15 lines
408 B
C#
15 lines
408 B
C#
using Robust.Shared.GameStates;
|
|
|
|
namespace Content.Shared._DV.Carrying;
|
|
|
|
[RegisterComponent, NetworkedComponent, Access(typeof(CarryingSlowdownSystem))]
|
|
[AutoGenerateComponentState]
|
|
public sealed partial class CarryingSlowdownComponent : Component
|
|
{
|
|
/// <summary>
|
|
/// Modifier for both walk and sprint speed.
|
|
/// </summary>
|
|
[DataField, AutoNetworkedField]
|
|
public float Modifier = 1.0f;
|
|
}
|