Delta-v/Content.Client
metalgearsloth 24bbd04a5a De-duplicate loadout gear (#30341)
* De-duplicate loadout gear

Needs supporting code, probably with an interface with StartingGearPrototype which would also use it, but I regexed the yaml.

* Code updates

* Remaining yaml

* Fix automatic naming

* raiseEvent

* Don't code when tired kids
2024-08-09 18:51:00 +01:00
..
Access Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Actions Make ActionsSystem.UpdateAction public (#30056) 2024-08-09 17:51:29 +01:00
Administration Gets rid of all leftover usages of IEyeManager.CurrentMap (#30022) 2024-08-09 18:25:43 +01:00
AlertLevel Alert display lights now properly react to power changes. (#14839) 2023-03-24 20:10:48 -07:00
Alerts Remove AlertType and AlertCategory (#27933) 2024-06-01 16:55:49 +02:00
Ame/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Animations Fix effects (#27533) 2024-05-07 04:16:15 +02:00
Anomaly Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Arcade Fix arcade machines (#30376) 2024-08-09 18:08:24 +01:00
Armor Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Atmos Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Audio Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
BarSign Selectable Bar Signs (#29068) 2024-07-25 01:57:58 +02:00
Beam Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Bed Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Body/Systems Fix humanoid appearances for placement manager (#18291) 2023-08-05 14:25:47 +10:00
Botany Fix clientside storage Whitelists (#24063) 2024-02-08 12:22:58 +01:00
Bql Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Buckle Partial buckling refactor (#29031) 2024-07-25 00:34:37 +02:00
Camera Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
CardboardBox prop hunt ss14 (real) (#26691) 2024-04-21 22:05:50 +02:00
Cargo Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
CartridgeLoader Fix Markup Tags in Station News (#30169) 2024-08-09 17:51:14 +01:00
Changelog Fix the changelog window being very laggy until a tab is clicked (#27795) 2024-05-18 13:31:52 +02:00
CharacterInfo Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Charges/Systems emag refactor (#15181) 2023-04-18 22:46:00 -07:00
Chasm Fix error when removing chasm falling component on a terminating entity (#28471) 2024-06-06 21:29:19 +02:00
Chat Fix typing indicators! (#29492) 2024-08-09 17:38:28 +01:00
Chemistry Add "fill levels" to spear in-hand/wielded/equipped sprites (#28865) 2024-08-09 18:18:14 +01:00
Clickable Make vox roundstart (#29704) 2024-08-09 17:30:58 +01:00
Clock Watches (#29550) 2024-08-09 17:45:45 +01:00
Cloning/UI Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CloningConsole/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Clothing Displacement maps big update (#30093) 2024-08-09 17:58:39 +01:00
CombatMode Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Commands replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-09 18:24:46 +01:00
Communications Improve communications console countdown formatting (#30495) 2024-08-09 18:25:43 +01:00
Computer Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Configurable/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Construction Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
ContextMenu/UI Replace obsolete xform.ToMap() with xformSystem.ToMapCoordinates() (#30010) 2024-08-09 17:47:21 +01:00
Cooldown Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Crayon fix crayon (#30263) 2024-08-09 17:55:40 +01:00
Credits Update patreon list (#807) 2024-02-09 16:51:32 +00:00
CrewManifest Make department / job list sorting consistent. (#25486) 2024-03-05 09:49:19 +01:00
CriminalRecords fix ninja hacking not affecting sechud (#28021) 2024-05-18 14:01:33 +02:00
Cuffs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Damage Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
DamageState Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
DebugMon Fix coords monitor in replays (#29512) 2024-07-25 01:51:28 +02:00
Decals Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-06 21:44:48 +02:00
DeltaV Rewrite the options menu (#28389) 2024-07-25 00:56:15 +02:00
DeviceLinking Predict two-way levers (#25043) 2024-02-18 22:46:26 +01:00
DeviceNetwork Code cleanup: radio jammer (#29052) 2024-07-25 00:34:34 +02:00
Devour Added a component to eat bodies for health #8922 (#16345) 2023-05-15 18:44:35 -04:00
Dice Dice tweaks (#13514) 2023-01-21 10:51:26 +11:00
DisplacementMap Displacement maps big update (#30093) 2024-08-09 17:58:39 +01:00
Disposal Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
DoAfter Hide doafters if you're in a container (#29487) 2024-07-25 01:51:52 +02:00
Doors Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Dragon Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Drowsiness Add haloperidol, potassium iodide (#27454) 2024-08-09 18:19:08 +01:00
Drugs Disable rainbow overlay when reduced motion is enabled (#28496) 2024-06-06 21:43:47 +02:00
Drunk Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Effects add a type specifier where one was forgor (#29250) 2024-07-25 00:35:13 +02:00
Electrocution Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Ensnaring Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Entry Merge pull request #1533 from NullWanderer/2024/07/05-upstream-merge 2024-07-25 03:17:57 +02:00
Eui Fix Client EuiManager (#10898) 2022-08-27 22:17:30 -07:00
Examine Hotfix examine (#29408) 2024-07-25 01:45:29 +02:00
Explosion Explosion resistance is now predicted! (#30654) 2024-08-09 18:24:58 +01:00
Eye Content changes for engine exception tolerance PR (#27455) 2024-05-07 03:44:43 +02:00
