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AI
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
Atmos
AtmosphereSystem no longer creates a component manually. ( #3839 )
2021-04-13 13:17:10 +02:00
Body
AtmosphereSystem no longer creates a component manually. ( #3839 )
2021-04-13 13:17:10 +02:00
Buckle
Make warnings the default log failure level in content ( #3799 )
2021-04-04 13:00:58 +02:00
Commands
Use HWIDs for bans.
2021-03-22 01:32:09 +01:00
Construction
Nodes in entities are now named. ( #3825 )
2021-04-09 20:47:31 +02:00
Damageable
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
Destructible
Split entity lookups from entity manager ( #3747 )
2021-04-06 13:31:07 +10:00
Disposal
Physics ( #3485 )
2021-03-08 04:09:59 +11:00
DoAfter
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
Doors
Thrown Ids and PDAs unlock doors ( #3856 )
2021-04-18 18:03:31 +10:00
Fluids
PauseManager moved to Shared ( #3288 )
2021-02-18 20:45:45 -08:00
GameObjects /Components
AtmosphereSystem no longer creates a component manually. ( #3839 )
2021-04-13 13:17:10 +02:00
GameRules
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
Gravity
Make warnings the default log failure level in content ( #3799 )
2021-04-04 13:00:58 +02:00
Interaction
AtmosphereSystem no longer creates a component manually. ( #3839 )
2021-04-13 13:17:10 +02:00
Kitchen
Fix invalid FoodRecipes and add test
2021-02-25 12:24:09 +11:00
Lobby
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
Networking
Makes a lot of entity systems unsubscribe from events on shutdown.
2021-04-09 16:08:12 +02:00
PDA
Add extension methods to get a player's id and tests ( #3630 )
2021-03-13 13:22:51 +11:00
Pathfinding
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
Physics
Inertia ( #3709 )
2021-03-30 21:43:03 +11:00
Solutions
Reagent dispenser test ( #3353 )
2021-02-21 12:19:45 +01:00
StationEvents
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
Tag
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
Utility
Physics ( #3485 )
2021-03-08 04:09:59 +11:00
ClickableTest.cs
Make ClickableTest go brrt ( #3792 )
2021-04-02 12:10:06 +02:00
ContainerOcclusionTest.cs
Fix tests ( #3707 )
2021-03-31 21:41:23 +02:00
DeleteInventoryTest.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
DummyIconTest.cs
Make dummy icon test ignore abstract prototypes
2021-02-22 14:58:15 +01:00
EntityTest.cs
Fix tests ( #3707 )
2021-03-31 21:41:23 +02:00
GravityGridTest.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
GridTileLookupTest.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
HumanInventoryUniformSlotsTest.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
InventoryHelpersTest.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
MindEntityDeletionTest.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
PostMapInitTest.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
PowerTest.cs
Nodes in entities are now named. ( #3825 )
2021-04-09 20:47:31 +02:00
ResettingEntitySystemTests.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
RestartRoundTest.cs
Integration test to test restartround.
2020-07-17 11:25:11 +02:00
SaveLoadMapTest.cs
Fix tests ( #3707 )
2021-03-31 21:41:23 +02:00
SaveLoadSaveTest.cs
PauseManager moved to Shared ( #3288 )
2021-02-18 20:45:45 -08:00
StartTest.cs
Integration tests improvements:
2020-01-20 22:14:44 +01:00
StorageFillTest.cs
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
VendingMachineTest.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00