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blurryx.swsl
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Eye damage (#10262)
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2022-08-13 22:59:14 -07:00 |
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blurryy.swsl
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Eye damage (#10262)
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2022-08-13 22:59:14 -07:00 |
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camera_static.swsl
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Remade the AI Camera Static Shader (#38093)
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2025-08-07 02:10:47 +02:00 |
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cataracts.swsl
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Blindness hotfix (content side) (#23465)
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2024-01-26 21:29:54 +01:00 |
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circle_mask.swsl
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Blindness hotfix (content side) (#23465)
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2024-01-26 21:29:54 +01:00 |
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colored_screen_border.swsl
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Fix shader problems on GLES2
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2021-03-11 19:04:21 +01:00 |
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cooldown.swsl
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GLES2: Fixes, clarifications to shaders
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2020-08-29 19:55:16 +01:00 |
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crispy.swsl
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Deep-Fried Crispy Shader (#200)
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2023-10-22 01:18:29 +02:00 |
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displacement.swsl
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Displacement map prototype (#26709)
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2024-05-03 00:28:42 +02:00 |
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drunk.swsl
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Fix compatibility mode drunk shader (#9053)
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2022-06-22 23:20:39 -07:00 |
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flashed_effect.swsl
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Flash overlay rework and bugfixes (#27369)
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2024-06-06 21:46:58 +02:00 |
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gradient_circle_mask.swsl
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Damage masks (#9402)
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2022-07-06 17:58:14 +10:00 |
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greyscale.swsl
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Shader cleanup - applies DRY to various shaders in the game (#23294)
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2024-01-26 21:27:50 +01:00 |
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greyscale_fullscreen.swsl
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Shader cleanup - applies DRY to various shaders in the game (#23294)
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2024-01-26 21:27:50 +01:00 |
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hcut.swsl
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Fix shader 2.0 (#19699)
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2023-09-01 00:31:26 +10:00 |
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hologram.swsl
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Holopads (#32711)
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2024-12-21 10:13:32 +00:00 |
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noir.swsl
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Fix noir shader in compability mode (#38080)
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2025-08-07 00:04:02 +02:00 |
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outline.swsl
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Shader cleanup - applies DRY to various shaders in the game (#23294)
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2024-01-26 21:27:50 +01:00 |
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paperstamp.swsl
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Shader cleanup - applies DRY to various shaders in the game (#23294)
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2024-01-26 21:27:50 +01:00 |
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radial_blur.swsl
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fix: deglitchify drowsiness effect on macOS (#37817)
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2025-08-07 19:17:06 +02:00 |
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radiation.swsl
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Shader cleanup - applies DRY to various shaders in the game (#23294)
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2024-01-26 21:27:50 +01:00 |
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rainbow.swsl
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add reduced motion drug overlay (#37584)
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2025-08-04 15:25:29 +02:00 |
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singularity.swsl
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Fix compatibility mode singularity shader (#7856)
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2022-04-29 15:45:05 +02:00 |
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stealth.swsl
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Fix compat mode stealth shader (#11833)
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2022-10-11 11:55:19 +11:00 |
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stencil_clear.swsl
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GLES2: Content shader stuff (possibly unfinished)
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2020-08-28 00:04:44 +01:00 |
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stencil_mask.swsl
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GLES2: Fixes, clarifications to shaders
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2020-08-29 19:55:16 +01:00 |
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texture.swsl
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Fix shader problems on GLES2
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2021-03-11 19:04:21 +01:00 |
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world_gradient_circle.swsl
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Gateway destinations (#21040)
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2023-11-19 22:09:46 +01:00 |