Delta-v/Content.Shared
Vanessa b38f0b1a59
Fix parcel wrap transform parenting via SpawnAtPosition (#44679) (#6399)
ParcelWrap: spawn at position, use PopupEntity

Co-authored-by: Whatstone <166147148+whatston3@users.noreply.github.com>
2026-08-07 23:24:53 +00:00
..
APC Trip APCs when they exceed a power limit (#41377) 2026-01-26 19:22:40 +01:00
Abilities Psionic Refactor (#4788) 2026-04-15 22:33:57 +02:00
Access Airlock Access Override Removes Access, Give Engineers Access Config (#6263) 2026-07-15 03:58:05 +02:00
ActionBlocker Don't process paused MoverControllers (#39444) 2026-04-04 16:57:19 +02:00
Actions Fix Build Errors 2026-06-29 12:44:07 +02:00
Administration Ban database refactor (#42495) 2026-06-29 12:43:39 +02:00
Advertise Predict vending machine UI (#33412) 2025-03-09 19:35:09 +00:00
Alert fix AI battery alert (#41879) 2026-01-26 19:25:32 +01:00
AlertLevel
Ame Predict AME Fuel Examine (#38018) 2025-08-06 23:42:02 +02:00
Animals Debody Food and Drink Systems, Combine Food and Drink into One System. (#39031) 2025-11-23 15:22:18 -06:00
Anomaly Prevent anomalies from spawning multiple entities on the same tile when instructed not to. (#37833) 2026-06-29 12:43:46 +02:00
Antag Add support for antag-before-job selection (#35789) 2025-03-14 10:53:07 -04:00
Arcade
Armable upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Armor Nerf Web Vest Melee Stamina Resistance (#5627) 2026-05-12 02:59:54 +00:00
Atmos cleanup GasPrototype and some other atmos code (#43318) 2026-06-29 12:44:16 +02:00
Audio Add a basic API to `JukeboxSystem` (#42896) 2026-06-29 12:44:03 +02:00
BarSign Fixed redundant bar sign windows (#42960) 2026-06-29 12:43:56 +02:00
Beam
Bed SSD Players now properly stay asleep when being revived. (#39409) 2026-07-05 14:34:57 -05:00
Beeper fix issues with proximity beeper (#3975) 2025-06-17 16:11:09 +00:00
Bible
Blocking Initial decoupling pass on Damageable (#43103) 2026-06-29 12:44:01 +02:00
Body Character Height Slider + Character Height Changes (#6320) 2026-08-04 16:27:55 +00:00
Botany
Bql
Buckle Buckle Bugfix + Dynamic CPR Prio (#6375) 2026-07-23 20:07:03 +00:00
Burial Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164) 2025-08-07 01:48:46 +02:00
CCVar Optical thermal scanner implementation (#42613) 2026-06-29 12:43:48 +02:00
Cabinet Make a lot more puddle stuff predicted (#38871) 2025-12-29 11:39:27 -06:00
Camera Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
CardboardBox
Cargo Cargo bounty console improvements (with changes) (#6306) 2026-07-20 18:23:28 -05:00
CartridgeLoader Fix prototypes and datadefs so they pass analyzer checks (again) (#37485) 2025-05-18 17:55:22 +01:00
ChangeNameInContainer Plushies can now have pAIs stuffed into them (v2)! (#30805) 2024-10-24 00:17:33 +01:00
Changeling Initial decoupling pass on Damageable (#43103) 2026-06-29 12:44:01 +02:00
CharacterInfo
Charges fix: spellbooks can have charges ≠ 3 (#38769) 2025-11-23 15:22:29 -06:00
Chasm Being grappled with a grapple gun allows you to cross chasms (#39983) 2025-12-29 11:39:02 -06:00
Chat Initial decoupling pass on Damageable (#43103) 2026-06-29 12:44:01 +02:00
Chemistry Predict reagent grinder (#42815) 2026-06-29 12:44:09 +02:00
