..
Accents
tweak: Remove 'nuke' replacement from Italian accent ( #2043 )
2024-10-25 10:33:36 +00:00
Access
Early cherrypick of Departmental Economy ( #36445 ) ( #3458 )
2025-04-16 22:05:13 +00:00
Actions
Add 3 abilities to revenant, salt weaknesses, and evil bible interaction ( #3063 )
2025-03-19 16:15:29 +00:00
AlertLevels
change shuttle times ( #2944 )
2025-02-19 04:04:36 +00:00
Alerts
Add 3 abilities to revenant, salt weaknesses, and evil bible interaction ( #3063 )
2025-03-19 16:15:29 +00:00
Anomaly
New anomaly behaviour: Invisibility ( #29120 )
2024-08-09 17:27:14 +01:00
Atmospherics
merge master
2025-03-02 23:33:56 +00:00
Body
Port Funkychem midgame & lategame ( #3403 )
2025-04-15 18:14:17 +01:00
Catalog
Added stuff to vending machine stocks ( #3455 )
2025-04-17 04:01:21 +01:00
Chemistry
Cryo and grinder cleanup ( #34842 )
2025-03-23 14:20:13 +00:00
Damage
Remove cellular resistance for slimes ( #35583 )
2025-03-09 19:33:21 +00:00
Datasets
tipothy
2025-04-06 22:40:58 +01:00
Decals
the great namespace refactor ( #2574 )
2025-01-01 07:50:34 +00:00
Device
Sentry turrets - Part 4: The sentry turret and its primary systems ( #35123 )
2025-04-06 20:50:17 +01:00
DeviceLinking
Cloning Refactor and bugfixes ( #35555 )
2025-03-09 21:02:24 +00:00
Entities
Command Boozeomat ( #3493 )
2025-04-17 11:08:16 +00:00
EntityLists /Tools
Shitmed ( #869 )
2024-12-27 16:47:20 +00:00
Flavors
remove duplicate daiquiri drink
2025-03-23 17:10:40 +00:00
GameRules
Reworked event progression ( #3277 )
2025-04-14 19:52:24 +01:00
GhostRoleRaffles
shorten short raffle ( #28685 )
2024-07-25 00:28:47 +02:00
Guidebook
Port Funkychem midgame & lategame ( #3403 )
2025-04-15 18:14:17 +01:00
Hydroponics
Port Funkychem midgame & lategame ( #3403 )
2025-04-15 18:14:17 +01:00
InventoryTemplates
Yet another shitmed update ( #1104 )
2024-12-27 17:20:37 +00:00
Loadouts
Add the cold weather security poncho to loadout ( #3442 )
2025-04-15 03:41:55 +01:00
LootTables
Remove Vector assets and renames Vector SMG magazines ( #34603 )
2025-02-14 16:09:54 +00:00
Magic
Staff of Animation Fixes ( #35491 )
2025-03-01 15:00:06 +00:00
Maps
Colin map updates - Dept Economy ( #3487 )
2025-04-17 08:03:01 +02:00
NPCs
Sentry turrets - Part 4: The sentry turret and its primary systems ( #35123 )
2025-04-06 20:50:17 +01:00
Nyanotrasen
Resprite Telegnosis ( #3435 )
2025-04-16 03:56:10 +01:00
Objectives
fix tests
2025-03-23 17:42:09 +00:00
Palettes
the great namespace refactor ( #2574 )
2025-01-01 07:50:34 +00:00
Parallaxes
Little rework of existing yaml flatpacks ( #24814 )
2024-03-05 09:46:21 +01:00
Polymorphs
TriggerSystem improvements ( #35762 )
2025-03-23 14:13:46 +00:00
Procedural
Add additional Biome Markers. ( #36300 )
2025-04-06 21:36:00 +01:00
RCD
fix: re-add missing RCD deconstruct action #36243 ( #36255 )
2025-04-06 20:53:41 +01:00
Reagents
Rebalance licoxide for new cheaper recipes ( #3475 )
2025-04-16 04:48:52 +01:00
Recipes
Port Funkychem midgame & lategame ( #3403 )
2025-04-15 18:14:17 +01:00
Research
Unfucked version of ERT Overhaul 4.0 ( #3365 )
2025-04-04 16:34:51 -05:00
Roles
Merge pull request #3394 from deltanedas/upstream-ops
2025-04-12 15:46:26 +01:00
Shaders
Holopads ( #32711 )
2024-12-21 10:13:32 +00:00
Shuttles
add man-o-war shuttle ( #32105 )
2024-12-21 10:25:21 +00:00
SimpleStation14
Revert "Near-sighted trait from SIMPLE STATION 14 ( #73 )"
2024-05-18 13:38:06 +02:00
SoundCollections
Early cherrypick of Departmental Economy ( #36445 ) ( #3458 )
2025-04-16 22:05:13 +00:00
Species
[Part of #32893 ] Localize vox dataset names ( #33396 )
2025-03-09 23:27:34 +00:00
Stacks
Make brass textures look nicer ( #3247 )
2025-03-16 17:27:17 +00:00
StatusIcon
sec jobicon visibility ops
2025-01-19 18:31:23 +11:00
Store
move all nuke core stuff to _DV ( #2902 )
2025-02-06 13:22:28 +00:00
StoryGen
Random book story generator refactor ( #28082 )
