..
Abilities /Mime
Mimes are Psionists too. ( #299 )
2023-10-25 16:20:39 +02:00
Access
Validate PresetIdCardComponent.JobName prototype ids ( #21361 )
2023-11-12 20:29:26 +01:00
Actions
Action container rejig ( #20260 )
2023-09-27 21:59:12 +02:00
Acz
Port python packaging to Content.Packaging ( #21458 )
2023-11-12 20:45:40 +01:00
Administration
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Advertise
Refactor Advertise System ( #19669 )
2023-09-27 21:59:12 +02:00
Advertisements
Make all prototype types partial ( #21374 )
2023-11-12 20:29:57 +01:00
Afk
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Alert
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-12 20:53:33 +01:00
AlertLevel
Make all prototype types partial ( #21374 )
2023-11-12 20:29:57 +01:00
Ame
Display current load and maximum capacity ( #20181 )
2023-10-20 15:30:21 +02:00
Animals
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Announcements
Make all prototype types partial ( #21374 )
2023-11-12 20:29:57 +01:00
Anomaly
Anomaly Synchronizer ( #20945 )
2023-11-12 20:45:19 +01:00
Antag
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Arcade
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Armor
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
Atmos
Flammable system bug fixes. ( #21594 )
2023-11-19 22:07:43 +01:00
Audio
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
BarSign /Systems
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
Beam
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Bed
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Bible
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Body
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Botany
Stops plants from growing when they do not have enough resources ( #21510 )
2023-11-12 20:55:34 +01:00
Buckle /Systems
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
CPUJob/JobQueues /Queues
Move jobQueue to engine ( #16443 )
2023-05-15 12:47:12 +10:00
Cabinet
predict itemcabinet ( #14045 )
2023-02-12 02:35:05 +00:00
Camera
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
CardboardBox
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Cargo
Fix double counting bounties ( #21399 )
2023-11-12 20:35:52 +01:00
CartridgeLoader
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
CharacterInfo
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
Charges
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Chat
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-12 20:53:33 +01:00
Chemistry
Significantly nerf chemvomit and give it a reasonable default. ( #21453 )
2023-11-12 20:40:21 +01:00
Chunking
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Cloning
Moves cloning comp & cloning event to shared ( #21253 )
2023-10-31 19:12:43 +01:00
Clothing
Roller Skates fixes ( #21542 )
2023-11-12 20:50:57 +01:00
Cluwne
Remove usages of obsolete MetaDataComponent setters ( #19582 )
2023-08-28 19:20:31 +10:00
CombatMode
Fix hostile simplemob rotation ( #20900 )
2023-10-14 22:06:22 +02:00
Commands
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Communications
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Configurable
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Connection
Ban message improvements ( #14731 )
2023-03-18 19:55:12 -05:00
Construction
egg rework ( #21606 )
2023-11-19 21:59:51 +01:00
Containers
stasis bed and microwave qol( #21572 )
2023-11-12 20:55:31 +01:00
Contests
Remove unused dependencies ( #19490 )
2023-08-24 09:55:15 -08:00
Cooldown
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Coordinates
Kill `SharedEntityExtensions` and all popup extensions ( #20909 )
2023-10-20 15:29:43 +02:00
Crayon
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
CrewManifest
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Cuffs
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
Damage
Roller Skates fixes ( #21542 )
2023-11-12 20:50:57 +01:00
Database
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Decals
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Defusable
Fixes Syndicate Bomb logs ( #20240 )
2023-09-27 21:59:12 +02:00
DeltaV
Energy Guns ( #385 )
2023-11-15 19:41:00 +01:00
Destructible
Moves SolutionContainerManagerComponent to Shared. ( #20944 )
2023-10-14 22:07:17 +02:00
DetailExaminable
Hide flavor text if identity hidden ( #19635 )
2023-08-30 09:38:16 +10:00
DeviceLinking
Predict tile-prying ( #21167 )
2023-10-23 23:54:01 +02:00
DeviceNetwork
allow network payload data to inherit nullability ( #21327 )
2023-11-12 20:43:48 +01:00
Devour
