Delta-v/Content.Server
hubismal a04720fdda
pAIs Play Music (#5614)
* Disable check

* vehicle test

* Make PAI stop instrument when turning off (player leaves/ejected)

* Give pAI an instrument component with a custom soundfont

* Add pAI synth program to custom ss14 soundfont

* Add new PAIMidi action that pAIs use to open their instruments

* Changed instrument component to allow its player to be the actor of its parent item

* Oops. Readds instrumentcomponent.

* ECS Changes

* Changed soundfont to ringtone

* Revert "Disable check"

This reverts commit 86001d8b5e94ee38d0c9504cb19826327b04fb16.

* Remove action parameters from ghost placeholder

* Revert "vehicle test"

This reverts commit 8a8ecf41083e0d5c8d4363ff02981bdab04bcd1c.

* Fixes to whitespace

* Even more fixes to whitespace

* Removed paiSynth sample from spacestation14.sf2

* Yet another indentation touchup
2021-12-02 11:49:18 -07:00
..
AI Removed Old PlayerSession Functions (#5404) 2021-11-23 18:11:48 +11:00
AME Fix AME parts being rotated 2021-11-18 16:53:45 -07:00
Access Comment out invalid access tags (#5619) 2021-11-30 14:40:46 +01:00
Act Refactors stunnable to be ECS. (#4819) 2021-10-10 12:47:26 +02:00
Actions pAIs Play Music (#5614) 2021-12-02 11:49:18 -07:00
Administration Shuffle around command perms for trial admin (#5606) 2021-11-29 21:40:10 +01:00
Advertise Adds a bool (#5372) 2021-11-18 23:36:25 -07:00
Advertisements Remove field: from DataField attributes (#3932) 2021-05-04 15:37:16 +02:00
Afk Add AFK tracking system. 2021-07-22 23:20:57 +02:00
Alert Thrusters (shuttle go nyoom) (#5352) 2021-11-21 17:09:49 +11:00
Animals Adds cow milking (#5293) 2021-11-14 17:33:16 +01:00
Announcements Announcements play the general announcement sound unless specifically inhibited (#5460) 2021-11-22 15:34:48 -07:00
Arcade Clean and add spawners (#5520) 2021-11-25 15:36:57 -07:00
Armor Armor (#4934) 2021-10-18 16:24:37 -07:00
Atmos pvs content (#5484) 2021-11-30 15:20:38 +01:00
Audio whoops 2021-09-29 17:34:34 -07:00
BarSign Fixes bar sign not changing due to wrong conditional. 2021-10-01 12:28:52 +02:00
Body Slay bobby pt. 1 (#5632) 2021-12-01 11:44:34 +01:00
Botany Metabolism tweaks / metabolism 4.0 (#5246) 2021-11-10 11:11:28 +01:00
Bql oh god it's BQL time (#5050) 2021-10-31 21:14:44 +01:00
Buckle pvs content (#5484) 2021-11-30 15:20:38 +01:00
CPUJob/JobQueues Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Cabinet AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
Camera Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Cargo misc cargo fixes 2021-11-30 17:06:40 +01:00
CharacterAppearance Moves HumanoidAppearanceComponent to ECS (#4855) 2021-10-17 00:28:02 +02:00
CharacterInfo Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Chat Add Content.Shared.Database (#5588) 2021-11-28 14:56:53 +01:00
Chemistry ECS BloodstreamComponent (#5629) 2021-11-30 16:47:21 -07:00
Cleanable Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (#5151) 2021-11-03 16:48:03 -07:00
Climbing pvs content (#5484) 2021-11-30 15:20:38 +01:00
Cloning Have medical scanners and cloning pods be 'climbed upon' on exit. (#5408) 2021-11-19 18:03:09 -07:00
Clothing pvs content (#5484) 2021-11-30 15:20:38 +01:00
CombatMode Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Commands ForAll command! (#4982) 2021-10-23 19:15:40 +02:00
Communications Activatable UI component (#5184) 2021-11-23 19:19:08 +01:00
Computer Activatable UI component (#5184) 2021-11-23 19:19:08 +01:00
Configurable Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Connection Soft player cap that lets in only admins. (#5227) 2021-11-09 10:44:39 +01:00
Construction Activatable UI component (#5184) 2021-11-23 19:19:08 +01:00
Containers Make chemistry machines and IdCardConsole use item slots (#5428) 2021-11-24 18:03:07 +11:00
Conveyor AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
Cooldown Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Coordinates/Helpers Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Crayon pvs content (#5484) 2021-11-30 15:20:38 +01:00
Cuffs pvs content (#5484) 2021-11-30 15:20:38 +01:00
Damage Add Content.Shared.Database (#5588) 2021-11-28 14:56:53 +01:00
Database Fix error when getting players from a log 2021-11-24 22:07:54 +01:00
Destructible Remove most IEntity usages from explosions (#5240) 2021-11-09 21:24:35 +01:00
DeviceNetwork Apc device network and apc based light switch (#4908) 2021-10-23 16:23:19 -07:00