Climbing Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Clock Watches (#29550) 2024-08-09 17:45:45 +01:00
Cloning Add status effect support to Traits, change PainNumbness to be a status effect (#41646) 2026-04-04 16:54:51 +02:00
Clothing PredictedRandom Helpers (#42797) 2026-06-29 12:43:47 +02:00
Clumsy PredictedRandom Helpers (#42797) 2026-06-29 12:43:47 +02:00
Cluwne Make DamageSpecifier serializable (#43049) 2026-06-29 12:43:56 +02:00
CombatMode HTNComponent from SharedNPCSystem (#42750) 2026-06-29 12:44:01 +02:00
Communications Add the ability to call a GALPOL exfiltration shuttle (#3722) 2025-05-16 15:27:37 -04:00
Computer
Configurable Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Construction Flatpack opening uses collision of flatpacked entity (#41849) 2026-06-29 12:44:13 +02:00
ContainerHeld Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341) 2025-08-06 22:06:58 +02:00
Containers Mantis Rework Pt. 1 (#5757) 2026-05-31 20:39:00 +00:00
Contraband Add support for contraband text to the reagent guidebook (#37113) 2025-12-29 11:39:04 -06:00
Conveyor Mob movement rewrite (#35931) 2025-04-06 20:43:50 +01:00
Coordinates Cleanup warnings: Use TransformSystem for anchoring (#39778) 2025-12-29 11:39:11 -06:00
Crayon Fix `SharedCrayonSystem` being both `[Virtual]` and `abstract` (#43339) 2026-06-29 12:44:14 +02:00
CrewManifest v269.0.0 RT update - .NET 10 (#41855) 2026-04-04 16:57:19 +02:00
CriminalRecords Criminal console status expansion (#36244) 2025-12-29 11:39:29 -06:00
Cuffs feat: Various Admin QOL features (#5436) 2026-04-04 16:38:32 +02:00
Damage SSD Players now properly stay asleep when being revived. (#39409) 2026-07-05 14:34:57 -05:00
Dataset Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-23 15:57:26 +00:00
Decals upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Defusable
Destructible Initial decoupling pass on Damageable (#43103) 2026-06-29 12:44:01 +02:00
DetailExaminable make the detailed examine verb predicted (#35362) 2025-03-01 14:03:52 +00:00
DeviceLinking Adding a random gate (#41627) 2026-04-04 16:56:52 +02:00
DeviceNetwork Xenoborg jammer now ignores xenoborg associated frequencies (#38005) 2025-12-29 11:39:12 -06:00
Devour Decouple gibbing from the body system (#42405) 2026-04-04 16:57:53 +02:00
Dice PredictedRandom Helpers (#42797) 2026-06-29 12:43:47 +02:00
Directions
DisplacementMap Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Disposal Remove blacklist methods in EntityWhitelistSystem (#40932) 2026-01-26 19:25:30 +01:00
DoAfter Cleanup warnings: CS0168, CS0414 (#43198) 2026-06-29 12:44:05 +02:00
Doors Make doors solid when they begin closing (#6184) 2026-07-04 08:09:24 -05:00
DragDrop
Dragon Content changes for entity categories PR (#27232) 2024-06-06 21:44:49 +02:00
DrawDepth Refactor: Gas tile overlay split (#42881) 2026-06-29 12:44:06 +02:00
Drowsiness Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Drugs Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Drunk Port Allulalo from Impstation (#6172) 2026-07-04 17:28:31 +10:00
Effects
Electrocution Translation fix: insulated verbs (#42617) 2026-06-29 12:43:40 +02:00
Emag Remove blacklist methods from fork changes 2026-01-26 19:25:30 +01:00
