Delta-v/Content.Shared/GameObjects/Components/Power/SharedPowerCell.cs

18 lines
332 B
C#

#nullable enable
using System;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Power
{
public static class SharedPowerCell
{
public const int PowerCellVisualsLevels = 4;
}
[Serializable, NetSerializable]
public enum PowerCellVisuals
{
ChargeLevel
}
}