Delta-v/Content.Shared/Buckle
Vanessa 898101b18e
Buckle Bugfix + Dynamic CPR Prio (#6375)
* Fix long-time carrying bug with buckling. Also change CPR priority

* remove TODO comment

* small nitpick

Refactor OnRemoved method and improve code formatting.

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

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Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
Co-authored-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
2026-07-23 20:07:03 +00:00
..
Components Add craft for bonfire and bonfire with stake (#42211) 2026-04-04 16:57:24 +02:00
BuckleDoafterEvent.cs Buckling an entity requires a do-after (#29621) 2024-08-11 14:32:06 +01:00
SharedBuckleSystem.Buckle.cs Buckle Bugfix + Dynamic CPR Prio (#6375) 2026-07-23 20:07:03 +00:00
SharedBuckleSystem.Interaction.cs Add checks for various complex interactions (#37246) 2025-08-06 23:32:53 +02:00
SharedBuckleSystem.Strap.cs Fix chairs deleting players (#37261) 2025-05-18 16:55:20 +01:00
SharedBuckleSystem.cs Update SharedBuckleSystem to use PopupClient (#31498) 2024-09-22 02:23:49 +01:00