Emoting Move ChatSystem.Emotes to shared (#40866) 2025-12-29 11:39:24 -06:00
Emp Remove ion damage (#5960) 2026-07-11 16:34:56 +00:00
Engineering Inflatable Module (#35100) 2025-11-23 15:22:30 -06:00
Ensnaring Allow Pacifists to Use Bola (#37188) 2025-05-18 16:51:32 +01:00
EntityConditions Initial decoupling pass on Damageable (#43103) 2026-06-29 12:44:01 +02:00
EntityEffects cleanup GasPrototype and some other atmos code (#43318) 2026-06-29 12:44:16 +02:00
EntityList Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
EntityTable Entity Table Probabilities API (#41920) 2026-06-29 12:43:45 +02:00
Entry Remove static IoC from Replay and Shared EntryPoint (#41707) 2026-04-04 16:54:52 +02:00
Eui
Examine Harmony lanyards (#6035) 2026-06-22 20:05:47 +02:00
Exchanger
Execution Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Explosion Ignite atmosphere on explosions (#41262) 2026-04-04 16:57:17 +02:00
Eye use proxy methods in EntitySystems (#43083) 2026-06-29 12:43:59 +02:00
Fax Sent fax now tells where it was sent from (#41108) 2026-06-29 12:43:45 +02:00
FeedbackSystem Dynamic feedback popup (#43021) 2026-06-29 12:43:57 +02:00
FingerprintReader Event based lock access (#40883) 2025-12-29 11:39:26 -06:00
FixedPoint Add FixedPoint2TypeParser (#38169) 2025-08-07 01:38:26 +02:00
Flash Shadekins arrived (#5481) 2026-07-20 22:10:48 +00:00
Fluids Only one puddle sparkle please (#43086) 2026-06-29 12:44:00 +02:00
Foldable Predict thieving beacon (#39610) 2026-04-04 16:57:22 +02:00
Follower Remove Aghosts from "Warp to Most Followed" (#41448) 2026-01-26 19:22:39 +01:00
Forensics Fix NF belt metadata file caused by git assuming that was the file to put it in 2025-11-23 15:22:33 -06:00
Friction Physics Assert in SharedMoverController (#37970) 2026-04-04 16:57:19 +02:00
Friends fix fish petting misprediction (#30175) 2024-08-09 17:51:30 +01:00
GPS upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
GameTicking Multiantag Gamemode (#37783) 2025-11-23 15:22:25 -06:00
GameWindow
Gateway
Ghost Fix ghost time of death (#43411) 2026-06-29 12:44:18 +02:00
GhostKick
GhostTypes Initial decoupling pass on Damageable (#43103) 2026-06-29 12:44:01 +02:00
Gibbing Fix Gibbing Not Dropping Brain and Organs (#5874) 2026-05-23 20:40:14 +00:00
Glue Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Gravity Fix Build Errors 2026-06-29 12:44:07 +02:00
GridPreloader Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-23 15:57:26 +00:00
Guardian Fix for holoparasite's ability to attack the host through mech (#36659) 2025-08-07 18:38:36 +02:00
Guidebook Refactor guide entry tests. (#43159) 2026-06-29 12:44:02 +02:00
HUD Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-23 15:57:26 +00:00
Hands Nerf & Fix NT-3 (#5653) 2026-07-24 12:39:18 -05:00
HealthExaminable Initial decoupling pass on Damageable (#43103) 2026-06-29 12:44:01 +02:00
Holiday
Holopad Station AI customizations (#34501) 2025-05-18 17:30:39 +01:00
Holosign Fix Holosign Placement (#42909) 2026-06-29 12:43:56 +02:00
HotPotato Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Humanoid Fix Antags Being Crazy Smol (#6398) 2026-08-07 16:51:24 +00:00
