Delta-v/Content.Server/GameTicking/Commands
Kyle Tyo 9ebebb041b Command resolves and LEC conversions batch 4 (#38382)
* reeeecolllaaaaaaaa

* gonna convert these to public while I'm here for consistency sake

* requested changes.
2025-08-07 19:30:32 +02:00
..
DelayStartCommand.cs Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-18 13:58:55 +02:00
EndRoundCommand.cs Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-18 13:58:55 +02:00
ForceMapCommand.cs Command resolve and LEC conversion batch 3 (#38378) 2025-08-07 19:12:57 +02:00
ForcePresetCommand.cs Command resolve and LEC conversion batch 3 (#38378) 2025-08-07 19:12:57 +02:00
GoLobbyCommand.cs Command resolve and LEC conversion batch 3 (#38378) 2025-08-07 19:12:57 +02:00
JoinGameCommand.cs Fix late join & observe to de-admin admins. (#28319) 2024-06-01 17:18:14 +02:00
ObserveCommand.cs fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362) 2024-08-11 15:19:51 +01:00
RespawnCommand.cs Allow for respawn and erase verb to be used on offline players. Also minor rewrite on respawn command and new erase command (#30433) 2024-09-01 03:36:44 +01:00
RestartRoundCommand.cs Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-18 13:58:55 +02:00
SetGamePresetCommand.cs upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
StartRoundCommand.cs Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-18 13:58:55 +02:00
ToggleDisallowLateJoinCommand.cs Command resolves and LEC conversions batch 4 (#38382) 2025-08-07 19:30:32 +02:00
ToggleReadyCommand.cs Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-18 13:58:55 +02:00