..
AI
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
AME
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
APC
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Access
Make chemistry machines and IdCardConsole use item slots ( #5428 )
2021-11-24 18:03:07 +11:00
ActionBlocker
Convert StomachBehavior to a component/system + rejig body namespaces ( #5249 )
2021-11-11 16:10:57 -07:00
Actions
pAIs Play Music ( #5614 )
2021-12-02 11:49:18 -07:00
Acts
Make chemistry machines and IdCardConsole use item slots ( #5428 )
2021-11-24 18:03:07 +11:00
Administration
Shuffle around command perms for trial admin ( #5606 )
2021-11-29 21:40:10 +01:00
Alert
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
Arcade
Block Game Ghosts ( #5321 )
2021-11-13 21:43:54 +01:00
Atmos
Misc Atmos Improvements ( #5613 )
2021-11-30 11:42:48 +01:00
Audio
Adds linting support to SoundCollectionPrototype, fix linter errors.
2021-10-01 12:40:44 +02:00
Body
Slay bobby pt. 1 ( #5632 )
2021-12-01 11:44:34 +01:00
Botany
Metabolism 3.0 ( #5157 )
2021-11-08 15:33:45 -07:00
Buckle
Makes many things use OwnerUid instead of Owner.Uid
2021-11-09 15:05:49 +01:00
CCVar
adds a debug map config, debugstation. ( #5633 )
2021-12-01 11:43:44 +01:00
Cabinet
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Camera
Disable warnings that would be refactored anyway ( #5047 )
2021-10-27 18:10:40 +02:00
Cargo
Add test for cargo products ( #5470 )
2021-11-28 22:24:09 +11:00
CharacterAppearance
Convert StomachBehavior to a component/system + rejig body namespaces ( #5249 )
2021-11-11 16:10:57 -07:00
CharacterInfo
Disable warnings that would be refactored anyway ( #5047 )
2021-10-27 18:10:40 +02:00
Chat
Adds a bool ( #5372 )
2021-11-18 23:36:25 -07:00
Chemistry
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
Climbing
Have medical scanners and cloning pods be 'climbed upon' on exit. ( #5408 )
2021-11-19 18:03:09 -07:00
Cloning
Fix #4070 , Visualizer Edition ( #4730 )
2021-10-02 16:43:47 -07:00
Clothing
Remove IMoveSpeedModifier in favor of events ( #5212 )
2021-11-08 16:17:35 +11:00
CombatMode
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
Communications
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Computer
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Configurable
Disable warnings that would be refactored anyway ( #5047 )
2021-10-27 18:10:40 +02:00
Construction
StackSystem uses EntityUid for Split and Spawn
2021-11-09 15:35:03 +01:00
Containers /ItemSlot
Fix item slots spawning entities on startup instead of map init ( #5501 )
2021-11-24 09:29:49 -07:00
Conveyor
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Cooldown
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
Coordinates
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Crayon
Crayon fix ( #4848 )
2021-10-12 23:56:35 -07:00
Cuffs
Deprecate a bunch of IActionBlocker ( #4852 )
2021-10-21 13:03:14 +11:00
Damage
Don't log empty radiation/explosion damage ( #5610 )
2021-11-28 23:26:10 -07:00
Dataset
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Directions
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Disposal
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
DoAfter
Disable warnings that would be refactored anyway ( #5047 )
2021-10-27 18:10:40 +02:00
Doors
AppearanceComponent API Changes ( #5446 )
2021-11-23 18:22:59 +11:00
DragDrop
ActionBlocker CanDrop uses EntityUid exclusively
2021-11-09 13:23:53 +01:00
DrawDepth
Space Kudzu ( #5472 )
2021-11-28 19:25:36 -07:00
Electrocution
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
Emoting
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
EntityList
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Entry
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Eui
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Examine