Dice Popup ECS Refactor (#4692) 2021-09-26 15:18:45 +02:00
Disposal Fix disposals trapping you for eternity when leaving via a trunk pipe (#5498) 2021-11-25 13:10:15 +11:00
DoAfter pvs content (#5484) 2021-11-30 15:20:38 +01:00
Doors pvs content (#5484) 2021-11-30 15:20:38 +01:00
EUI Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Electrocution Nerf electrocution (#5651) 2021-12-01 20:03:38 -07:00
Engineering Update StackSystem to use Resolves. (#4664) 2021-09-20 13:39:05 +02:00
EntityList Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Entry Makes map vote and roundstart smart about player count. (#5418) 2021-11-20 11:32:07 -07:00
Examine Removed old Loc.GetString() use instances (#4155) 2021-06-21 02:13:54 +02:00
Explosion Add Content.Shared.Database (#5588) 2021-11-28 14:56:53 +01:00
Extinguisher AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
Flash Replace all ITransformComponent by TransformComponent 2021-11-08 12:37:32 +01:00
Fluids Add Content.Shared.Database (#5588) 2021-11-28 14:56:53 +01:00
Friction Increase MoverController performance (#4448) 2021-08-15 14:03:08 +10:00
GameTicking Shuffle around command perms for trial admin (#5606) 2021-11-29 21:40:10 +01:00
Ghost Removed Old PlayerSession Functions (#5404) 2021-11-23 18:11:48 +11:00
Gravity Removed Old PlayerSession Functions (#5404) 2021-11-23 18:11:48 +11:00
Hands Modify damage logging. (#5579) 2021-11-28 14:34:44 +01:00
Headset Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Holiday Raise HolidaysRefreshedEvent when holidays are disabled. 2021-09-29 12:57:37 +02:00
IP DB QOL stuff, but not breaking the migrations now (#5086) 2021-10-31 15:18:01 +01:00
Instruments Fix a bunch of returns where they should not be (#5640) 2021-12-01 15:00:10 +01:00
Interaction Enable verbs for items in storage and prevent orphaned nested UIs (#5512) 2021-11-28 16:25:22 -07:00
Inventory pvs content (#5484) 2021-11-30 15:20:38 +01:00
IoC Makes map vote and roundstart smart about player count. (#5418) 2021-11-20 11:32:07 -07:00
Items Refactor Context Menus and make them use XAML & stylesheets (#4768) 2021-10-27 22:21:19 -07:00
Jittering Adds jittering. (#4809) 2021-10-09 17:30:04 +02:00
Jobs Turns HolidayManager into an entity system, HolidaySystem. 2021-09-29 12:56:10 +02:00
Kitchen AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
Kudzu Space Kudzu (#5472) 2021-11-28 19:25:36 -07:00
Labels/Label AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
Lathe pvs content (#5484) 2021-11-30 15:20:38 +01:00
Light pvs content (#5484) 2021-11-30 15:20:38 +01:00
Lock AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
MachineLinking AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
Maps Random station names! (#5548) 2021-11-26 14:54:32 +01:00
Materials Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Medical Add Content.Shared.Database (#5588) 2021-11-28 14:56:53 +01:00
Mind Remove MindHelpers, stop using PlayerHelpers. 2021-11-21 17:59:38 +01:00
Mining/Components AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
MoMMI Move some files out of Content.Shared root because I forgot (#4182) 2021-06-13 22:52:40 +10:00
MobState/States MobStates use EntityUid 2021-11-09 12:15:12 +01:00
Module Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Morgue Add Content.Shared.Database (#5588) 2021-11-28 14:56:53 +01:00
Movement Gets rid of all ComponentManager usages. (#4707) 2021-09-28 13:35:29 +02:00
NodeContainer AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
Nuke Announcements play the general announcement sound unless specifically inhibited (#5460) 2021-11-22 15:34:48 -07:00
Nutrition Make masks & some helmets block eating/drinkling (#5656) 2021-12-02 15:51:05 +01:00
Objectives Activatable UI component (#5184) 2021-11-23 19:19:08 +01:00
PAI pAIs Play Music (#5614) 2021-12-02 11:49:18 -07:00
PDA Rejigging Item slots (#4933) 2021-11-19 22:26:01 -07:00
Paper Add barebone nuke (#5242) 2021-11-11 12:29:11 +11:00
ParticleAccelerator ActionBlocker CanInteract uses EntityUid exclusively 2021-11-09 15:05:49 +01:00
Physics/Controllers Thrusters (shuttle go nyoom) (#5352) 2021-11-21 17:09:49 +11:00
Pinpointer EntityWhitelist uses EntityUid 2021-11-09 13:08:09 +01:00
Plants Makes many thing that update on paused *not* do that. (#4938) 2021-10-18 23:58:34 +11:00
Players Ghost roles create new minds, better tracking of roles at round end screen (#5175) 2021-11-15 11:14:34 -07:00
