..
Access
Make ID console fancier.
2019-10-21 22:54:16 +02:00
Cargo
Adds base.Initialize() calls to components that were missing them.
2019-12-19 11:35:17 -08:00
Chemistry
Fix bug with chemical reactions which cause other reactions ( #475 )
2019-12-04 13:51:05 +01:00
Construction
Fix various bugs with construction ( #446 )
2019-11-21 23:46:37 +01:00
Damage
object break sounds ( #477 )
2019-11-28 14:37:03 +01:00
Doors
CollidableComponent and ICollideableComponent namespace was changed in the engine.
2020-01-11 14:12:20 -08:00
Explosion
Fixed a bunch of unused variables warnings ( #492 )
2019-12-15 14:12:23 +01:00
GUI
Renamed GridCoordinates.Nullspace to GridCoordinates.InvalidGrid, because it has nothing to do with Nullspace anymore.
2019-12-29 18:12:56 -08:00
Healing
Use automatic component registration.
2019-07-31 15:07:54 +02:00
Instruments
Adds playable instruments, IDropped, IHandSelected and IHandDese… ( #368 )
2019-11-25 00:11:47 +01:00
Interactable
Fix flashlights not updating status when battery inserted.
2020-01-12 02:02:58 +01:00
Items
CollidableComponent and ICollideableComponent namespace was changed in the engine.
2020-01-11 14:12:20 -08:00
Markers
Use automatic component registration.
2019-07-31 15:07:54 +02:00
Medical
CollidableComponent and ICollideableComponent namespace was changed in the engine.
2020-01-11 14:12:20 -08:00
Mining
Rider static analysis ( #433 )
2019-11-13 23:37:46 +01:00
Mobs
added Character Setup ( #511 )
2020-01-18 01:54:13 +01:00
Movement
Added a Collidable Component to the existing station grind in StationStation.
2020-01-11 15:15:11 -08:00
Nutrition
Update submodule.
2019-12-22 21:43:34 +01:00
Power
Research machinery requires power ( #516 )
2020-01-17 15:34:40 +01:00
Projectiles
CollidableComponent and ICollideableComponent namespace was changed in the engine.
2020-01-11 14:12:20 -08:00
Research
Research machinery requires power ( #516 )
2020-01-17 15:34:40 +01:00
Sound
Rider static analysis ( #433 )
2019-11-13 23:37:46 +01:00
Stack
Item status!
2020-01-09 00:28:04 +01:00
Temperature
Use automatic component registration.
2019-07-31 15:07:54 +02:00
Trigger /TimerTrigger
Use automatic component registration.
2019-07-31 15:07:54 +02:00
VendingMachines
Rider static analysis ( #433 )
2019-11-13 23:37:46 +01:00
Weapon
Fix a couple compiler warnings.
2020-01-15 14:51:01 +01:00
CatwalkComponent.cs
Use automatic component registration.
2019-07-31 15:07:54 +02:00
ComputerComponent.cs
Eris computer sprites, visualizer.
2019-08-12 18:43:24 +02:00
MagicMirrorComponent.cs
added Character Setup ( #511 )
2020-01-18 01:54:13 +01:00
PlaceableSurfaceComponent.cs
Use automatic component registration.
2019-07-31 15:07:54 +02:00
RotatableComponent.cs
Basic rotatable component ( #416 )
2019-11-06 17:22:26 +01:00
WiresComponent.cs
Wire colors are now unique ( #407 )
2019-10-21 23:54:29 +02:00
Wrenchable.cs
Basic wrenchable component ( #418 )
2019-11-06 17:22:55 +01:00