Restrict examine/context-menu usage when incapacitated. ( #5416 )
2021-11-21 13:40:09 -07:00
Explosion
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Extinguisher
Fire extinguisher safety ( #4912 )
2021-10-25 18:04:24 +11:00
FixedPoint
THE RETURN OF THE KING
2021-11-22 19:08:27 +01:00
Flash
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
Fluids
Puddle refactor 2: Spillastic boogaloo ( #4784 )
2021-10-27 19:24:18 +11:00
Foam
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Friction
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
GameTicking
Refactor how jobs are handed out ( #5422 )
2021-11-26 20:02:46 +11:00
GameWindow
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Ghost
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
Gravity
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
HUD
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Hands
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
Input
Add Alt-click functionality ( #4497 )
2021-08-21 10:20:18 -07:00
Instruments
Make instruments ECS ( #5516 )
2021-11-28 01:47:36 +01:00
Interaction
Enable verbs for items in storage and prevent orphaned nested UIs ( #5512 )
2021-11-28 16:25:22 -07:00
Inventory
ActionBlocker CanUnequip uses EntityUid exclusively
2021-11-09 13:46:48 +01:00
IoC
Move some files out of Content.Shared root because I forgot ( #4182 )
2021-06-13 22:52:40 +10:00
Item
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
Jittering
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
Kitchen
Add cheese & dough reactions ( #5547 )
2021-11-26 15:50:14 -07:00
Kudzu
Space Kudzu ( #5472 )
2021-11-28 19:25:36 -07:00
Labels
Cargo: pizza & bureaucracy ( #5123 )
2021-11-11 00:15:23 +11:00
Lathe
Add typeserializer for lathe db
2021-12-01 12:38:50 +11:00
Light
Adds gamer flare to the game. ( #4998 )
2021-12-01 01:54:51 +11:00
Localizations
Shared/Localizations: Add translatable Units formatting ( #5063 )
2021-11-23 16:38:51 -07:00
MachineLinking
machine linking refactor to ecs ( #4323 )
2021-08-27 17:46:02 +02:00
Maps
Misc Atmos Improvements ( #5613 )
2021-11-30 11:42:48 +01:00
Markers
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Materials
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Maths
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
MedicalScanner
Generalize ReagentUnit into FixedPoint2 and use it for damage calculations ( #5151 )
2021-11-03 16:48:03 -07:00
Mining
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
MobState
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
Module
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Morgue
Cargo: pizza & bureaucracy ( #5123 )
2021-11-11 00:15:23 +11:00
Movement
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
NodeContainer
Pow3r: stage 1 ( #4208 )
2021-07-04 18:11:52 +02:00
Nuke
Add barebone nuke ( #5242 )
2021-11-11 12:29:11 +11:00
Nutrition
AppearanceComponent API Changes ( #5446 )
2021-11-23 18:22:59 +11:00
Objectives
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
PAI
Stop pAIs from being able to wipe each other/do other odd things, pAIs name themselves after their owners ( #5160 )
2021-11-04 15:29:16 -07:00
PDA
Uplink UI icons and withdraw button ( #4929 )
2021-10-29 11:40:47 +02:00
Paper
Paper Visualizer ( #4811 )
2021-10-09 15:48:53 +02:00
Physics
Improve hands & pulling ( #4389 )
2021-07-31 03:14:00 +02:00
Pinpointer
Pinpointers: Remove pinpointers from active list on shutdown of compo… ( #5153 )
2021-11-04 00:42:22 +01:00
Placeable
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
PneumaticCannon
Pneumatic cannons ( #4560 )
2021-11-03 14:33:36 -07:00
Pointing /Components
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Popups
Remove obsolete "GetFilterFromEntity" method from PopupSystem.
