Delta-v/Content.Server/GameObjects/Components/NodeContainer/NodeGroups
Acruid 00e01d51fd
SnapGridComponent Removal (#3884)
* Removed SnapGridOffset, there is only center now.

* SnapGridComponent methods are now static.

* Removed SnapGridComponent.OnPositionChanged.

* Refactored static functions off SnapGridComponent to MapGrid.
Refactored away usages of SnapGridComponent.Position.

* Added Transform.Anchored for checking if an entity is a tile entity.
More refactoring for static MapGrid functions.

* Static snapgrid methods on MapGrid are no longer static.

* Add setter to ITransformComponent.Anchored.
Removed direct references to SnapGridComponent from content.

* Grid functions now deal with EntityUids instead of SnapGridComponents.
Began renaming public API functions from SnapGrid to Anchor.

* Remove the SnapGridComponent 'Offset' field from all yaml files. This was removed in code previously, so the yaml linter was upset.

* Update engine submodule to v0.4.46.
2021-04-28 10:49:37 -07:00
..
AMENodeGroup.cs SnapGridComponent Removal (#3884) 2021-04-28 10:49:37 -07:00
ApcNetNodeGroup.cs ApcNet updating fix (#3078) 2021-02-18 00:51:30 +11:00
BaseNetConnectorNodeGroup.cs Node and NodeGroup nullability (#3047) 2021-01-29 13:21:08 +11:00
INodeGroup.cs ApcNet updating fix (#3078) 2021-02-18 00:51:30 +11:00
INodeGroupManager.cs More power nullability (#3070) 2021-02-02 12:20:24 +01:00
IPipeNet.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
NodeGroupAttribute.cs More power nullability (#3070) 2021-02-02 12:20:24 +01:00
NodeGroupFactory.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
PowerNetNodeGroup.cs Node and NodeGroup nullability (#3047) 2021-01-29 13:21:08 +11:00