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
Dice
Fixes dice being unable to roll their max value ( #13845 )
2023-02-02 06:27:05 +13:00
Discord
Fix invalid types for some discord webhook values ( #19515 )
2023-08-24 22:59:43 -07:00
Disposal
signal router ( #20802 )
2023-11-19 22:09:44 +01:00
DoAfter
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Doors
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Dragon
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
Drone
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
Drunk
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
EUI
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Effects
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Electrocution
Fix electrocution resolve error log ( #21179 )
2023-10-24 18:03:52 +02:00
Emoting
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Emp
Adds Duration to EMP Event ( #18437 )
2023-09-27 21:59:12 +02:00
Engineering
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Ensnaring
Fix bola stam damage, bring back old construction requirements ( #21340 )
2023-10-31 19:14:08 +01:00
EntityList
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Entry
Add test to load all config presets ( #20705 )
2023-10-08 19:58:55 +02:00
Examine
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Explosion
make explosions affect containers ( #21625 )
2023-11-19 22:07:07 +01:00
Extinguisher
Moves SolutionContainerManagerComponent to Shared. ( #20944 )
2023-10-14 22:07:17 +02:00
Eye /Blinding
Predict StorageComponent ( #19682 )
2023-09-27 21:59:12 +02:00
Fax
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Flash
Revolutionaries ( #18477 )
2023-10-08 19:58:33 +02:00
Fluids
blue blood now requires copper instead of iron to cure bloodloss ( #20863 )
2023-11-12 20:29:10 +01:00
Forensics
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Friends
Add mob retaliation ( #19901 )
2023-10-08 19:58:55 +02:00
GameTicking
Add MindPlaySound to role system ( #21460 )
2023-11-19 22:07:43 +01:00
Gateway
gateway changes ( #20304 )
2023-09-27 21:59:12 +02:00
Gatherable
Add new entity spawn test & fix misc bugs ( #19953 )
2023-10-20 15:29:43 +02:00
GenericAntag
move ninja objectives code into generic antag system ( #20186 )
2023-09-27 21:59:12 +02:00
Ghost
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
GhostKick
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Glue
Moves SolutionContainerManagerComponent to Shared. ( #20944 )
2023-10-14 22:07:17 +02:00
Gravity
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Guardian
Guardian bugfixes ( #21467 )
2023-11-12 20:48:03 +01:00
GuideGenerator
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Hands /Systems
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
HealthExaminable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Holiday
Make all prototype types partial ( #21374 )
2023-11-12 20:29:57 +01:00
Holosign
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
HotPotato
Hot potato on fire ( #16017 )
2023-05-06 20:30:16 +10:00
Humanoid
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
IP
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
IdentityManagement
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
IgnitionSource
ignition source refactor ( #21044 )
2023-10-23 23:53:31 +02:00
ImmovableRod
easiest bug fix of my life ( #20686 )
2023-10-08 19:53:52 +02:00
Implants
Implant whitelist/blacklisting ( #20678 )
2023-10-31 18:49:30 +01:00
Info
Rename "Server Info" to ServerInfo ( #15436 )
2023-04-16 10:55:59 +10:00
Instruments
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Interaction
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Inventory
Predict StorageComponent ( #19682 )
2023-09-27 21:59:12 +02:00
IoC
Refactor minds to be entities with components, make roles components ( #19591 )
2023-08-28 16:53:24 -07:00
Item
Bows & arrows ( #19771 )
2023-09-27 21:59:12 +02:00
Jittering
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Jobs
ninja 2 electric boogaloo ( #15534 )
2023-09-10 16:20:27 +10:00
KillTracking
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Kitchen
microwave can be turned on with signal ( #21138 )
2023-11-12 20:35:52 +01:00
Labels /Label
Prevent labelling felinids ( #370 )
2023-11-01 21:06:22 +01:00
LandMines
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Lathe
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
Light
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Lightning
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Lube
Moves SolutionContainerManagerComponent to Shared. ( #20944 )
