Delta-v/Content.Server/_DV/StationEvents/Components
No Elka 737558289b
Make cult less obvious on earlier stages (#4179)
* Random rift spawn

* Change announcements

* Tweak timers

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Do in fact use ProtoId

* Revert "Do in fact use ProtoId"

This reverts commit cdc0972cac.

* Actually add the event into the pool

* Remove ancient code

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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-08-14 09:57:13 +00:00
..
DebrisSpawnerRuleComponent.cs the great namespace refactor (#2574) 2025-01-01 07:50:34 +00:00
FugitiveRuleComponent.cs the great namespace refactor (#2574) 2025-01-01 07:50:34 +00:00
GlimmerMobRuleComponent.cs the great namespace refactor (#2574) 2025-01-01 07:50:34 +00:00
LoadFarGridRuleComponent.cs the great namespace refactor (#2574) 2025-01-01 07:50:34 +00:00
LockProbersRuleComponent.cs Modifies Probers to be more dynamic (#4082) 2025-07-27 19:42:25 +01:00
MeteorSwarmRuleComponent.cs [pre-commit.ci] auto fixes from pre-commit.com hooks 2025-04-09 18:11:20 +01:00
PsionicNosebleedRuleComponent.cs Glimmer event - psionic nosebleed (#4093) 2025-07-30 19:49:07 +01:00
RandomAnimationRuleComponent.cs Glimmer event - random animation (#4105) 2025-08-01 13:58:06 +01:00
RandomMultipleSpawnRuleComponent.cs Make cult less obvious on earlier stages (#4179) 2025-08-14 09:57:13 +00:00
ThavenMoodUpsetRuleComponent.cs Porting Thaven from Impstation (#2948) 2025-02-25 09:45:29 +00:00