| .. |
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AME
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BUI changes required for Engine PR (#10608)
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2022-08-21 03:38:30 +10:00 |
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Access
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Changes for prototype load parallelization (#13066)
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2022-12-20 14:25:34 -08:00 |
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Actions
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Add RGB staff (#13125)
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2023-01-01 16:01:40 -08:00 |
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Administration
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Guidebook Revival (#13320)
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2023-01-16 02:42:22 -06:00 |
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AirlockPainter
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BUI changes required for Engine PR (#10608)
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2022-08-21 03:38:30 +10:00 |
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AlertLevel
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Station alert levels (#8226)
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2022-05-18 14:05:31 +10:00 |
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Alerts
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Hud refactor (#7202)
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2022-10-12 10:16:23 +02:00 |
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Animations
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Anomaly
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Anomalies (#13371)
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2023-01-16 21:05:20 -08:00 |
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Arcade
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BUI changes required for Engine PR (#10608)
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2022-08-21 03:38:30 +10:00 |
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Atmos
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Relax water vapor threshold (#13280)
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2023-01-01 21:05:37 -08:00 |
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Audio
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Fix two small ambient sound bugs. (#13249)
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2023-01-01 11:40:22 +11:00 |
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BarSign
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Move BarSign appearance logic to client. (#11524)
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2022-09-27 02:59:47 -05:00 |
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Beam
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Beam Component and Lightning Component (#10196)
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2022-09-16 01:49:01 +10:00 |
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Bed
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Fix sleep wake spam (#13047)
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2023-01-10 22:46:58 +11:00 |
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Body
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Don't predict body init (#12163)
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2022-10-24 17:08:41 -07:00 |
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Botany
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PlantholderComponent ECS (#12871)
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2022-12-18 10:12:28 -08:00 |
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Buckle
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remove a bunch of instances of component reference (#13164)
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2022-12-24 15:55:31 +11:00 |
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Cabinet
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Visualizer systems update (#8203)
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2022-05-16 14:41:23 +10:00 |
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Camera
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Re-implement recoil (#9406)
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2022-07-14 22:01:25 +10:00 |
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CardboardBox
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Cardboard Box and Stealth Components (#11569)
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2022-10-10 09:17:53 +11:00 |
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Cargo
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Minor changes to display of cargo order manifests (#12618)
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2023-01-14 21:49:00 -04:00 |
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CartridgeLoader
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remove a bunch of instances of component reference (#13164)
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2022-12-24 15:55:31 +11:00 |
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Changelog
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Changes needed for new notnullableflaganalyzer (#12957)
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2022-12-11 00:19:37 +01:00 |
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CharacterAppearance
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Humanoid appearance refactor (#10882)
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2022-09-22 17:19:00 -05:00 |
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CharacterInfo
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Chat
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Lawyer badge changes typing indicator (#13445)
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2023-01-12 23:33:57 +11:00 |
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Chemistry
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Clickable
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Cloning/UI
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Cloning Rework (#8972)
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2022-08-03 21:05:17 -07:00 |
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CloningConsole/UI
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Biomass (#10313)
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2022-08-29 21:31:27 -05:00 |
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Clothing
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TryGetData() Generics support content changes (#13053)
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2022-12-20 14:24:55 -08:00 |
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CombatMode
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Context menu UI backend refactor & better UX (#13318)
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2023-01-07 19:24:52 -08:00 |
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Commands
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Context menu UI backend refactor & better UX (#13318)
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2023-01-07 19:24:52 -08:00 |
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Communications/UI
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BUI changes required for Engine PR (#10608)
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2022-08-21 03:38:30 +10:00 |
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Computer
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ECS ComputerVisualizer (#13289)
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2023-01-15 00:01:47 -04:00 |
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Configurable/UI
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remove a bunch of instances of component reference (#13164)
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2022-12-24 15:55:31 +11:00 |
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Construction
