..
AI
Add AI factions ( #1807 )
2020-08-24 12:33:03 +02:00
Access
Data-oriented Construction System ( #2152 )
2020-10-08 17:41:23 +02:00
ActionBlocking
Fix cuffs not making mobs drop their items.
2020-10-12 13:24:08 +02:00
Arcade
Nanotrasen Block Game is here ( #2131 )
2020-09-26 15:25:22 +02:00
Atmos
Fix airlock collision ( #2265 )
2020-10-15 13:37:55 +02:00
BarSign
Add a test that puts all components on an entity and checks for no exceptions ( #1815 )
2020-08-22 22:29:20 +02:00
Body
Add mechanism events when being added/removed to/from body/parts ( #2271 )
2020-10-16 14:42:33 +02:00
Buckle
Refactor drag and drop to use a shared interface ( #2012 )
2020-10-14 15:24:07 +02:00
Cargo
Replace every usage of GridCoordinates with EntityCoordinates ( #2021 )
2020-09-06 16:11:53 +02:00
Chemistry
Rename usages of collidable to physics ( #2230 )
2020-10-11 16:36:58 +02:00
Command
Refactor UserInterface properties to use a helper ( #1896 )
2020-08-24 20:47:17 +02:00
Construction
Fix some build warnings ( #2226 )
2020-10-11 16:42:53 +02:00
Conveyor
Rename usages of collidable to physics ( #2230 )
2020-10-11 16:36:58 +02:00
Damage
Rename usages of collidable to physics ( #2230 )
2020-10-11 16:36:58 +02:00
Disposal
Refactor drag and drop to use a shared interface ( #2012 )
2020-10-14 15:24:07 +02:00
Doors
Fix airlock collision ( #2265 )
2020-10-15 13:37:55 +02:00
Explosion
Replace every usage of GridCoordinates with EntityCoordinates ( #2021 )
2020-09-06 16:11:53 +02:00
Fluids
Rename usages of collidable to physics ( #2230 )
2020-10-11 16:36:58 +02:00
GUI
Add client pulling prediction ( #2041 )
2020-10-16 20:35:09 +02:00
Gravity
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
Headset
Headsets ( #2023 )
2020-10-07 05:02:12 -07:00
Instruments
Toggles for handheld interactables. ( #2049 )
2020-09-13 14:03:22 +02:00
Interactable
Change all of body system to use entities and components ( #2074 )
2020-10-10 15:25:13 +02:00
Items
Change ThrowHelper methods to be extensions ( #2254 )
2020-10-14 22:41:44 +02:00
Kitchen
Add client pulling prediction ( #2041 )
2020-10-16 20:35:09 +02:00
MachineLinking
Cleanup ( #2111 )
2020-09-20 17:29:11 +02:00
Markers
Replace every usage of GridCoordinates with EntityCoordinates ( #2021 )
2020-09-06 16:11:53 +02:00
Medical
Refactor drag and drop to use a shared interface ( #2012 )
2020-10-14 15:24:07 +02:00
Metabolism
Change all of body system to use entities and components ( #2074 )
2020-10-10 15:25:13 +02:00
Mining
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
Mobs
Add client pulling prediction ( #2041 )
2020-10-16 20:35:09 +02:00
Movement
Add client pulling prediction ( #2041 )
2020-10-16 20:35:09 +02:00
NodeContainer
Rotatable Pumps ( #2223 )
2020-10-12 13:02:57 +02:00
Nutrition
Change all of body system to use entities and components ( #2074 )
2020-10-10 15:25:13 +02:00
Observer
Cloning ( #1932 )
2020-09-02 12:07:54 +02:00
PDA
Improve "give AA ID".
2020-09-29 16:05:29 +02:00
Paper
Remove paper description ( #2061 )
2020-09-16 23:53:32 +02:00
Pointing
Replace every usage of GridCoordinates with EntityCoordinates ( #2021 )
2020-09-06 16:11:53 +02:00
Portal
Rename usages of collidable to physics ( #2230 )
2020-10-11 16:36:58 +02:00
Power
Rename last usages of Collidable to Physics
2020-10-14 20:16:57 +02:00
Projectiles
Rename usages of collidable to physics ( #2230 )
2020-10-11 16:36:58 +02:00
Pulling
Add client pulling prediction ( #2041 )
2020-10-16 20:35:09 +02:00
Radio
Headsets ( #2023 )
2020-10-07 05:02:12 -07:00
Recycling
Rename usages of collidable to physics ( #2230 )
2020-10-11 16:36:58 +02:00
Research
Make more Fields VV and more editable ( #2051 )
2020-09-13 14:04:00 +02:00
Rotatable
Rename usages of collidable to physics ( #2230 )
2020-10-11 16:36:58 +02:00
Sound
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
Stack
Data-oriented Construction System ( #2152 )
2020-10-08 17:41:23 +02:00
StationEvents
Refactors radiation ( #2009 )
2020-09-21 01:49:40 +02:00
Strap
Refactor drag and drop to use a shared interface ( #2012 )
2020-10-14 15:24:07 +02:00
Suspicion
Change all of body system to use entities and components ( #2074 )
2020-10-10 15:25:13 +02:00
Temperature
Rename usages of collidable to physics ( #2230 )
2020-10-11 16:36:58 +02:00
Timing
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
Trigger /TimerTrigger
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
Utensil
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
VendingMachines
Toggles for handheld interactables. ( #2049 )
2020-09-13 14:03:22 +02:00
Weapon
Fix hitscan lasers ( #2239 )
2020-10-12 14:15:41 +02:00
AnchorableComponent.cs
Rename usages of collidable to physics ( #2230 )
2020-10-11 16:36:58 +02:00
AtmosPlaqueComponent.cs
Fix some build warnings ( #2226 )
2020-10-11 16:42:53 +02:00
CatwalkComponent.cs
Use automatic component registration.
2019-07-31 15:07:54 +02:00
CleanableComponent.cs
Crayons ( #2132 )
2020-10-13 13:40:05 +02:00
ComputerComponent.cs
Saltern now has computer boards serialized
2020-10-11 13:59:00 +02:00
CrayonComponent.cs
Crayons ( #2132 )
2020-10-13 13:40:05 +02:00
DoAfterComponent.cs
Make DoAfter visible to all ( #2183 )
2020-10-10 13:59:17 +02:00
ExtinguisherCabinetComponent.cs
Replace every usage of GridCoordinates with EntityCoordinates ( #2021 )
2020-09-06 16:11:53 +02:00
ExtinguisherCabinetFilledComponent.cs
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
LightBehaviourComponent.cs
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
MagicMirrorComponent.cs
Toggles for handheld interactables. ( #2049 )
2020-09-13 14:03:22 +02:00
PlaceableSurfaceComponent.cs
Refactor drag and drop to use a shared interface ( #2012 )
2020-10-14 15:24:07 +02:00
PottedPlantHideComponent.cs
Refactor drag and drop to use a shared interface ( #2012 )
2020-10-14 15:24:07 +02:00
RandomPottedPlantComponent.cs
add complete strings that aren't defined in content files to allow them to be mapped ( #1105 )
2020-06-12 04:15:10 +02:00
RandomSpriteColorComponent.cs
Commit ( #1541 )
2020-07-30 03:22:26 +02:00
StressTestMovementComponent.cs
Adds movement stress test component.
2020-06-30 18:34:42 +02:00
WindowComponent.cs
Data-oriented Construction System ( #2152 )
2020-10-08 17:41:23 +02:00
WiresComponent.cs
Closes UI when the panel closes ( #2242 )
2020-10-13 11:42:12 +02:00