Fax Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Flash Remove imagesharp and StatusEffectAddedEvent from FlashOverlay (#28930) 2024-08-09 17:45:45 +01:00
FlavorText Fix Flavor Text editor not saving correctly (#28122) 2024-06-01 16:51:06 +02:00
Fluids Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-06 21:44:48 +02:00
Forensics Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Fullscreen Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
GPS Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
GameTicking/Managers Add Job preference tests (#28625) 2024-06-08 20:19:39 +02:00
Gameplay Set input coords to invalid if mouse off-screen (#30164) 2024-08-09 17:52:22 +01:00
Gateway/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Ghost Fix GhostRoleRadio icons (#30650) 2024-08-09 18:24:58 +01:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
Gravity Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Guidebook Fixed the guidebook listing every single rule (#28680) 2024-07-13 04:21:06 +02:00
Hands Displacement maps big update (#30093) 2024-08-09 17:58:39 +01:00
HealthAnalyzer/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Holiday Automatic holiday sprites (#22929) 2024-01-22 18:36:53 +01:00
HotPotato Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Humanoid Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
IconSmoothing randomize iconSmoothing (#28158) 2024-08-09 17:51:14 +01:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
Implants Various item status fixes/tweaks (#27267) 2024-05-03 00:01:56 +02:00
Info Give jobs & antags prototypes a guide field (#28614) 2024-07-13 04:20:47 +02:00
Input Emotes Menu (#26702) 2024-05-07 02:19:25 +02:00
Instruments replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-09 18:24:46 +01:00
Interactable Improve InteractionSystem range & BUI checks (#27999) 2024-06-01 16:56:23 +02:00
Interaction Turn interaction related attempt events into structs (#29168) 2024-07-25 00:19:34 +02:00
Inventory Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
IoC Merge pull request #1533 from NullWanderer/2024/07/05-upstream-merge 2024-07-25 03:17:57 +02:00
Items replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-09 18:24:46 +01:00
Jittering Fix animation looping bugs. (#29457) 2024-08-09 17:30:59 +01:00
Kitchen Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Kudzu Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Labels Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
LateJoin JobRequirement refactor (#30347) 2024-08-09 18:45:41 +01:00
Lathe Add support for printing reagents in lathes (#30476) 2024-08-09 18:17:30 +01:00
Launcher Fix showing tips on the login screen from the localized tip dataset (#29640) 2024-08-09 17:19:00 +01:00
Light Fix animation looping bugs. (#29457) 2024-08-09 17:30:59 +01:00
Lightning/Components Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lobby De-duplicate loadout gear (#30341) 2024-08-09 18:51:00 +01:00
Lock/Visualizers LockVisualizer (#25224) 2024-02-18 23:27:28 +01:00
MachineLinking/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Magic Magic Refactor + Wizard Grimoire (#22568) 2024-05-18 13:55:05 +02:00
MagicMirror Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
MainMenu Update MainMenu.cs to use ISawmill (#29988) 2024-08-09 17:47:28 +01:00
MapText Implement map text (#28705) 2024-07-05 20:23:41 +02:00
Mapping Partial atmos refactor (#22521) 2024-03-24 00:14:24 +01:00
Maps Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-06 21:44:48 +02:00
Markers Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MassMedia Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Materials Replace DetachParentToNull() with DetachEntity() (#29992) 2024-08-09 17:45:45 +01:00
Mech Fix Ripley control panel (#30325) 2024-08-09 18:03:34 +01:00
Medical Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
MedicalScanner Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Message Implement permissive version of AddMarkup and use it for tips (#28204) 2024-06-01 16:55:32 +02:00
Mind Mind tweaks & fixes (#21203) 2023-10-24 18:04:06 +02:00
Mining Ore veins (#14011) 2023-02-12 12:40:57 +00:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
MouseRotator Fix MouseRotator on rotated grids (#29663) 2024-08-09 17:19:01 +01:00
Movement/Systems replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-09 18:24:46 +01:00
NPC Replace obsolete xform.ToMap() with xformSystem.ToMapCoordinates() (#30010) 2024-08-09 17:47:21 +01:00
NetworkConfigurator Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Ninja/Systems item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
NodeContainer Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-06 21:44:48 +02:00
Nuke Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
NukeOps Fix war declarator (#30221) 2024-08-09 17:52:23 +01:00
Nutrition/EntitySystems Add ability to shake fizzy drinks so they spray in peoples' faces (#25574) 2024-04-21 22:08:21 +02:00
Nyanotrasen Matrix3x2 2024-06-06 21:50:25 +02:00
Objectives/Systems Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
Options Rewrite the options menu (#28389) 2024-07-25 00:56:15 +02:00
Orbit Remove obsolete usages of AnimationPlayerComponent (#20806) 2023-10-14 22:07:18 +02:00
Outline Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-08 20:03:26 +02:00
Overlays clean up weather systems (#28792) 2024-07-25 00:18:03 +02:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PDA Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Paper Move PaperSystem to Shared (#30592) 2024-08-09 18:31:41 +01:00
Parallax Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