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machine frame tweaks (#13248)
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2022-12-31 22:06:31 -08:00 |
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ContextMenu/UI
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Cooldown
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Hud refactor (#7202)
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2022-10-12 10:16:23 +02:00 |
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Crayon
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BUI changes required for Engine PR (#10608)
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2022-08-21 03:38:30 +10:00 |
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Credits
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Launcher info links. (#12781)
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2022-12-02 17:23:43 -08:00 |
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CrewManifest
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Fix crew manifest sorting (#13286)
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2023-01-09 14:34:43 +11:00 |
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Cuffs
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Improve stripping UI (#9768)
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2022-10-16 04:00:04 +11:00 |
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Damage
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Mobstate Refactor (#13389)
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2023-01-13 16:57:10 -08:00 |
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DamageState
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Mobstate Refactor (#13389)
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2023-01-13 16:57:10 -08:00 |
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Decals
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Decal system cleanup (#13493)
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2023-01-16 11:46:22 +11:00 |
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Disease
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Visualizer systems update (#8203)
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2022-05-16 14:41:23 +10:00 |
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Disposal
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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DoAfter
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Fix texture crimes (#12900)
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2022-12-06 14:35:44 +11:00 |
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Doors
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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DragDrop
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Make clickmap lookups use the sprite tree (#13275)
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2023-01-05 16:29:27 +11:00 |
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Dragon
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Carp wave spawner and dragons as an actual event (#10254)
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2022-08-08 10:18:14 +10:00 |
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Drugs
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Fix overlay bugs (#11406)
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2022-09-19 16:49:02 -07:00 |
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Drunk
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Fix overlay bugs (#11406)
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2022-09-19 16:49:02 -07:00 |
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Effects
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Melee refactor (#10897)
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2022-09-29 15:51:59 +10:00 |
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Electrocution
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Electrocution. (#4958)
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2021-10-25 16:21:56 +02:00 |
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Ensnaring
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remove a bunch of instances of component reference (#13164)
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2022-12-24 15:55:31 +11:00 |
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Entry
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Guidebook Revival (#13320)
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2023-01-16 02:42:22 -06:00 |
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Eui
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Fix Client EuiManager (#10898)
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2022-08-27 22:17:30 -07:00 |
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Examine
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Guidebook Revival (#13320)
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2023-01-16 02:42:22 -06:00 |
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Explosion
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Extinguisher
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Make FireExtinguisher shared (#11666)
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2022-10-03 18:06:19 -07:00 |
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Eye
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Misc changes from replay branch (#12581)
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2022-11-15 17:34:47 +11:00 |
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Fax/UI
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Fax Machine (#11704)
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2022-12-12 05:06:11 +11:00 |
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Flash
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more component ref removal + combining server/client comps (#13178)
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2022-12-25 05:28:21 +01:00 |
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FlavorText
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Flavor text (#8070)
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2022-05-13 15:58:45 -07:00 |
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Fluids
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puddle visual tweaks (#13181)
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2022-12-31 04:45:04 +11:00 |
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Foldable
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Fix foldable-pickup interactions. (#6057)
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2022-01-07 17:09:42 +11:00 |
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Forensics
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Fix forensic scanner UI. (#12398)
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2022-11-08 15:06:09 -06:00 |
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GPS
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Remove IItemStatus (#11055)
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2022-09-10 23:53:17 -07:00 |
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GameTicking/Managers
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More minor UI refactor changes (#11213)
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2022-09-11 21:30:11 -07:00 |
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Gameplay
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Decal placement preview (#13460)
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2023-01-16 07:35:36 +11:00 |
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Ghost
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Ghost toggle FoV action (#12818)
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2022-11-30 23:46:04 -06:00 |
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GhostKick
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Kick mines (real) (#8056)
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2022-05-18 14:07:35 +10:00 |
