13 lines
480 B
C#
13 lines
480 B
C#
using Content.Shared._Shitmed.Medical.Surgery.Conditions;
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using Robust.Shared.GameStates;
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namespace Content.Shared._Shitmed.Medical.Surgery.Steps;
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/// <summary>
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/// Adds an organ slot the body part when the step is complete.
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/// Requires <see cref="SurgeryOrganSlotConditionComponent"/> on
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/// the surgery entity in order to specify the organ slot.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class SurgeryAddOrganSlotStepComponent : Component;
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