05 -07:00 |
|
Voting
|
Add vote logs (#14139)
|
2023-02-17 01:29:44 +01:00 |
|
Wagging
|
Tail wagging (#19573)
|
2024-01-26 22:38:24 +01:00 |
|
Wall
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Weapons
|
Moves ShootProjectile to shared (#24007)
|
2024-01-26 22:34:26 +01:00 |
|
Weather
|
Fix weather audio (#21949)
|
2023-12-02 20:25:44 +01:00 |
|
Whistle
|
Whistle for security (second try) (#23945)
|
2024-01-26 22:33:18 +01:00 |
|
Whitelist
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Wieldable
|
Virtual items cleanup (#23912)
|
2024-01-26 22:49:14 +01:00 |
|
Wires
|
Examine prediction (#23565)
|
2024-01-26 21:48:02 +01:00 |
|
Xenoarchaeology
|
Artifact analyzer now pauses on power-loss (#22974)
|
2024-01-22 21:00:53 +01:00 |
|
Zombies
|
Sync master up to 1/10 (#74)
|
2023-10-03 14:15:46 -05:00 |
|
Content.Shared.csproj
|
Dependency update / fixes / skrungle bungle (#23745)
|
2024-01-26 22:33:46 +01:00 |
|
Content.Shared.csproj.DotSettings
|
Moved interaction interfaces from Server to Shared.
|
2020-07-18 22:51:56 -07:00 |
|
GlobalUsings.cs
|
Global usings (#6472)
|
2022-02-05 11:39:36 -07:00 |
|
SharedArrayExtension.cs
|
Fluid spread refactor (#11908)
|
2022-11-15 22:30:59 +11:00 |