Files
Delta-v/Content.IntegrationTests
biddygelson 4df5693322 Map academy (#4192)
* academy station map with evac shuttle and prototype

* Added Academy to list in PostMapInitTest.

* Academy station
- tweak: added empty crates in engineering to help with PA setup.
- removed: physics grid

NTES_Academy shuttle
- added: firelocks
- added: decals
- removed: physics grid

maps Pools
- added academy to list.

* Academy Station
- added buttons for janitor lights.
- tweaked several areas
- added more intercomms

Evac
- added warp point
- added "device network .... shuttle timer"
- tweak linked airlock doors in rear - oops.

* - tweak removed mining shuttle console and airlock

* - fix removed physics from anchored barrier

* fix - replaced some barriers causing errors in the whole hallway.

* working through feildcommands requested changes.
* arrivals/dorms done
* engineering in progress

* working through fieldcommander's requests.
* eng - done.
* cargo - done
* service - done
* evac - done

* working through changes.

* working through changes.
* law done
* ai done
* bridge done
* perma done

* working through changes:
* perma done
* sec done
* epi brig done

* working through changes
* chapel - done
* park - done
* epi - in progress

* working through changes
* epi - done
* medical - done

* working through changes.
* TODO - evac shuttle
* TODO - playtest

* evac commit before adding devicenetwork component for shuttle timer

* added shuttle timer to evac

* changed NY to DV in prototype

* fixed rotations, tiles.
added archivist temp space.
changed min pop to 50.

* minor edits for power, air, and buttons on map.

* oops! forgot a comma.

* RE-added Academy to initTest.
upped max pop to 100

* updated path of shuttle to match new directory schema.
minor edits for air alarms on evac and map.

* perhaps this comma at the end is causing undue stress on the integration tests. Let's find out!

* fixes and tweaks for Velcro's first step in reviewing this behemoth.
* added LO, MG beacons
* removed trash piping in old surgeon theater
* connected LV to APC in maints near west solar
* replaced viro janitor button to be for medical instead of service
* linked security airlock to bolt airlocks when opening to space
* re-fanagled viro atmos piping to rooms
* replaced honklaw maints door - not service access anymore!
* linked other jani-light in delta-phi dorms

* Fixed invalid scrubber in viro

* alphabetized the //DeltaV maps in the list per Velcro's ask.

* removed bomb tagets in; arrivals, med, epistemics, evac.

* oops.

* * fixed missing window in viro checkpoint - how did that happen?
* added curtains to entertainers rooms
* connected captain's toilet to disposals
* replaced intercom outside command with working one
* replaced maint access in honklaw and mimelaw with theater access to match
* fixed space and pods sign directions to make more sense
* fixed unreinforced wall at salvage external airlock
* fixed unreinforced walls at atmos
* added crematorium in chapel morgue
* replaced epi lock with chapel lock for chapie chapalino chaplinsky charles chaplin
* fixed mantis maints door
* made cloister public access to players can talk to the oracle - sorry epistemics
* moved cargo dock emergency lights off normal lights
* made boxketball lockers public access - go play!
* made distro public access - unless by popular demand you all tell me that it be jani locked. snicker snicker.
* replaced hydroponics access to the freezer to be hydroponics only - sorry kitchen staff.
* added nutrimax for hydroponics
* fixed conveyor direction in perma disposals
2025-10-31 04:20:03 +00:00
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2025-10-31 04:20:03 +00:00
2025-04-06 21:35:57 +01:00