* Make shark plush janitor-bucketable * fix bucketed grey shark texture * Make sprites less shiny and adapt copyright notice * Made shark way way less shiny * Allow carp plush and rehydratables in mop bucket. * Remove old mop bucket shark sprites * Fix post-merge bugs * Fix errors * Move ReactiveContainer stuff to shared That should mean it is now predicted. * Custom eject verb for the mop bucket * Fixes OnSolutionChange, removes pop-up as there already is one. * .ftl is not necessary as the custom pop-up was removed * Review fixes * Update Content.Shared/Chemistry/Components/ReactiveContainerComponent.cs * Update Content.Shared/Chemistry/EntitySystems/ReactiveContainerSystem.cs --------- Co-authored-by: Psychpsyo <psychpsyo@gmail.com> Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com> Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> |
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|---|---|---|
| .. | ||
| Components | ||
| Dispenser | ||
| EntitySystems | ||
| Reaction | ||
| Reagent | ||
| InjectOverTimeEvent.cs | ||
| MetabolismMovespeedModifierSystem.cs | ||
| ReactiveSystem.cs | ||
| SharedChemMaster.cs | ||
| SharedChemistryGuideDataSystem.cs | ||
| SharedReagentDispenser.cs | ||
| SharedSolutionHeater.cs | ||
| SharedTransferAmount.cs | ||
| SolutionScannerSystem.cs | ||
| SolutionVisuals.cs | ||