Delta-v/Content.Shared/Revenant/Components
Theo a96d87cafe
Ghost buffers (#5814)
* Made all 3 immune to melee (modify corporealspirit and spirit damageModifierSet), moved skia and wisp to bulletproof layer, removed rev ability to emag borgs

* add jaunt to skia

* give reveneant melee 4 damage every 3 seconds in very close range

* make salt packets spillable, make silver sword reveal for 5 seconds, make radiant sword reveal for 10, make bible reveal for 30

* wisp will escape being grabbed

* formatting, typo

* skia slight slight invis for flavor

* unable to emag open lockers, generally tweaked actions to be cheaper. Increased radius and chance of defile, made animate last only 10 seconds

* change action text to be accurate to costs

* add reveal component to baseorganic species, change to resistances and skia layer

* video immediately out of date

* Update Resources/Prototypes/_DV/Entities/Objects/Weapons/Melee/swords.yml

Signed-off-by: pathetic meowmeow <uhhadd@gmail.com>

* unmangle

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Signed-off-by: pathetic meowmeow <uhhadd@gmail.com>
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
2026-05-29 16:26:20 -04:00
..
CorporealComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
RevenantComponent.cs Ghost buffers (#5814) 2026-05-29 16:26:20 -04:00
RevenantOverloadedLightsComponent.cs Add 3 abilities to revenant, salt weaknesses, and evil bible interaction (#3063) 2025-03-19 16:15:29 +00:00