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Gravity
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Fix gravity shenanigans (#12866)
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2022-12-18 16:03:23 +11:00 |
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Guidebook
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Guidebook Revival (#13320)
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2023-01-16 02:42:22 -06:00 |
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Hands
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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HealthAnalyzer/UI
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BUI changes required for Engine PR (#10608)
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2022-08-21 03:38:30 +10:00 |
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HealthOverlay
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Mobstate Refactor (#13389)
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2023-01-13 16:57:10 -08:00 |
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Humanoid
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more component ref removal + combining server/client comps (#13178)
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2022-12-25 05:28:21 +01:00 |
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IconSmoothing
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Content changes for mapgrid kill (#12567)
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2022-11-22 13:12:04 +11:00 |
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IdentityManagement
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Fix a bunch of warnings (#11965)
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2022-10-16 08:44:23 -07:00 |
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Implants
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Implanters and Subdermal Implants (#11840)
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2022-11-20 17:49:37 +11:00 |
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Info
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Fix LinkBanner for replicated CVar values. (#12845)
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2022-12-04 06:47:25 -06:00 |
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Input
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Guidebook Revival (#13320)
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2023-01-16 02:42:22 -06:00 |
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Instruments
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Remove redundant read-only VV from datafields (#12626)
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2022-11-16 20:22:11 +01:00 |
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Interactable
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Prevent content from overriding sprite shader (#9036)
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2022-07-14 19:28:51 -07:00 |
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Inventory
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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IoC
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Guidebook Revival (#13320)
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2023-01-16 02:42:22 -06:00 |
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Items
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multi-handed item component (#12523)
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2022-12-19 22:07:23 -06:00 |
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Jittering
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Kitchen
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Kudzu
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Convert KudzuVisualizer to Visualizer Systems (#9010)
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2022-06-22 16:33:45 -07:00 |
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Labels/UI
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BUI changes required for Engine PR (#10608)
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2022-08-21 03:38:30 +10:00 |
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LateJoin
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Hide late join departments with no jobs available (#12171)
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2022-11-08 14:37:12 -06:00 |
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Lathe
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Add material arbitrage tests (#13315)
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2023-01-15 00:57:59 -08:00 |
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Launcher
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Don't clip ban reason text (#12925)
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2022-12-07 20:05:18 -06:00 |
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Light
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Lightning/Components
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Beam Component and Lightning Component (#10196)
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2022-09-16 01:49:01 +10:00 |
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Lobby
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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MachineLinking
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BUI changes required for Engine PR (#10608)
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2022-08-21 03:38:30 +10:00 |
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MagicMirror
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Humanoid appearance refactor (#10882)
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2022-09-22 17:19:00 -05:00 |
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MainMenu
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Hud refactor (#7202)
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2022-10-12 10:16:23 +02:00 |
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Mapping
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Changes for prototype load parallelization (#13066)
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2022-12-20 14:25:34 -08:00 |
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Maps
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Replace GridEntityId with Owner (#12743)
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2022-12-12 14:59:02 +11:00 |
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Markers
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Remove misc Startup/Shutdown overrides (#8113)
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2022-05-12 21:11:50 +10:00 |
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Materials
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decouple material insertion visualization from lathes (#13242)
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2023-01-08 13:36:50 +11:00 |
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Mech
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Exosuit: Ripley (#12668)
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2022-12-10 11:05:39 -06:00 |
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Medical
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Have crew monitor display entity coordinates instead (#13120)
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2023-01-10 00:25:46 +11:00 |
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MedicalScanner
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Message
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Revert Rich text (#5848)
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2021-12-20 12:42:42 +01:00 |
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Morgue/Visualizers
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cleaning up more stuff with crematoriums and morgues (#11384)
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2022-09-19 16:59:04 -07:00 |
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Movement/Systems
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remove a bunch of instances of component reference (#13164)