ParticleAccelerator Adding an AccessReader to a particle accelerator with engineering access (#30394) 2024-08-09 18:14:52 +01:00
Physics Update MoverController.cs to not use Component.Owner (#29965) 2024-08-09 18:18:02 +01:00
Pinpointer Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Placement/Modes Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Players JobRequirement refactor (#30347) 2024-08-09 18:45:41 +01:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing Fix pointing arrow trajectory (#25061) 2024-02-18 22:55:56 +01:00
Points Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Polymorph/Systems early merge projector rewrite/fixes (#1128) 2024-05-01 15:03:26 +00:00
Popups Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-06 21:44:48 +02:00
Power Make the powered examine text fully client predicted (#30441) 2024-08-09 18:12:12 +01:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-12 20:48:04 +01:00
Projectiles Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
RCD Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Radiation Update RadiationPulseOverlay.cs to have 0 warnings (#30004) 2024-08-09 17:46:31 +01:00
Radio Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
RatKing Rat King Milsim + Buffs (#20190) 2023-09-27 21:59:12 +02:00
Remotes Door Remote now shows Mode in UI (#26162) 2024-03-24 00:08:08 +01:00
Replay Replayspawn logic fix (yes, again) (#30273) 2024-08-09 18:08:09 +01:00
Research Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Resources Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Revenant Remove AlertType and AlertCategory (#27933) 2024-06-01 16:55:49 +02:00
Revolutionary Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
Robotics Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Roles Fix Client RoleSystem not inheriting SharedRoleSystem, network job component (#21436) 2023-11-12 20:48:03 +01:00
Rotation Fixed buckled players thrashing while speaking in beds (#29653) 2024-08-09 17:19:00 +01:00
RoundEnd Added hotkey and controller to re-open end of round scoreboard (#25884) 2024-05-03 00:19:00 +02:00
SSDIndicator Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
Salvage Localization of the Salvage Expedition Console (#30339) 2024-08-09 18:14:53 +01:00
Sandbox Replace obsolete xform.ToMap() with xformSystem.ToMapCoordinates() (#30010) 2024-08-09 17:47:21 +01:00
Screenshot Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
SensorMonitoring Auto-scale sensor monitoring graph (#29559) 2024-07-25 01:57:45 +02:00
Sericulture Sericulture fixes (#19193) 2023-10-08 19:52:10 +02:00
Shuttles Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Silicons Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Singularity Fix singularity overlay mouse position correction when zooming (#30509) 2024-08-09 18:15:15 +01:00
Smoking Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Sound `EmitSound` prediction (#13282) 2023-01-05 05:56:35 +11:00
Speech/EntitySystems Ratvarian Language and CogChamp (#15639) 2023-04-29 18:34:19 +10:00
SprayPainter Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Sprite Add sprite exporting (#29874) 2024-08-09 18:15:15 +01:00
Stack Replace DetachParentToNull() with DetachEntity() (#29992) 2024-08-09 17:45:45 +01:00
Station Space Ninjas auto-toggle internals after spawning (#25083) 2024-05-18 13:51:21 +02:00
StationRecords Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
StatusIcon Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
Stealth Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
Sticky/Visualizers Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Storage Add ability to show stack visuals on closed containers (#29309) 2024-08-09 17:52:22 +01:00
Store/Ui Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Strip Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Stunnable Fix stun baton throwing and visual effect (#18777) 2023-08-08 12:19:31 -08:00
Stylesheets aHelp fixes and improvements (#28639) 2024-08-09 18:14:52 +01:00
SubFloor Allow t-ray to penetrate carpets and puddles (#25276) 2024-02-18 23:24:54 +01:00
SurveillanceCamera Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Tabletop Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
Teleportation Add teleporter logs (#13375) 2023-02-17 01:27:43 +01:00
TextScreen cancelable brig timers (#26557) 2024-04-07 14:22:06 +02:00
Thief Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Throwing Improve throwing precision (#29726) 2024-08-09 17:35:24 +01:00
Tips Move PaperSystem to Shared (#30592) 2024-08-09 18:31:41 +01:00
Toggleable Candles (#21087) 2023-11-12 20:35:48 +01:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Traits Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Trigger Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
UserInterface JobRequirement refactor (#30347) 2024-08-09 18:45:41 +01:00
VendingMachines Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Verbs Cleans up tag system (#28272) 2024-06-06 21:33:38 +02:00
Viewport Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-06 21:44:48 +02:00
VoiceMask Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Voting Fix votes using an audio entity (#27871) 2024-05-18 13:52:04 +02:00
Wall Fix shuttle structure construction (#1069) 2024-04-09 22:12:36 -05:00
Weapons Fix muzzle flash tracking (#30163) 2024-08-09 17:52:22 +01:00
Weather clean up weather systems (#28792) 2024-07-25 00:18:03 +02:00
Wires Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Xenoarchaeology Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Zombies Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Partial cherry-pick: Loadouts redux (#25715) 2024-04-22 03:28:58 +02:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00