Delta-v/Content.Server/GameObjects/Components/GUI
nuke a62935dab2
Handcuff system (#1831)
* Implemented most serverside logic

* All serverside cuff logic complete

* SFX, Clientside HUD stuff, Other logic.

* fffff

* Cuffs 1.0

* missing loc string

* Cuffs are stored in the balls now.

* Basic integrationtest

* Support stripping menu.

* rrr

* Fixes

* properties

* gun emoji

* fixes

* get rid of unused

* reeee

* Update Content.Shared/GameObjects/ContentNetIDs.cs

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2020-08-25 14:54:23 +02:00
..
HandsComponent.cs Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
HumanInventoryControllerComponent.cs Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
IInventoryController.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
InventoryComponent.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
StrippableComponent.cs Handcuff system (#1831) 2020-08-25 14:54:23 +02:00