Delta-v/Content.Shared/Weapons/Ranged/Systems
Plykiya 6c1d1057d5
Replace DetachParentToNull() with DetachEntity() (#29992)
DETACH PARENT TO ENTITY

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-13 20:59:33 +10:00
..
ActionGunSystem.cs make dragons breathe fire (#26746) 2024-05-07 17:25:41 -07:00
BatteryWeaponFireModesSystem.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
RechargeBasicEntityAmmoSystem.cs Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
RechargeCycleAmmoSystem.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
SharedFlyBySoundSystem.cs Gun auto state handlers (#15186) 2023-04-13 18:08:56 -07:00
SharedGunSystem.AutoFire.cs Star Wars 14: Shuttle weapon update (#23644) 2024-01-21 19:58:40 +11:00
SharedGunSystem.Ballistic.cs Fix Shotgun Spam Loading (#29827) 2024-07-09 14:23:08 +10:00
SharedGunSystem.BasicEntity.cs Grappling fixes (#23709) 2024-01-08 12:15:46 +11:00
SharedGunSystem.Battery.cs Remove Ammo component references (#19537) 2023-08-31 14:33:28 -07:00
SharedGunSystem.Cartridges.cs Gun auto state handlers (#15186) 2023-04-13 18:08:56 -07:00
SharedGunSystem.ChamberMagazine.cs Replace DetachParentToNull() with DetachEntity() (#29992) 2024-07-13 20:59:33 +10:00
SharedGunSystem.Clothing.cs Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
SharedGunSystem.Container.cs Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
SharedGunSystem.Interactions.cs Fix gun cooldown timespan overflow exception (#28136) 2024-05-19 16:07:45 -06:00
SharedGunSystem.Magazine.cs Fix magazine sprites after Auto Eject (#28859) 2024-06-12 22:23:15 -04:00
SharedGunSystem.Revolver.cs Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-01 23:10:24 -04:00
SharedGunSystem.Solution.cs Remove Ammo component references (#19537) 2023-08-31 14:33:28 -07:00
SharedGunSystem.cs Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-01 23:10:24 -04:00
UseDelayOnShootSystem.cs UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00