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2022-12-24 15:55:31 +11:00 |
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NPC
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Replace GridEntityId with Owner (#12743)
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2022-12-12 14:59:02 +11:00 |
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NetworkConfigurator
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Avoid a display bug when showing a network using multitool (#12793)
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2022-12-02 17:47:24 -08:00 |
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NodeContainer
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Replace GridEntityId with Owner (#12743)
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2022-12-12 14:59:02 +11:00 |
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Nuke
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BUI changes required for Engine PR (#10608)
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2022-08-21 03:38:30 +10:00 |
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Nutrition
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Options/UI
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Guidebook Revival (#13320)
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2023-01-16 02:42:22 -06:00 |
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Orbit
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Outline
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Make clickmap lookups use the sprite tree (#13275)
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2023-01-05 16:29:27 +11:00 |
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PAI
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Seal/abstract/virtual everything (#6739)
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2022-02-16 18:23:23 +11:00 |
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PDA
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Paper
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Make paper component shared (#11668)
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2022-10-03 18:04:48 -07:00 |
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Parallax
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Parallax fix + menu tweak (#10576)
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2022-08-15 14:16:53 +10:00 |
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ParticleAccelerator
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Physics/Controllers
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Try fix some mover jank (#13503)
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2023-01-16 01:20:22 -07:00 |
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Pinpointer
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Better pinpointer accuracy + small cleanup (#12378)
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2022-11-04 15:15:23 +11:00 |
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Placement/Modes
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Seal/abstract/virtual everything (#6739)
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2022-02-16 18:23:23 +11:00 |
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Players/PlayTimeTracking
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Play time tracking: Job timers 3: more titles: when the (#9978)
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2022-08-07 16:00:42 +10:00 |
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PneumaticCannon
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Gunify pneumatic cannon (#13296)
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2023-01-16 08:56:09 -08:00 |
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Pointing
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Guidebook Revival (#13320)
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2023-01-16 02:42:22 -06:00 |
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Popups
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Ignore player ent for popup raycasts (#13485)
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2023-01-16 05:14:21 +11:00 |
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Power
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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PowerCell
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Preferences
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Changes for prototype load parallelization (#13066)
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2022-12-20 14:25:34 -08:00 |
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Projectiles
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more component ref removal + combining server/client comps (#13178)
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2022-12-25 05:28:21 +01:00 |
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Pulling
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Revert "ctrl-rclick tweaks" (#7171)
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2022-03-18 15:40:02 +11:00 |
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Radiation
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Geiger counter (#12082)
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2022-12-06 17:56:52 -08:00 |
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Recycling
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Research
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clean up infinite researchsystem shitcode (#13136)
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2022-12-25 15:22:23 -06:00 |
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Resources
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Stylesheets: Take advantage of Font stacking (#5111)
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2021-11-03 20:32:03 -07:00 |
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Revenant
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Content struct enumerators (#11894)
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2022-11-07 03:33:44 +11:00 |
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Rotation
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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RoundEnd
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Salvage
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salvage magnet status indicator (#12585)
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2022-11-14 01:45:45 -06:00 |
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Sandbox
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Hud refactor (#7202)
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2022-10-12 10:16:23 +02:00 |
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Screenshot
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Seal/abstract/virtual everything (#6739)
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2022-02-16 18:23:23 +11:00 |
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Security
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Fix a bunch of compiler warnings (#10518)
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2022-08-13 22:28:34 -07:00 |
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Shuttles
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fixes radar UI improperly scaling with ui scaling (#13358)
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2023-01-06 15:08:26 -08:00 |
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Singularity
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Smoking
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Fix a bunch of compiler warnings (#10518)
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2022-08-13 22:28:34 -07:00 |
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Sound
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`EmitSound` prediction (#13282)
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2023-01-05 05:56:35 +11:00 |
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Spawners