IconSmoothing randomize iconSmoothing (#28158) 2024-08-09 17:51:14 +01:00
IdentityManagement Visual nubody (humanoid appearance refactor) (#42476) 2026-06-29 12:43:35 +02:00
IgnitionSource upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Implants PR Review Changes 2026-06-29 12:44:20 +02:00
Info Show fuckrules usage to admins (#42988) 2026-06-29 12:43:53 +02:00
Input Port Item Offering from Euphoria (#5597) 2026-07-20 15:13:57 -05:00
Instruments Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Intellicard/Components Sentry turrets - Part 8: AI notifications (#35277) 2025-11-23 15:22:21 -06:00
Interaction Interaction particles pass (#6033) 2026-06-15 10:05:29 -05:00
Internals Use distinct action labels for toggling internals on and off. (#36073) 2025-08-06 23:27:43 +02:00
Inventory Nerf & Fix NT-3 (#5653) 2026-07-24 12:39:18 -05:00
IoC Remove static IoC from client & server EntryPoint (#40562) 2025-12-29 11:39:15 -06:00
Item Evidence bags (#6280) 2026-07-20 18:17:52 -05:00
ItemRecall Nubody (2/3) - ShitMed removal (#5844) 2026-05-21 20:27:04 -04:00
Jaunt Ethereal Jaunt Spell for Wizard & Jaunt ECS (#33201) 2024-11-15 17:45:08 +00:00
Jittering Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
KillTome Fix files for upmerge changes. Notably Nubnody and Damagaeable 2026-06-29 12:44:06 +02:00
Kitchen Reagentgrinder Fix 2026-06-29 12:44:18 +02:00
Labels Add hand label blacklist (#42986) 2026-06-29 12:43:53 +02:00
LandMines upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Lathe v269.0.0 RT update - .NET 10 (#41855) 2026-04-04 16:57:19 +02:00
Light remove all use cases of TimerComponent (#43320) 2026-06-29 12:44:13 +02:00
Lightning
Localizations Devices with access restrictions list those restrictions in their examination description (#37712) 2025-12-29 11:39:07 -06:00
Lock Force-prying crit borgs opens borg panel (#42460) 2026-06-29 12:43:37 +02:00
Lube Add a system for modifying entity names without causing conflicts (#27863) 2024-07-25 00:17:01 +02:00
MachineLinking
Machines Add multipart machines system (#35969) 2025-08-06 23:29:17 +02:00
Magic Decouple gibbing from the body system (#42405) 2026-04-04 16:57:53 +02:00
MagicMirror fixed barber scissors misgendering when blocked by a hat (#42948) 2026-06-29 12:43:52 +02:00
MapText Implement map text (#28705) 2024-07-05 20:23:41 +02:00
Mapping action refactor proper ecs edition (#27422) 2025-08-06 20:08:30 +02:00
Maps Non-obsoletion warnings as errors in Release. (#42983) 2026-06-29 12:43:54 +02:00
MassMedia Save unpublished news articles (#31491) 2024-09-14 14:04:52 +01:00
Materials Nubody (#42419) 2026-06-29 12:43:27 +02:00
Mech Nubody (1/3) - Ipc removal (#5840) 2026-05-19 18:53:01 -04:00
Medical cleanup GasPrototype and some other atmos code (#43318) 2026-06-29 12:44:16 +02:00
MedicalScanner Health analyzer plus (#6230) 2026-07-27 14:02:14 +00:00
Metabolism Predicted Networked Metabolism (#42798) 2026-06-29 12:43:54 +02:00
Mind Add transfer entity to mind events. (#43020) 2026-06-29 12:43:55 +02:00
Mindshield Fix chameleon controller not updating fake mindshield action icon (#42900) 2026-06-29 12:43:51 +02:00