2023-10-14 22:07:17 +02:00
Magic
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
MagicMirror
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Mapping
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Maps
Make all prototype types partial ( #21374 )
2023-11-12 20:29:57 +01:00
MassMedia
the voices don't stop (fix pda ring) ( #21640 )
2023-11-19 22:05:10 +01:00
Materials
stasis bed and microwave qol( #21572 )
2023-11-12 20:55:31 +01:00
Mech
mech nitrogen filtering 2 ( #19868 )
2023-11-12 20:45:18 +01:00
Medical
Fix borg mobstates ( #21307 )
2023-11-12 20:52:59 +01:00
Mind
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-12 20:53:33 +01:00
Mindshield
Fix not removing RevolutionaryRoleComponent from minds on mindshield application ( #20832 )
2023-10-14 22:02:40 +02:00
Mining
Add linter-friendly WeightedRandom prototypes ( #18729 )
2023-08-06 12:31:25 +10:00
MoMMI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Mobs
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Morgue
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Motd
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
MouseRotator
Mouse rotator system ( #19267 )
2023-09-27 21:59:12 +02:00
Mousetrap
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Movement
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
NPC
Reduce NPC query allocations ( #21421 )
2023-11-19 22:07:43 +01:00
NameIdentifier
Borgs ( #18136 )
2023-08-12 16:39:58 -05:00
Ninja
Add MindPlaySound to role system ( #21460 )
2023-11-19 22:07:43 +01:00
NodeContainer
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Nuke
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
NukeOps
Replace string data fields with LocId where relevant ( #20883 )
2023-10-14 22:02:30 +02:00
Nutrition
Soapy Water & Edible Soap ( #20364 )
2023-11-12 20:26:09 +01:00
Nyanotrasen
Update DispelPowerSystem.cs
2023-11-12 21:06:05 +01:00
Objectives
List antags in custody in round end screen ( #21566 )
2023-11-19 22:03:30 +01:00
PAI
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
PDA
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Paper
Fix accidental crayon graffiti when writing on paper ( #21445 )
2023-11-12 20:38:42 +01:00
Parallax
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
ParticleAccelerator
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Payload /EntitySystems
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Physics
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-12 20:53:33 +01:00
Pinpointer
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Placement
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-12 20:53:33 +01:00
Plants
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Players
Fix missing namespaces and other errors
2023-10-31 19:43:58 +01:00
PneumaticCannon
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Pointing
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Points
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Polymorph
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Popups
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Power
Power switchable refactor ( #20419 )
2023-10-31 18:45:36 +01:00
PowerCell
Speed Boots [Tier 3 Civ-Service] ( #21438 )
2023-11-12 20:48:04 +01:00
PowerSink
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Prayer
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Preferences /Managers
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Procedural
Expeditions rework ( #18960 )
2023-09-27 21:59:12 +02:00
Projectiles
Fix debug assert when shooting guns ( #21070 )
2023-10-20 15:30:20 +02:00
Pulling
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Puppet
Rename DummyPuppet to VentriloquistPuppet ( #19777 )
2023-09-27 21:59:12 +02:00
Radiation
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Radio
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
RandomAppearance
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
RandomMetadata
Remove usages of obsolete MetaDataComponent setters ( #19582 )
2023-08-28 19:20:31 +10:00
RatKing
Rat King Milsim + Buffs ( #20190 )
2023-09-27 21:59:12 +02:00
Remotes
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Repairable
Predict tile-prying ( #21167 )
2023-10-23 23:54:01 +02:00
Research
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Resist
Carrying system. ( #217 )
2023-10-23 17:10:55 +00:00
Respawn
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Revenant
Predict tile-prying ( #21167 )
2023-10-23 23:54:01 +02:00
Revolutionary /Components
Revolutionaries ( #18477 )
2023-10-08 19:58:33 +02:00