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Jetpacks (#9023)
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2022-06-24 17:44:30 +10:00 |
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Speech/EntitySystems
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Drunk Shader (#8910)
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2022-06-23 14:33:25 +10:00 |
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Sprite
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Add sprite fades for occluding sprites (#13267)
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2023-01-05 16:45:23 +11:00 |
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Stack
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Station
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Adds even more smites and a bunch of tools. (#9825)
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2022-07-21 17:30:00 -05:00 |
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StationRecords
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BUI changes required for Engine PR (#10608)
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2022-08-21 03:38:30 +10:00 |
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Stealth
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Misc stealth and box changes (#11809)
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2022-10-14 23:15:25 -05:00 |
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Sticky/Visualizers
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Visualizer systems update (#8203)
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2022-05-16 14:41:23 +10:00 |
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Storage
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Store/Ui
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Uplink catalog localization (#12931)
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2022-12-19 21:52:59 -06:00 |
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Strip
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Improve stripping UI (#9768)
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2022-10-16 04:00:04 +11:00 |
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Stunnable
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Refactors stunnable to be ECS. (#4819)
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2021-10-10 12:47:26 +02:00 |
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Stylesheets
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Guidebook Revival (#13320)
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2023-01-16 02:42:22 -06:00 |
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SubFloor
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Fix toggle-subfloor visual bugs (#11239)
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2022-09-14 17:02:33 +10:00 |
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SurveillanceCamera
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Make surveillance camera static shorter (#11757)
|
2022-10-09 16:32:05 +11:00 |
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Suspicion
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Content update for ECS physics (#13291)
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2023-01-15 15:38:59 +11:00 |
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Tabletop
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Targeting/UI
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Hud refactor (#7202)
|
2022-10-12 10:16:23 +02:00 |
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Toggleable
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Remove server/client clothing components. (#11981)
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2022-10-22 15:30:37 -07:00 |
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Toilet
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Toilet fixes (#9609)
|
2022-07-11 23:04:33 -07:00 |
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Tools
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more component ref removal + combining server/client comps (#13178)
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2022-12-25 05:28:21 +01:00 |
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Trigger
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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UserInterface
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Guidebook Revival (#13320)
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2023-01-16 02:42:22 -06:00 |
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Vehicle
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Some vehicle bugfixes (#11692)
|
2022-10-04 13:49:46 +11:00 |
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VendingMachines
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more component ref removal + combining server/client comps (#13178)
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2022-12-25 05:28:21 +01:00 |
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Verbs
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Guidebook Revival (#13320)
|
2023-01-16 02:42:22 -06:00 |
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Viewport
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Content changes for engine viewport PR (#11388)
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2022-09-21 20:45:52 +10:00 |
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Visualizer
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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VoiceMask
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Voice mask (#10458)
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2022-09-29 12:22:27 +10:00 |
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Voting
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Fix in-game voting (#12932)
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2022-12-19 02:13:37 +01:00 |
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Wall
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Remove ISpriteComponent (#13458)
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2023-01-15 13:38:53 +11:00 |
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Weapons
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Mobstate Refactor (#13389)
|
2023-01-13 16:57:10 -08:00 |
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Wires
|
BUI changes required for Engine PR (#10608)
|
2022-08-21 03:38:30 +10:00 |
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Xenoarchaeology
|
TryGetData() Generics support content changes (#13053)
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2022-12-20 14:24:55 -08:00 |
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Zombies
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fix zombie mispredicts (#11043)
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2022-09-07 11:59:27 +10:00 |
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AssemblyInfo.cs
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Visualize melee weapon cooldowns in HUD.
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2019-11-12 01:43:11 +01:00 |
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Content.Client.csproj
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Update projects to C# 11 (#13111)
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2022-12-20 22:33:57 +11:00 |
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Content.Client.csproj.DotSettings
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Pow3r: stage 1 (#4208)
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2021-07-04 18:11:52 +02:00 |
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GlobalUsings.cs
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Global usings (#6472)
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2022-02-05 11:39:36 -07:00 |
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Program.cs
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Content.{Client,Server} are now Exes that can be ran.
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2020-01-22 20:17:32 +01:00 |