Mining upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Mobs Initial decoupling pass on Damageable (#43103) 2026-06-29 12:44:01 +02:00
Module
Morgue predict morgue and crematorium (#39293) 2025-11-23 15:22:29 -06:00
MouseRotator Smooth combat mode rotation (Make Flashlights Awesome) (#5163) 2026-01-08 18:11:25 +01:00
Mousetrap Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Movement Character Height Slider + Character Height Changes (#6320) 2026-08-04 16:27:55 +00:00
NPC HTNComponent from SharedNPCSystem (#42750) 2026-06-29 12:44:01 +02:00
NameIdentifier predict name identifiers (#41605) 2026-01-26 19:25:31 +01:00
NameModifier Add GetBaseName method to NameModifierSystem (#35633) 2025-03-09 21:44:44 +00:00
Ninja Adds EMP Resistance component, gives it to ninja suit and headset (#42334) 2026-04-04 16:57:53 +02:00
NodeContainer Revert "Xenoborg extractor (#42796)" 2026-06-29 12:44:10 +02:00
Nuke Add small cooldown to NukeKeypadEnterMessages (#41831) 2026-04-04 16:56:51 +02:00
NukeOps Add tooltips to the agent ID job icons and improve status icon prototypes (#28575) 2024-08-09 19:17:05 +01:00
Nutrition Raise SolutionChangedEvent and SolutionContainerChangedEvent when handling SolutionComponent states (#42814) 2026-06-29 12:43:57 +02:00
Nyanotrasen Port Item Offering from Euphoria (#5597) 2026-07-20 15:13:57 -05:00
Objectives Predict thieving beacon (#39610) 2026-04-04 16:57:22 +02:00
Overlays Optical thermal scanner implementation (#42613) 2026-06-29 12:43:48 +02:00
PAI Migrate revenant and PAI shops to use ActionGrant instead of hardcoding them (#40475) 2025-12-29 11:39:19 -06:00
PDA Add Cyborg crew indicator (#37038) 2026-06-29 12:43:44 +02:00
Paper AI? Being able to send faxes? Perish the thought. (#6064) 2026-06-25 15:27:49 +00:00
Parallax Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
ParcelWrap Fix parcel wrap transform parenting via SpawnAtPosition (#44679) (#6399) 2026-08-07 23:24:53 +00:00
ParticleAccelerator Add multipart machines system (#35969) 2025-08-06 23:29:17 +02:00
Payload Make Modular Grenades with Chemical payload respect their trigger delay (#39905) 2025-11-23 15:22:31 -06:00
Physics Make conveyors stack items that stop (#42829) 2026-06-29 12:43:49 +02:00
Pinpointer PinpointerSystem&Component cleanup (#42463) 2026-06-29 12:44:01 +02:00
Placeable janet interaction particles port (#1332) 2026-05-30 09:16:08 -04:00
Players Ban database refactor (#42495) 2026-06-29 12:43:39 +02:00
Plunger Resolve all non-obsoleting warnings in content (#27934) 2024-05-18 13:57:06 +02:00
PneumaticCannon
Pointing
Points
Polymorph Prevent picking up chameleon projector disguises via context menu (#42656) 2026-06-29 12:43:41 +02:00
Popups PopupOnTrigger (#39913) 2025-12-29 11:39:04 -06:00
Power Power Consumers Rebalance: Simple Dynamic Power Loading (#41961) 2026-06-29 12:43:37 +02:00
PowerCell Add Nullptr check 2026-06-29 12:44:21 +02:00
Prayer Prayable datafield typo (#28622) 2024-06-08 20:17:23 +02:00
Preferences Character Height Slider + Character Height Changes (#6320) 2026-08-04 16:27:55 +00:00
Procedural Ore + entitytable fixes (#37675) 2025-08-04 19:17:11 +02:00
Projectiles TriggerOn(Un)Embed (#41720) 2026-04-04 16:56:51 +02:00
Prototypes Layering for atmospheric pipes (#36124) 2025-08-06 22:53:27 +02:00
