A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine
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pAIs Play Music (#5614)
* Disable check

* vehicle test

* Make PAI stop instrument when turning off (player leaves/ejected)

* Give pAI an instrument component with a custom soundfont

* Add pAI synth program to custom ss14 soundfont

* Add new PAIMidi action that pAIs use to open their instruments

* Changed instrument component to allow its player to be the actor of its parent item

* Oops. Readds instrumentcomponent.

* ECS Changes

* Changed soundfont to ringtone

* Revert "Disable check"

This reverts commit 86001d8b5e94ee38d0c9504cb19826327b04fb16.

* Remove action parameters from ghost placeholder

* Revert "vehicle test"

This reverts commit 8a8ecf41083e0d5c8d4363ff02981bdab04bcd1c.

* Fixes to whitespace

* Even more fixes to whitespace

* Removed paiSynth sample from spacestation14.sf2

* Yet another indentation touchup
2021-12-02 11:49:18 -07:00
.github Change location of builds 2021-11-27 17:14:40 +01:00
.vscode Fix C# VSCode extension recommendation. 2020-05-01 20:03:42 +02:00
BuildChecker Add error for git not found in git_helper (#4011) 2021-05-16 22:27:30 +02:00
BuildFiles/Mac/Space Station 14.app/Contents Updated Mac Icon (#1058) 2020-06-02 13:29:33 +02:00
Content.Benchmarks Update to .NET 6 and C# 10 (#5233) 2021-11-09 15:05:07 +01:00
Content.Client check if instrument window is disposed before playing (#5655) 2021-12-02 11:51:30 +01:00
Content.IntegrationTests Change thread.sleep in filtertests to task.delay (#5642) 2021-12-01 20:26:27 +01:00
Content.Server pAIs Play Music (#5614) 2021-12-02 11:49:18 -07:00
Content.Server.Database Add Content.Shared.Database (#5588) 2021-11-28 14:56:53 +01:00
Content.Shared pAIs Play Music (#5614) 2021-12-02 11:49:18 -07:00
Content.Shared.Database Forcefeed DoAfters, again. (#5582) 2021-11-29 14:27:15 +11:00
Content.Tests pvs content (#5484) 2021-11-30 15:20:38 +01:00
Content.Tools YamlTools tiny fix and cleanup (#5477) 2021-11-25 13:06:31 +11:00
Content.YAMLLinter Update to .NET 6 and C# 10 (#5233) 2021-11-09 15:05:07 +01:00
Pow3r Update to .NET 6 and C# 10 (#5233) 2021-11-09 15:05:07 +01:00
Resources pAIs Play Music (#5614) 2021-12-02 11:49:18 -07:00
RobustToolbox@a2ecd63e9d Update submodule 2021-12-01 18:32:55 +11:00
Tools Fix missing assemblies in packaging scripts. 2021-11-28 15:24:36 +01:00
.editorconfig Update submodule, NuGet natives 2020-12-13 01:14:29 +01:00
.gitattributes Mapping merge driver: continued (#2803) 2021-02-06 23:56:40 +01:00
.gitignore Adds desktop.ini to .gitignore 2021-05-10 00:07:45 -07:00
.gitmodules Update gitmodules 2019-03-29 22:11:40 -06:00
LICENSE.TXT Create LICENSE.TXT 2017-08-02 12:27:55 -07:00
README.md Update README.md 2.0 2021-10-19 16:53:08 -07:00
RUN_THIS.py Revert "Deprecates RUN_THIS.py in favor of manually doin' it (#3930)" (#3933) 2021-05-05 14:30:46 +02:00
SpaceStation14.sln Add Content.Shared.Database (#5588) 2021-11-28 14:56:53 +01:00
SpaceStation14.sln.DotSettings Random station names! (#5548) 2021-11-26 14:54:32 +01:00
auth.ps1 Define CVars in a central location. 2020-09-25 21:39:33 +02:00
nuget.config Probably fix build forgetting that nuget exists. 2020-12-21 12:15:29 +01:00
runclient.bat run client/server point to Content instead of Robust 2021-05-03 20:23:05 -07:00
runserver.bat run client/server point to Content instead of Robust 2021-05-03 20:23:05 -07:00

README.md

Space Station 14

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.

This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.

If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.

Website | Discord | Forum | Steam | Standalone Download

Documentation/Wiki

Our docs site has documentation on SS14s content, engine, game design and more. We also have lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!

We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language consider creating a fork or contributing to a fork.

Building

  1. Clone this repo.
  2. Run RUN_THIS.py to init submodules and download the engine.
  3. Compile the solution.

More detailed instructions on building the project.

License

All code for the content repository is licensed under MIT.

Most assets are licensed under CC BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.