Delta-v/Content.Shared/_DV/Weapons/Ranged/Upgrades/GunUpgradeModifyComponent.cs

18 lines
512 B
C#

using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared._DV.Weapons.Ranged.Upgrades;
/// <summary>
/// Adds a comp registry to the fired projectiles.
/// </summary>
[RegisterComponent, NetworkedComponent, Access(typeof(GunUpgradeModifySystem))]
public sealed partial class GunUpgradeModifyComponent : Component
{
/// <summary>
/// The components to add to the projectile.
/// </summary>
[DataField(required: true)]
public ComponentRegistry Added = new();
}