ProximityDetection Refactor: ProximityDetectionSystem (#35133) 2025-05-18 17:14:54 +01:00
Prying Give borgs default prying (#41812) 2026-06-29 12:43:55 +02:00
Puppet Turn interaction related attempt events into structs (#29168) 2024-07-25 00:19:34 +02:00
RCD Fix RCD not being able to place hull tiles in space (#42740) 2026-06-29 12:43:50 +02:00
Radiation xenoarch: artifacts no longer irradiate themselves (much) (#4976) 2025-12-15 17:10:17 -06:00
Radio Cleanup warnings: CS0168, CS0414, CS8321 (#42623) 2026-06-29 12:43:39 +02:00
Random Better douner name generation (#5836) 2026-06-05 15:33:56 +02:00
RatKing Add nodecrawling, implement ventcrawl with it (#5830) 2026-06-29 00:54:08 +00:00
ReagentSpeed
Rejuvenate Add EntityEffectOnTrigger and RejuvenateOnTrigger (#40967) 2025-12-29 11:39:28 -06:00
Remotes FIX: Emergency access doesn't change the BOLT/Emergency permissions on a door using remote control (#6141) 2026-07-24 12:28:00 -05:00
Repairable Removed mutliple qualities repairing. Applicator now replaces welding for most objects. 2026-07-05 14:27:10 -05:00
RepulseAttract Cosmic Cult | Release Patch (#3811) 2025-05-24 17:39:57 +01:00
Research Reduce speso value of tech disks (#43395) 2026-06-29 12:44:17 +02:00
Resist
Respawn
RetractableItemAction Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Revenant ghost buffers tweaks (#5981) 2026-07-09 11:38:48 +00:00
Revolutionary Stunnable New Status and Cleanup (#38618) 2025-11-23 15:22:21 -06:00
Robotics Better robotics console (#38023) 2025-11-23 15:22:23 -06:00
Roles Announce job joins to their departments only (#5863) 2026-05-24 09:13:26 -05:00
Rootable Metabolizing bloodstream (#35071) 2026-04-04 16:57:18 +02:00
Rotatable Fix rotate verbs not being predicted (#38165) 2025-11-23 15:22:14 -06:00
Rotation
Rounding
SMES
SSDIndicator fix: don't show SSD examine on dead people/ghost role (#6012) 2026-06-16 09:16:08 -05:00
Salvage Weather entities (#41427) 2026-06-29 12:44:02 +02:00
Sandbox Thermal vision overlay for admins (#42812) 2026-06-29 12:43:50 +02:00
SecretLocks Add voice locks to various hidden syndicate items (#39310) 2025-11-23 15:22:23 -06:00
Security Fix GenpopLockerBoundUserInterface prediction (#42365) 2026-04-04 16:57:52 +02:00
SelectableComponentAdder use proxy methods in EntitySystems (#43083) 2026-06-29 12:43:59 +02:00
SensorMonitoring
Sericulture Fix sericulture zombies (#40279) 2025-12-29 11:39:25 -06:00
Shuttles Fix emergency shuttle authorization bypass via ID rename (#42640) 2026-06-29 12:43:40 +02:00
Silicons Revert "PORT: Selectable Cyborg Chassis from CosmicDrift (#5712)" (#6385) 2026-07-27 08:48:14 -05:00
Singularity Fix missing word from emitter alerts (#43225) 2026-06-29 12:44:05 +02:00
Slippery Small Buff to Warden Hardsuit (#5700) 2026-05-24 16:31:12 +00:00
Smoking upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Solar
Sound Interaction particles pass (#6033) 2026-06-15 10:05:29 -05:00
Spawning upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Species Decouple gibbing from the body system (#42405) 2026-04-04 16:57:53 +02:00
Speech Move ChatSystem.Emotes to shared (#40866) 2025-12-29 11:39:24 -06:00
