Delta-v/Content.Client/GameObjects/Components/Items/ItemComponent.cs

27 lines
717 B
C#

#nullable enable
using Content.Shared.GameObjects.Components.Storage;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Items
{
[RegisterComponent]
[ComponentReference(typeof(SharedItemComponent))]
public class ItemComponent : SharedItemComponent
{
public override bool TryPutInHand(IEntity user)
{
return false;
}
protected override void OnEquippedPrefixChange()
{
if (!Owner.TryGetContainer(out var container))
return;
if (container.Owner.TryGetComponent(out HandsComponent? hands))
hands.RefreshInHands();
}
}
}