2024-06-01 16:50:57 +02:00
Tiles
Lattice tiles footsteps now sound like catwalks ( #35421 )
2025-03-01 14:12:58 +00:00
Traits
unrevivable lets you be cloned again ( #36008 )
2025-03-23 16:59:11 +00:00
Voice
Adding Emote Icons, default emote sounds for slimes, Fixing Harpy Squish and Chirp, and Adding Vox Gasp & Death Gasp ( #3302 )
2025-03-25 16:52:34 +00:00
Wires
Sentry turrets - Part 4: The sentry turret and its primary systems ( #35123 )
2025-04-06 20:50:17 +01:00
World
…
XenoArch
Port Funkychem midgame & lategame ( #3403 )
2025-04-15 18:14:17 +01:00
_CD
cherrypick: PR 149 and 329 from cosmatic-drift-14/cosmatic-drift ( #3409 )
2025-04-10 13:42:24 -04:00
_DV
Command Boozeomat ( #3493 )
2025-04-17 11:08:16 +00:00
_EE
Allow players to print IPC/FBP chasses ( #3418 )
2025-04-13 11:27:41 +01:00
_Floof
Port Funkychem midgame & lategame ( #3403 )
2025-04-15 18:14:17 +01:00
_Funkystation
Port Funkychem midgame & lategame ( #3403 )
2025-04-15 18:14:17 +01:00
_Goobstation
Animated Emotes from Impstation ( #2746 )
2025-01-18 23:50:21 +00:00
_Impstation
reign in heights a bit ( #3321 )
2025-03-26 20:36:22 +00:00
_NF
Port Funkychem midgame & lategame ( #3403 )
2025-04-15 18:14:17 +01:00
_Nuclear14
Port N14 Decor ( #2760 )
2025-01-27 05:40:10 +00:00
_RMC14
give xenos speech sounds from rmc14 ( #2031 )
2024-10-21 06:15:58 +02:00
_Shitmed
Allow players to print IPC/FBP chasses ( #3418 )
2025-04-13 11:27:41 +01:00
_Starlight/Entities/Structures/Wallmounts /Signs
Ported Starlight Signs ( #2741 )
2025-01-15 17:47:02 -03:00
ai_factions.yml
dragon ai faction fix ( #35578 )
2025-03-23 16:18:35 +00:00
audio.yml
Fix space ambient music ( #33594 )
2024-12-07 21:48:49 +00:00
bar_signs.yml
ports two barsigns from frontier ( #35296 )
2025-03-01 13:46:06 +00:00
borg_types.yml
some robotics inhands ( #33676 )
2025-03-23 16:11:18 +00:00
contraband_severities.yml
Magical contraband type ( #35254 )
2025-03-01 13:33:46 +00:00
edge_spreaders.yml
metal foam grenades ( #29428 )
2024-08-09 17:34:17 +01:00
explosion.yml
Adjust syndicate hardbomb damage ( #26548 )
2024-04-07 14:14:40 +02:00
floor_trap.yml
Floor trap ( #26314 )
2024-04-21 23:22:09 +02:00
fonts.yml
Implement basic emoji support ( #24039 )
2024-02-08 11:55:27 +01:00
game_presets.yml
Metagame improvements to antag-before-job selection system ( #35830 )
2025-03-23 15:56:45 +00:00
holidays.yml
Lowercase some prototypes names ( #29990 )
2024-08-09 17:56:18 +01:00
hud.yml
Remove Eris UI theme ( #25673 )
2024-03-07 01:06:04 +01:00
item_size.yml
Implement gridinv, proper ( #703 )
2024-01-21 19:58:28 +01:00
lobbyscreens.yml
Really add the new lobby art ( #2226 )
2024-11-18 17:05:11 +00:00
name_identifier_groups.yml
fix cargo teleporter ( #27255 )
2024-05-02 23:59:53 +02:00
ore.yml
Add Gold and Coal Rock Anomalies ( #34809 )
2025-03-23 14:21:11 +00:00
radio_channels.yml
Other colour of the binary channel ( #33841 )
2024-12-21 09:56:59 +00:00
round_announcements.yml
…
secret_weights.yml
THE WIZARD ( #35406 )
2025-03-01 14:40:04 +00:00
silicon-laws.yml
Add Streamer lawset ( #2866 )
2025-02-06 20:48:57 +00:00
status_effects.yml
Shitmed Update 1 - Forma de Goob ( #897 )
2024-12-27 16:53:52 +00:00
tags.yml
Allow Aghosts to load biomes. ( #36325 )
2025-04-06 21:36:01 +01:00
themes.yml
THE RETURN OF ITEM STATUS ( #22986 )
2024-04-21 23:41:08 +02:00
threats.yml
Revert "Removes DragonSpawn event" ( #1329 )
2024-06-12 18:17:24 +02:00
tool_qualities.yml
move all nuke core stuff to _DV ( #2902 )
2025-02-06 13:22:28 +00:00
typing_indicator.yml
Vox names, species prototype cleanup, some cosmetic changes ( #24994 )
2024-02-18 23:08:43 +01:00
weather.yml
add ash storms to lavaland ( #2445 )
2024-12-18 01:27:23 +00:00
whitelists.yml
Automated whitelists ( #23985 )
2024-08-30 05:37:15 +01:00
wizardsDenWhitelists.yml
Automated whitelists ( #23985 )
2024-08-30 05:37:15 +01:00