Roles
Fix Client RoleSystem not inheriting SharedRoleSystem, network job component ( #21436 )
2023-11-12 20:48:03 +01:00
Rotatable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
RoundEnd
Revolutionaries ( #18477 )
2023-10-08 19:58:33 +02:00
Salvage
Make all prototype types partial ( #21374 )
2023-11-12 20:29:57 +01:00
Sandbox
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
SensorMonitoring
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-08 19:52:10 +02:00
ServerInfo
Launcher info links. ( #12781 )
2022-12-02 17:23:43 -08:00
ServerUpdates
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Shuttle /Components
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Shuttles
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Silicons
Fix borg mobstates ( #21307 )
2023-11-12 20:52:59 +01:00
Singularity
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Solar
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Sound
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Spawners
Fix Client RoleSystem not inheriting SharedRoleSystem, network job component ( #21436 )
2023-11-12 20:48:03 +01:00
Speech
Make all prototype types partial ( #21374 )
2023-11-12 20:29:57 +01:00
Spider
Spiders Buff and critters change ( #13377 )
2023-01-22 18:50:05 -04:00
SprayPainter
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Spreader
Fix fast kudzu ( #20875 )
2023-10-14 22:02:23 +02:00
Sprite
Water gun cargo crate ( #16172 )
2023-05-07 13:14:54 +10:00
Stack
Fix Fultons losing their beacon when split ( #20179 )
2023-09-27 21:59:12 +02:00
Standing
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Station
Fix Client RoleSystem not inheriting SharedRoleSystem, network job component ( #21436 )
2023-11-12 20:48:03 +01:00
StationEvents
A return to foam (foam rework) ( #20831 )
2023-10-31 18:54:02 +01:00
StationRecords
Add admin Erase verb, add checkbox to erase from the ban panel ( #20985 )
2023-10-14 22:19:04 +02:00
Stealth
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Sticky
Adds AttemptEntity(Uns|S)tickEvent. ( #20728 )
2023-10-31 18:45:48 +01:00
Storage
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Store
Fix Client RoleSystem not inheriting SharedRoleSystem, network job component ( #21436 )
2023-11-12 20:48:03 +01:00
Strip
Makes thieving gloves sneakier ( #21398 )
2023-11-12 20:31:38 +01:00
Stunnable
Kill `SharedEntityExtensions` and all popup extensions ( #20909 )
2023-10-20 15:29:43 +02:00
SubFloor
Make trays clientside ( #14826 )
2023-03-31 14:40:38 +11:00
SurveillanceCamera
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Tabletop
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Teleportation
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Temperature
Add internal temperatures for cooking meats ( #20659 )
2023-10-23 23:50:43 +02:00
Tiles
`InAir` tweaks & chasm fixes ( #19707 )
2023-09-27 21:59:12 +02:00
Tips
Remove accidental using directives on transient dependencies. ( #18999 )
2023-08-11 16:56:40 -05:00
Toilet
Predict tile-prying ( #21167 )
2023-10-23 23:54:01 +02:00
Tools
Predict tile-prying ( #21167 )
2023-10-23 23:54:01 +02:00
Toolshed /Commands
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Traitor
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Traits
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
UserInterface
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Vehicle
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
VendingMachines
Fix component constraints ( #20241 )
2023-09-27 21:59:12 +02:00
Verbs
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
VoiceMask
Fix voice mask popup location ( #21638 )
2023-11-19 22:07:07 +01:00
Voting
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Warps
Default warp point names ( #21017 )
2023-10-20 15:29:43 +02:00
Weapons
Speed Boots [Tier 3 Civ-Service] ( #21438 )
2023-11-12 20:48:04 +01:00
Weather
Rename WorldMap to MapId ( #14857 )
2023-03-27 22:40:57 +11:00
Whitelist
Whitelist refactor number 5834 ( #291 )
2023-10-25 16:15:05 +02:00
Wires
Make all prototype types partial ( #21374 )
2023-11-12 20:29:57 +01:00
Worldgen
Make all prototype types partial ( #21374 )
2023-11-12 20:29:57 +01:00
Xenoarchaeology
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Zombies
Fix borg mobstates ( #21307 )
2023-11-12 20:52:59 +01:00
AssemblyInfo.cs
Add test to load all config presets ( #20705 )
2023-10-08 19:58:55 +02:00
Content.Server.csproj
Weldable cleanup ( #19809 )
2023-09-05 00:07:01 +10:00
Content.Server.csproj.DotSettings
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00