Delta-v/Content.Shared/_DV/Construction/UpgradedMachineComponent.cs

18 lines
534 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared._DV.Construction;
/// <summary>
/// Component added to machines to prevent stacking upgrades and show what upgrade they have.
/// </summary>
[RegisterComponent, NetworkedComponent, Access(typeof(UpgradedMachineSystem))]
[AutoGenerateComponentState]
public sealed partial class UpgradedMachineComponent : Component
{
/// <summary>
/// The string to show when examined.
/// </summary>
[DataField(required: true), AutoNetworkedField]
public LocId Upgrade;
}