22 lines
677 B
C#
22 lines
677 B
C#
using Content.Shared.Flash.Components;
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using Content.Shared.Psionics.Glimmer;
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using Content.Shared.Xenoarchaeology.Equipment.Components;
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using Robust.Shared.Serialization;
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namespace Content.Shared._DV.Xenoarchaeology.BUI;
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// DeltaV
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[Serializable, NetSerializable]
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public sealed class AnalysisConsoleBoundUserInterfaceState : BoundUserInterfaceState
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{
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// Point multiplier from glimmer, and glimmer-generated-per-points ratio. See these variables in ArtifactAnalyzerComponent
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public float Mult { get; }
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public float Ratio { get; }
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public AnalysisConsoleBoundUserInterfaceState(float mult, float ratio)
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{
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Mult = mult;
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Ratio = ratio;
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}
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}
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