PneumaticCannon AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
Pointing Removed Old PlayerSession Functions (#5404) 2021-11-23 18:11:48 +11:00
Popups Removed Old PlayerSession Functions (#5404) 2021-11-23 18:11:48 +11:00
Power Fixtures (again) (#5636) 2021-12-01 18:32:37 +11:00
PowerCell AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
Preferences/Managers Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Projectiles pvs content (#5484) 2021-11-30 15:20:38 +01:00
Pulling ECS verbs and update context menu (#4594) 2021-10-04 20:29:03 -07:00
RCD Fix RCDs on space somewhat - space-wizards/space-station-14#4742 compatibility edition (#4878) 2021-10-25 14:33:49 +11:00
Radiation Events/RadiationStorm: Fancy radiation shader & SFX (#5612) 2021-12-01 13:21:17 -07:00
Radio Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Recycling AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
Repairable Add Content.Shared.Database (#5588) 2021-11-28 14:56:53 +01:00
Research pvs content (#5484) 2021-11-30 15:20:38 +01:00
Roles Fix the add role command (#5532) 2021-11-26 23:43:54 -07:00
Rotatable Flipping fixes (ensuring unanchored, rotation preservation) (#5296) 2021-11-13 12:54:03 +11:00
RoundEnd Add Content.Shared.Database (#5588) 2021-11-28 14:56:53 +01:00
Sandbox Rejigging Item slots (#4933) 2021-11-19 22:26:01 -07:00
Security Fix deployable barrier light toggle (#4739) 2021-10-02 16:53:20 +02:00
Shuttles Fixtures (again) (#5636) 2021-12-01 18:32:37 +11:00
Singularity pvs content (#5484) 2021-11-30 15:20:38 +01:00
Slippery removed TryGetSound + made some SoundSpecifier datafields required 2021-07-31 19:52:33 +02:00
Solar Change over solar panel breakage to use more construction graphs (#5395) 2021-11-26 10:17:21 +01:00
Sound removed TryGetSound + made some SoundSpecifier datafields required 2021-07-31 19:52:33 +02:00
Spawners Add linter support for TimedSpawnerComponent, fix linter errors. 2021-10-14 11:09:26 +02:00
Speech owo (#5510) 2021-11-26 23:43:33 -07:00
Sprite/Components Engine Entity Anchoring Changes (#4195) 2021-06-19 19:41:26 -07:00
Stack my bad 2021-11-10 18:28:13 +01:00
Standing Refactor slip dropping to use throwing (#5476) 2021-11-23 16:38:39 -07:00
Station Station management commands (#5553) 2021-11-26 23:43:43 -07:00
StationEvents Events/RadiationStorm: Fancy radiation shader & SFX (#5612) 2021-12-01 13:21:17 -07:00
Storage Fixtures (again) (#5636) 2021-12-01 18:32:37 +11:00
Strip ActionBlocker CanInteract uses EntityUid exclusively 2021-11-09 15:05:49 +01:00
Stunnable Add Content.Shared.Database (#5588) 2021-11-28 14:56:53 +01:00
Suspicion pvs content (#5484) 2021-11-30 15:20:38 +01:00
Tabletop AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
Temperature Add GetTileHeatCapacity methods to AtmosphereSystem, makes TemperatureSystem use them. 2021-11-30 12:00:25 +01:00
Throwing Refactor slip dropping to use throwing (#5476) 2021-11-23 16:38:39 -07:00
Tiles Update StackSystem to use Resolves. (#4664) 2021-09-20 13:39:05 +02:00
Toilet AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
Tools Replace all ITransformComponent by TransformComponent 2021-11-08 12:37:32 +01:00
Traitor Remove IHandsComponent and ISharedHandsComponent (#5218) 2021-11-08 15:08:24 +01:00
TraitorDeathMatch/Components Telecrystals (and a bit more ECS) (#4775) 2021-10-08 12:26:42 +02:00
UserInterface Activatable UI component (#5184) 2021-11-23 19:19:08 +01:00
Utility/Commands Add "echo" command (#5331) 2021-11-14 17:29:07 +01:00
VendingMachines Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Verbs Log verbs & alt-click interactions. (#5471) 2021-11-23 11:00:16 +01:00
Visible Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Voting Add variables to prevent voting of various kinds (#5361) 2021-11-23 10:03:04 -07:00
Warps Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Weapon ECS chemical ammo shooting (#5620) 2021-12-01 12:40:00 +11:00
Wieldable ECS verbs and update context menu (#4594) 2021-10-04 20:29:03 -07:00
Window Adds generic damage visualizer to the game (#4893) 2021-10-29 10:04:24 +02:00
WireHacking Nerf hacking speed (#5264) 2021-11-11 10:48:12 +01:00
AssemblyInfo.cs Fix exception in ReagentPrototype caused by IMetabolizable (#451) 2019-11-23 21:55:31 +01:00
Content.Server.csproj Update to .NET 6 and C# 10 (#5233) 2021-11-09 15:05:07 +01:00
Content.Server.csproj.DotSettings Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00