Delta-v/Content.Server/GameObjects/Components
nuke a62935dab2
Handcuff system (#1831)
* Implemented most serverside logic

* All serverside cuff logic complete

* SFX, Clientside HUD stuff, Other logic.

* fffff

* Cuffs 1.0

* missing loc string

* Cuffs are stored in the balls now.

* Basic integrationtest

* Support stripping menu.

* rrr

* Fixes

* properties

* gun emoji

* fixes

* get rid of unused

* reeee

* Update Content.Shared/GameObjects/ContentNetIDs.cs

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2020-08-25 14:54:23 +02:00
..
AI Add AI factions (#1807) 2020-08-24 12:33:03 +02:00
Access Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
ActionBlocking Handcuff system (#1831) 2020-08-25 14:54:23 +02:00
Atmos Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
BarSign Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
Body Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Buckle Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
Cargo Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Chemistry Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Command Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Construction Refactor UpdateKinematics() and fix a lot of Content warnings (#1709) 2020-08-15 20:38:35 -07:00
Conveyor Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
Damage Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Disposal Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Doors Allow all door access in Suspicion mode (#1817) 2020-08-25 13:37:21 +02:00
Explosion Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
Fluids Merge pull request #1893 from DrSmugleaf/pragma-begone 2020-08-24 15:52:06 +02:00
GUI Handcuff system (#1831) 2020-08-25 14:54:23 +02:00
Gravity Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Instruments Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Interactable Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Items Handcuff system (#1831) 2020-08-25 14:54:23 +02:00
Kitchen Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Markers Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Medical Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Metabolism Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Mining Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Mobs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Movement Handcuff system (#1831) 2020-08-25 14:54:23 +02:00
NodeContainer Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Nutrition Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Observer Moved interaction interfaces from Server to Shared. 2020-07-18 22:51:56 -07:00
PDA Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Paper Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Pointing Nullability fixes. 2020-08-20 16:48:15 +02:00
Power Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Projectiles Add test for adding each component individually to an entity (#1870) 2020-08-24 13:39:00 +02:00
Recycling Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
Research Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Rotatable Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Sound Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Stack Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
StationEvents Station events (#1518) 2020-08-13 22:52:17 +02:00
Strap Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Suspicion Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
Temperature Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
Timing Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Trigger/TimerTrigger Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Utensil Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
VendingMachines Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Weapon Adds a cat and then a gat (#1868) 2020-08-24 20:27:32 +02:00
AnchorableComponent.cs Nullability fixes. 2020-08-20 16:48:15 +02:00
CatwalkComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
ComputerComponent.cs Power Rework (#863) 2020-06-28 17:23:26 +02:00
DoAfterComponent.cs Nullability fixes. 2020-08-20 16:48:15 +02:00
ListeningComponent.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
MagicMirrorComponent.cs Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
PlaceableSurfaceComponent.cs Make InteractUsing async, make tools use DoAfter. (#1772) 2020-08-18 14:39:08 +02:00
PottedPlantHideComponent.cs Make InteractUsing async, make tools use DoAfter. (#1772) 2020-08-18 14:39:08 +02:00
RadioComponent.cs Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
RandomPottedPlantComponent.cs add complete strings that aren't defined in content files to allow them to be mapped (#1105) 2020-06-12 04:15:10 +02:00
RandomSpriteColorComponent.cs Commit (#1541) 2020-07-30 03:22:26 +02:00
StressTestMovementComponent.cs Adds movement stress test component. 2020-06-30 18:34:42 +02:00
WiresComponent.cs Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00