Spider Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Spillable
SprayPainter Colour picker, palettes, & other spraypainter stuff (#41943) 2026-06-29 12:43:37 +02:00
Spreader Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-23 15:57:26 +00:00
Sprite Fix Antags Being Crazy Smol (#6398) 2026-08-07 16:51:24 +00:00
Stacks Interaction particles pass (#6033) 2026-06-15 10:05:29 -05:00
Standing Nubody (2/3) - ShitMed removal (#5844) 2026-05-21 20:27:04 -04:00
Station Nubody (1/3) - Ipc removal (#5840) 2026-05-19 18:53:01 -04:00
StationRecords [FIX] Moved random manifest back server (#43361) 2026-06-29 12:44:15 +02:00
StatusEffect Fix Build Errors 2026-06-29 12:44:07 +02:00
StatusEffectNew SSD Players now properly stay asleep when being revived. (#39409) 2026-07-05 14:34:57 -05:00
StatusIcon Add Cyborg crew indicator (#37038) 2026-06-29 12:43:44 +02:00
Stealth Nerf & Fix NT-3 (#5653) 2026-07-24 12:39:18 -05:00
StepTrigger Remove blacklist methods in EntityWhitelistSystem (#40932) 2026-01-26 19:25:30 +01:00
Sticky Remove blacklist methods in EntityWhitelistSystem (#40932) 2026-01-26 19:25:30 +01:00
Storage Evidence bags (#6280) 2026-07-20 18:17:52 -05:00
Store [Admin] Made admin log be high if the buyer is not from expected faction for a store. (#42687) 2026-06-29 12:43:44 +02:00
StoreDiscount/Components Cleanup remaining `IMapManager.MapExists` uses (#37851) 2025-08-05 17:10:34 +02:00
StoryGen Fix usages of TryIndex() (#39124) 2025-12-29 11:39:03 -06:00
Strip StrippableComponent timespan calculation fix (#43022) 2026-06-29 12:43:56 +02:00
Stunnable SSD Players now properly stay asleep when being revived. (#39409) 2026-07-05 14:34:57 -05:00
SubFloor advanced engineering goggles (#5688) 2026-05-03 10:48:21 +02:00
SurveillanceCamera Camera map (#39684) 2026-04-04 16:57:55 +02:00
Survivor/Components Fix/Addition - Wizard Survivor Antag Status (#35226) 2025-03-01 14:16:19 +00:00
Swab
Tabletop Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Tag upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Telephone Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Teleportation Cleanup warnings: CS0168, CS0414, CS8321 (#42623) 2026-06-29 12:43:39 +02:00
Temperature removed PhysicalConstants.ZERO_CELCIUS (#43316) 2026-06-29 12:44:12 +02:00
Tests Allow InteractionTests to load other maps (#41226) 2025-12-29 11:39:34 -06:00
TextScreen
Thief Thieving beacons automatically set coordinates when unfolded. (#42520) 2026-06-29 12:43:34 +02:00
Throwing PredictedRandom Helpers (#42797) 2026-06-29 12:43:47 +02:00
Tiles Tile Stacking - attempt 2 (#42543) 2026-06-29 12:43:36 +02:00
Timing Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Tips Cleanup TipsSystem, add TippyOnTrigger (#41477) 2026-01-26 19:22:39 +01:00
Toggleable Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341) 2025-08-06 22:06:58 +02:00
Toilet feat: properly perform predicted porta pottys (fix toilet prediction) (#39394) 2025-11-23 15:22:17 -06:00
Tools Unchain Nanite Applicator#3104 2026-07-05 10:10:44 -05:00
Toolshed/TypeParsers Add FixedPoint2TypeParser (#38169) 2025-08-07 01:38:26 +02:00
Traits PredictedRandom Helpers (#42797) 2026-06-29 12:43:47 +02:00