2021-10-03 16:19:07 +02:00
Power
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
PowerCell
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Preferences
Refactor how jobs are handed out ( #5422 )
2021-11-26 20:02:46 +11:00
Projectiles
Makes many things use OwnerUid instead of Owner.Uid
2021-11-09 15:05:49 +01:00
Prototypes
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Pulling
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
Radiation
Events/RadiationStorm: Fancy radiation shader & SFX ( #5612 )
2021-12-01 13:21:17 -07:00
Random /Helpers
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Recycling
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Research
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Roles
Comment out invalid access tags ( #5619 )
2021-11-30 14:40:46 +01:00
Rotatable
ECS verbs and update context menu ( #4594 )
2021-10-04 20:29:03 -07:00
Rotation
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Rounding
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
SMES
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Sandbox
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Security
Add security barriers ( #4458 )
2021-08-23 02:32:24 +10:00
Shuttles
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
Singularity
Fixtures (again) ( #5636 )
2021-12-01 18:32:37 +11:00
Slippery
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
Smoking
Refactors smoking to ECS, smoking actually makes you inhale reagents. ( #4678 )
2021-09-26 15:19:00 +02:00
Solar
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Sound
SoundSpecifier read as ValueDataNode can ONLY deserialize ResourcePath
2021-10-07 13:22:01 +02:00
Spawning
Update content for physics query namespace change ( #4701 )
2021-10-10 14:18:19 +11:00
Speech
ActionBlocker CanSpeak uses EntityUid exclusively
2021-11-09 13:21:59 +01:00
Stacks
AppearanceComponent API Changes ( #5446 )
2021-11-23 18:22:59 +11:00
Standing
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
Station
Refactor how jobs are handed out ( #5422 )
2021-11-26 20:02:46 +11:00
StationEvents
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
StatusEffect
Epinephrine + epipen ( #5444 )
2021-11-22 23:51:51 -07:00
Storage
fix cigar case visuals ( #5570 )
2021-11-26 23:43:19 -07:00
Strip /Components
ActionBlocker CanInteract uses EntityUid exclusively
2021-11-09 15:05:49 +01:00
Stunnable
Remove IMoveSpeedModifier in favor of events ( #5212 )
2021-11-08 16:17:35 +11:00
SubFloor
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
Suspicion
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Tabletop
TabletopSystem uses EntityUid
2021-11-09 12:38:05 +01:00
Tag
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
Targeting
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Temperature
Refactor Flammable to be ECS. ( #4671 )
2021-09-22 11:05:33 +02:00
Throwing
Fixtures (again) ( #5636 )
2021-12-01 18:32:37 +11:00
Timing
Remove some functions from HandsComponent ( #4937 )
2021-10-25 18:06:12 +11:00
Toilet
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Tools
Makes tools and welders ECS, add ToolQualityPrototype. ( #4741 )
2021-10-07 13:01:27 +02:00
Traitor /Uplink
Uplink UI icons and withdraw button ( #4929 )
2021-10-29 11:40:47 +02:00
Transform
Replace all ITransformComponent by TransformComponent
2021-11-08 12:37:32 +01:00
Trigger
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Vapor
Solution refactor ( #4407 )
2021-09-06 23:49:44 +10:00
VendingMachines
Removes vending inventory desc and adds missing vending machine descriptions ( #4493 )
2021-08-20 05:23:02 +00:00
Verbs
Enable verbs for items in storage and prevent orphaned nested UIs ( #5512 )
2021-11-28 16:25:22 -07:00
Voting
Add variables to prevent voting of various kinds ( #5361 )
2021-11-23 10:03:04 -07:00
Wall
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Weapons
Disable warnings that would be refactored anyway ( #5047 )
2021-10-27 18:10:40 +02:00
Whitelist
EntityWhitelist uses EntityUid
2021-11-09 13:08:09 +01:00
Window
Adds generic damage visualizer to the game ( #4893 )
2021-10-29 10:04:24 +02:00
Wires
Changes most uses of Color.Green to Color.LimeGreen for better visuals ( #4666 )
2021-09-20 21:50:02 -07:00
Content.Shared.csproj
Add Content.Shared.Database ( #5588 )
2021-11-28 14:56:53 +01:00
Content.Shared.csproj.DotSettings
Moved interaction interfaces from Server to Shared.
2020-07-18 22:51:56 -07:00
app.config
Updates submodule ( #56 )
2018-04-12 23:56:43 +02:00