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* academy station map with evac shuttle and prototype * Added Academy to list in PostMapInitTest. * Academy station - tweak: added empty crates in engineering to help with PA setup. - removed: physics grid NTES_Academy shuttle - added: firelocks - added: decals - removed: physics grid maps Pools - added academy to list. * Academy Station - added buttons for janitor lights. - tweaked several areas - added more intercomms Evac - added warp point - added "device network .... shuttle timer" - tweak linked airlock doors in rear - oops. * - tweak removed mining shuttle console and airlock * - fix removed physics from anchored barrier * fix - replaced some barriers causing errors in the whole hallway. * working through feildcommands requested changes. * arrivals/dorms done * engineering in progress * working through fieldcommander's requests. * eng - done. * cargo - done * service - done * evac - done * working through changes. * working through changes. * law done * ai done * bridge done * perma done * working through changes: * perma done * sec done * epi brig done * working through changes * chapel - done * park - done * epi - in progress * working through changes * epi - done * medical - done * working through changes. * TODO - evac shuttle * TODO - playtest * evac commit before adding devicenetwork component for shuttle timer * added shuttle timer to evac * changed NY to DV in prototype * fixed rotations, tiles. added archivist temp space. changed min pop to 50. * minor edits for power, air, and buttons on map. * oops! forgot a comma. * RE-added Academy to initTest. upped max pop to 100 * updated path of shuttle to match new directory schema. minor edits for air alarms on evac and map. * perhaps this comma at the end is causing undue stress on the integration tests. Let's find out! * fixes and tweaks for Velcro's first step in reviewing this behemoth. * added LO, MG beacons * removed trash piping in old surgeon theater * connected LV to APC in maints near west solar * replaced viro janitor button to be for medical instead of service * linked security airlock to bolt airlocks when opening to space * re-fanagled viro atmos piping to rooms * replaced honklaw maints door - not service access anymore! * linked other jani-light in delta-phi dorms * Fixed invalid scrubber in viro * alphabetized the //DeltaV maps in the list per Velcro's ask. * removed bomb tagets in; arrivals, med, epistemics, evac. * oops. * * fixed missing window in viro checkpoint - how did that happen? * added curtains to entertainers rooms * connected captain's toilet to disposals * replaced intercom outside command with working one * replaced maint access in honklaw and mimelaw with theater access to match * fixed space and pods sign directions to make more sense * fixed unreinforced wall at salvage external airlock * fixed unreinforced walls at atmos * added crematorium in chapel morgue * replaced epi lock with chapel lock for chapie chapalino chaplinsky charles chaplin * fixed mantis maints door * made cloister public access to players can talk to the oracle - sorry epistemics * moved cargo dock emergency lights off normal lights * made boxketball lockers public access - go play! * made distro public access - unless by popular demand you all tell me that it be jani locked. snicker snicker. * replaced hydroponics access to the freezer to be hydroponics only - sorry kitchen staff. * added nutrimax for hydroponics * fixed conveyor direction in perma disposals