Trigger Remove ion damage (#5960) 2026-07-11 16:34:56 +00:00
TurretController Sentry turrets - Part 6: Sentry turret control panels (#35235) 2025-08-05 16:53:07 +02:00
Turrets Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Udder
UserInterface Interaction particles pass (#6033) 2026-06-15 10:05:29 -05:00
Vapor
VendingMachines Fix broken vending machine UI behavior (#42110) 2026-04-04 16:57:21 +02:00
Verbs Revert "Xenoborg extractor (#42796)" 2026-06-29 12:44:10 +02:00
VoiceMask Identity Mask now updates equipped Agent ID name (#42772) 2026-06-29 12:43:52 +02:00
Voting Add Votekick functionality (#32005) 2024-10-02 11:38:43 +01:00
Wagging Visual nubody (humanoid appearance refactor) (#42476) 2026-06-29 12:43:35 +02:00
Wall Network WallMountComponent (#30837) 2024-08-11 14:33:50 +01:00
Warps Predict warp point location examines. (#39402) 2025-11-23 15:22:16 -06:00
Weapons Revert "Support for melee weapon user overrides" (#43106) 2026-06-29 12:44:04 +02:00
Weather Fix mroe Build Errors and move Weather Damage into _DV 2026-06-29 12:44:08 +02:00
Whistle Fix files for upmerge changes. Notably Nubnody and Damagaeable 2026-06-29 12:44:06 +02:00
Whitelist Remove blacklist methods in EntityWhitelistSystem (#40932) 2026-01-26 19:25:30 +01:00
Wieldable Fix wielding two-handed items with only one hand (#40966) 2025-12-29 11:39:31 -06:00
Wires localization support to air alarms, wire panels and more (#39307) 2025-11-23 15:22:16 -06:00
Xenoarchaeology Fix sound issues with arti crusher. (#42406) 2026-06-29 12:43:41 +02:00
Xenoborgs/Components Xenoborgs part 7 (#40042) 2026-01-26 19:22:38 +01:00
Zombies Visual nubody (humanoid appearance refactor) (#42476) 2026-06-29 12:43:35 +02:00
_CD/Records Revert "PORT: Selectable Cyborg Chassis from CosmicDrift (#5712)" (#6385) 2026-07-27 08:48:14 -05:00
_Corvax/Respawn Port respawning from Frontierstation/Corvax (#3021) 2025-02-24 06:33:22 +00:00
_DEN/TimedDespawn Holofan Rebalance (and Standardizing Holoprojectors) (#4734) 2025-12-05 12:56:09 +00:00
_DV Character Height Slider + Character Height Changes (#6320) 2026-08-04 16:27:55 +00:00
_EE Nubody (1/3) - Ipc removal (#5840) 2026-05-19 18:53:01 -04:00
_ES Fix Build Errors 2026-06-29 12:44:07 +02:00
_FarHorizons Fix Build Errors 2026-06-29 12:44:07 +02:00
_Floof/OfferItem Port Item Offering from Euphoria (#5597) 2026-07-20 15:13:57 -05:00
_Goobstation port: IAA Endround Report (#5997) 2026-07-02 12:28:28 +02:00
_Harmony feat: show conspirator status icon to ghosts (#5491) 2026-03-26 17:21:10 +01:00
_Impstation Imp ports - Novice mark and wearable examine (#6118) 2026-07-20 17:08:56 -05:00
_Lavaland/Chasm Ports Devils from Goobstation (#4639) 2025-11-20 10:11:07 +01:00
_Mono/CorticalBorer Cleanup: Disable Surgeon until Next Week (#6209) 2026-07-07 12:06:20 -05:00
_NF Fix Build Errors 2026-06-29 12:44:07 +02:00
_RMC14 Downstream fixes for .net10 2026-04-04 16:57:19 +02:00
_ST/Interaction Interaction particles pass (#6033) 2026-06-15 10:05:29 -05:00
_Starlight Shadekins arrived (#5481) 2026-07-20 22:10:48 +00:00
Content.Shared.csproj v269.0.0 RT update - .NET 10 (#41855) 2026-04-04 16:57:19 +02:00
Content.Shared.csproj.DotSettings
GlobalUsings.cs
SharedArrayExtension.cs