Delta-v/Content.Shared/_DV/Weapons/Ranged/Components/IsUsingBipodComponent.cs

17 lines
501 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared._DV.Weapons.Ranged.Components;
/// <summary>
/// An entity currently using a bipod weapon has this component.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class IsUsingBipodComponent : Component
{
/// <summary>
/// A list of BipodComponents, so we can shut them down on movement.
/// </summary>
[AutoNetworkedField]
public List<EntityUid> BipodOwnerUids = [];
}